1 # SOME DESCRIPTIVE TITLE.
2 # Copyright (C) YEAR SuperTux Development Team
3 # This file is distributed under the same license as the PACKAGE package.
4 # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
9 "Project-Id-Version: PACKAGE VERSION\n"
10 "Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
11 "POT-Creation-Date: 2004-10-20 14:06-0600\n"
12 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
13 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
14 "Language-Team: LANGUAGE <LL@li.org>\n"
16 "Content-Type: text/plain; charset=CHARSET\n"
17 "Content-Transfer-Encoding: 8bit\n"
19 #: src/gameloop.cpp:205
23 #: src/gameloop.cpp:211
24 msgid "Level Vertically Flipped!"
27 #: src/gameloop.cpp:215
28 msgid "Best Level Statistics"
31 #: src/gameloop.cpp:670
32 msgid "PAUSE - Press 'P' To Play"
35 #: src/gameloop.cpp:675
39 #: src/gameloop.cpp:850 src/worldmap.cpp:1111
43 #: src/gameloop.cpp:855
44 msgid "Press ESC To Return"
47 #: src/gameloop.cpp:860
51 #: src/gameloop.cpp:864
55 #: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115
59 #: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136
60 #: src/worldmap.cpp:1137
64 #: src/gameloop.cpp:916
68 #: src/gameloop.cpp:919
73 #: src/gameloop.cpp:922 src/worldmap.cpp:955
78 #: src/gameloop.cpp:956
82 #: src/gameloop.cpp:956
86 #: src/leveleditor.cpp:64
90 #: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125
91 #: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142
96 #: src/leveleditor.cpp:73
97 msgid "New Level Subset"
100 #: src/leveleditor.cpp:75
104 #: src/leveleditor.cpp:76
108 #: src/leveleditor.cpp:77
112 #: src/leveleditor.cpp:78
116 #: src/leveleditor.cpp:83
117 msgid "Level Editor Menu"
120 #: src/leveleditor.cpp:85
121 msgid "Return to Level Editor"
124 #: src/leveleditor.cpp:86
125 msgid "Create Level Subset"
128 #: src/leveleditor.cpp:87
129 msgid "Load Level Subset"
132 #: src/leveleditor.cpp:89
133 msgid "Quit Level Editor"
136 #: src/leveleditor.cpp:92
137 msgid "Level Settings"
140 #: src/leveleditor.cpp:94
144 #: src/leveleditor.cpp:95
148 #: src/leveleditor.cpp:96
152 #: src/leveleditor.cpp:97
156 #: src/leveleditor.cpp:99
160 #: src/leveleditor.cpp:109
164 #: src/leveleditor.cpp:141
168 #: src/leveleditor.cpp:142
169 msgid "Flying Platform"
172 #: src/leveleditor.cpp:143
176 #: src/leveleditor.cpp:146
177 msgid "Edtit foreground tiles"
180 #: src/leveleditor.cpp:148
181 msgid "Edit interactive tiles"
184 #: src/leveleditor.cpp:150
185 msgid "Edit background tiles"
188 #: src/leveleditor.cpp:154
192 #: src/leveleditor.cpp:155
193 msgid "Prevous sector"
196 #: src/leveleditor.cpp:156
200 #: src/leveleditor.cpp:157
201 msgid "Prevous level"
204 #: src/leveleditor.cpp:158
208 #: src/leveleditor.cpp:159
212 #: src/leveleditor.cpp:160
216 #: src/leveleditor.cpp:242 src/leveleditor.cpp:718 src/leveleditor.cpp:743
217 #: src/leveleditor.cpp:834
218 msgid "Level not saved. Wanna to?"
221 #: src/leveleditor.cpp:357
223 msgid "Level %d doesn't exist. Create it?"
226 #: src/leveleditor.cpp:560 src/misc.cpp:96
230 #: src/leveleditor.cpp:583
234 #: src/leveleditor.cpp:585
235 msgid "Choose a level subset"
238 #: src/leveleditor.cpp:769
239 msgid "No more sectors exist. Create another?"
242 #: src/leveleditor.cpp:921
244 "This is the built-in level editor. It's aim is to be intuitive\n"
245 "and simple to use, so it should be pretty straight forward.\n"
247 "To open a level, first you'll have to select a level subset from\n"
248 "the menu (or create your own).\n"
249 "A level subset is basically a collection of levels.\n"
250 "They can then be played from the Contrib menu.\n"
252 "To access the menu from the level editor, just press Esc.\n"
254 "You are currently looking to the level, to scroll it, just\n"
255 "press the right mouse button and drag the mouse. It will move like\n"
257 "You can also use the arrow keys and Page Up/Down.\n"
259 "'+' and '-' keys can be used to zoom in/out the level.\n"
261 "You probably already noticed those floating group of buttons.\n"
262 "Each one serves a different purpose. To select a certain button\n"
263 "just press the Left mouse button on it. A few buttons have key\n"
264 "shortcuts, you can know it by pressing the Right mouse button on\n"
265 "it. That will also show what that button does.\n"
266 "Group of buttons can also be move around by just dragging them,\n"
267 "while pressing the Left mouse button.\n"
269 "Let's learn a bit of what each group of buttons do, shall we?\n"
271 "To starting putting tiles and objects around use the bigger