1 # SOME DESCRIPTIVE TITLE.
2 # Copyright (C) YEAR SuperTux Development Team
3 # This file is distributed under the same license as the PACKAGE package.
4 # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
9 "Project-Id-Version: PACKAGE VERSION\n"
10 "Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
11 "POT-Creation-Date: 2004-10-12 19:19+0100\n"
12 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
13 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
14 "Language-Team: LANGUAGE <LL@li.org>\n"
16 "Content-Type: text/plain; charset=CHARSET\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 #: src/gameloop.cpp:205
23 #: src/gameloop.cpp:211
24 msgid "Level Vertically Flipped!"
27 #: src/gameloop.cpp:215
28 msgid "Best Level Statistics"
31 #: src/gameloop.cpp:670
32 msgid "PAUSE - Press 'P' To Play"
35 #: src/gameloop.cpp:675
40 #: src/gameloop.cpp:850 src/worldmap.cpp:1111
44 #: src/gameloop.cpp:855
45 msgid "Press ESC To Return"
48 #: src/gameloop.cpp:860
52 #: src/gameloop.cpp:864
56 #: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115
60 #: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136
61 #: src/worldmap.cpp:1137
65 #: src/gameloop.cpp:916
69 #: src/gameloop.cpp:919
74 #: src/gameloop.cpp:922 src/worldmap.cpp:955
79 #: src/gameloop.cpp:956
83 #: src/gameloop.cpp:956
87 #: src/leveleditor.cpp:64
91 #: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125
92 #: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142
97 #: src/leveleditor.cpp:73
98 msgid "New Level Subset"
101 #: src/leveleditor.cpp:75
105 #: src/leveleditor.cpp:76
109 #: src/leveleditor.cpp:77
113 #: src/leveleditor.cpp:78
117 #: src/leveleditor.cpp:83
118 msgid "Level Editor Menu"
121 #: src/leveleditor.cpp:85
122 msgid "Return to Level Editor"
125 #: src/leveleditor.cpp:86
126 msgid "Create Level Subset"
129 #: src/leveleditor.cpp:87
130 msgid "Load Level Subset"
133 #: src/leveleditor.cpp:89
134 msgid "Quit Level Editor"
137 #: src/leveleditor.cpp:92
138 msgid "Level Settings"
141 #: src/leveleditor.cpp:94
145 #: src/leveleditor.cpp:95
149 #: src/leveleditor.cpp:96
153 #: src/leveleditor.cpp:97
157 #: src/leveleditor.cpp:99
161 #: src/leveleditor.cpp:109
165 #: src/leveleditor.cpp:137
169 #: src/leveleditor.cpp:138
170 msgid "Flying Platform"
173 #: src/leveleditor.cpp:139
177 #: src/leveleditor.cpp:142
178 msgid "Edtit foreground tiles"
181 #: src/leveleditor.cpp:144
182 msgid "Edit interactive tiles"
185 #: src/leveleditor.cpp:146
186 msgid "Edit background tiles"
189 #: src/leveleditor.cpp:150
193 #: src/leveleditor.cpp:151
194 msgid "Prevous sector"
197 #: src/leveleditor.cpp:152
201 #: src/leveleditor.cpp:153
202 msgid "Prevous level"
205 #: src/leveleditor.cpp:154
209 #: src/leveleditor.cpp:155
213 #: src/leveleditor.cpp:156
217 #: src/leveleditor.cpp:238 src/leveleditor.cpp:714 src/leveleditor.cpp:739
218 #: src/leveleditor.cpp:830
219 msgid "Level not saved. Wanna to?"
222 #: src/leveleditor.cpp:353
224 msgid "Level %d doesn't exist. Create it?"
227 #: src/leveleditor.cpp:556 src/misc.cpp:96
231 #: src/leveleditor.cpp:579
235 #: src/leveleditor.cpp:581
236 msgid "Choose a level subset"
239 #: src/leveleditor.cpp:765
240 msgid "No more sectors exist. Create another?"
243 #: src/leveleditor.cpp:917
245 "This is the built-in level editor. It's aim is to be intuitive\n"
246 "and simple to use, so it should be pretty straight forward.\n"
248 "To open a level, first you'll have to select a level subset from\n"
249 "the menu (or create your own).\n"
250 "A level subset is basically a collection of levels.\n"
251 "They can then be played from the Contrib menu.\n"
253 "To access the menu from the level editor, just press Esc.\n"
255 "You are currently looking to the level, to scroll it, just\n"
256 "press the right mouse button and drag the mouse. It will move like\n"
258 "You can also use the arrow keys and Page Up/Down.\n"
260 "'+' and '-' keys can be used to zoom in/out the level.\n"
262 "You probably already noticed those floating group of buttons.\n"
263 "Each one serves a different purpose. To select a certain button\n"
264 "just press the Left mouse button on it. A few buttons have key\n"
265 "shortcuts, you can know it by pressing the Right mouse button on\n"
266 "it. That will also show what that button does.\n"
267 "Group of buttons can also be move around by just dragging them,\n"
268 "while pressing the Left mouse button.\n"
270 "Let's learn a bit of what each group of buttons do, shall we?\n"
272 "To starting putting tiles and objects around use the bigger gropup\n"
273 "of buttons. Each button is a different tile. To put it on the level,\n"
274 "just press it and then left click in the level.\n"
275 "You can also copy tiles from the level by using the middle mouse button.\n"
276 "Use the mouse wheel to scroll that group of buttons. You will find\n"
277 "enemies and game objects in the bottom.\n"
280 #: src/leveleditor.cpp:953
282 "The Foreground/Interactive/Background buttons may be used to\n"
283 "see and edit the respective layer. Level's have three tiles layers:\n"
284 "Foreground - tiles are drawn in top of everything and have no contact\n"
286 "Interactive - these are the tiles that have contact with the player.\n"
287 "Background - tiles are drawn in bottom of everything and have no contact\n"
289 "The unselected layers will be drawn semi-transparently.\n"
291 "At last, but not least, the group of buttons that's left serves\n"
292 "to do related actions with the level.\n"
293 "From left to right:\n"
294 "Mini arrows - can be used to choose other sectors.\n"
295 "Sectors are mini-levels, so to speak, that can be accessed using a door.\n"
296 "Big arrows - choose other level in the same level subset.\n"
297 "Diskette - save the level\n"
298 "Tux - test the level\n"
299 "Tools - set a few settings for the level, incluiding resizing it.\n"
301 "We have reached the end of this Howto.\n"
303 "Don't forget to send us a few cool levels. :)\n"
306 " SuperTux development team\n"
308 "ps: If you are looking for something more powerfull, you can give it a\n"
309 "try to FlexLay. FlexLay is a level editor that supports several games,\n"
310 "including SuperTux. It is an independent project.\n"
311 "Webpage: http://pingus.seul.org/~grumbel/flexlay/"
314 #: src/leveleditor.cpp:993
315 msgid "- Level Editor's Help -"
318 #: src/leveleditor.cpp:997
320 msgid "Press any key to continue - Page %d/%d"
323 #: src/misc.cpp:93 src/misc.cpp:152
327 #: src/misc.cpp:94 src/title.cpp:112
328 msgid "Contrib Levels"
331 #: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182
348 msgid "OpenGL (not supported)"
355 #: src/misc.cpp:110 src/misc.cpp:115
359 #: src/misc.cpp:111 src/misc.cpp:116
372 msgid "Setup Joystick"
376 msgid "Keyboard Setup"
404 msgid "Joystick Setup"
419 #: src/misc.cpp:172 src/misc.cpp:179
423 #: src/misc.cpp:174 src/misc.cpp:181
436 msgid "Enter your name:"
439 #: src/player.cpp:1240
444 #: src/player.cpp:1242
449 #: src/player.cpp:1244
454 #: src/player.cpp:1246
456 msgid "Incredible! x%d"
459 #: src/player.cpp:1248
461 msgid "Godlike! ;-) x%d"
464 #: src/player.cpp:1250
466 msgid "Unbelievable!! x%d"
469 #: src/statistics.cpp:113
470 msgid "- Best Level Statistics -"
473 #: src/statistics.cpp:117
478 #: src/statistics.cpp:137
480 msgid "Max coins collected:"
483 #: src/statistics.cpp:139
485 msgid "Max fragging:"
488 #: src/statistics.cpp:141
490 msgid "Min time needed:"
493 #: src/statistics.cpp:170
495 msgid "Max score: %d"
498 #: src/statistics.cpp:176
500 msgid "Max coins collected: %d / %d"
503 #: src/statistics.cpp:180
505 msgid "Max fragging: %d / %d"
508 #: src/statistics.cpp:184
510 msgid "Min time needed: %d / %d"
515 "Copyright (c) 2003 SuperTux Devel Team\n"
516 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
517 "are welcome to redistribute it under certain conditions; see the file "
523 msgid "Are you sure you want to delete slot"
526 #: src/worldmap.cpp:952
530 #: src/worldmap.cpp:959
531 msgid "Total Statistics"
534 #: lib/app/setup.cpp:774
537 "Usage: %s [OPTIONS] FILENAME\n"
541 #: lib/app/setup.cpp:775
544 " -f, --fullscreen Run in fullscreen mode.\n"
545 " -w, --window Run in window mode.\n"
546 " --opengl If OpenGL support was compiled in, this will tell\n"
547 " SuperTux to make use of it.\n"
548 " --sdl Use the SDL software graphical renderer\n"
551 " --disable-sound If sound support was compiled in, this will\n"
552 " disable sound for this session of the game.\n"
553 " --disable-music Like above, but this will disable music.\n"
556 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
557 " --joymap XAXIS:YAXIS:A:B:START\n"
558 " Define how joystick buttons and axis should be mapped\n"
559 " --leveleditor Opens the leveleditor in a file.\n"
560 " --worldmap Opens the specified worldmap file.\n"
561 " --flip-levels Flip levels upside-down.\n"
562 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
563 " --debug Enables the debug mode, which is useful for "
565 " --help Display a help message summarizing command-line\n"
566 " options, license and game controls.\n"
567 " --usage Display a brief message summarizing command-line "
569 " --version Display the version of SuperTux you're running.\n"
573 #: lib/app/setup.cpp:834
576 "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--"
577 "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-"
581 #: lib/gui/menu.cpp:67
585 #: lib/gui/menu.cpp:68
589 #: lib/gui/menu.cpp:236
593 #: lib/gui/menu.cpp:239
597 #: lib/gui/menu.cpp:242
601 #: lib/gui/menu.cpp:245
605 #: lib/gui/menu.cpp:248
609 #: lib/gui/menu.cpp:251
613 #: lib/gui/menu.cpp:254
617 #: lib/gui/menu.cpp:257
621 #: lib/gui/menu.cpp:260
622 msgid "Right Control"
625 #: lib/gui/menu.cpp:263
629 #: lib/gui/menu.cpp:266
633 #: lib/gui/menu.cpp:269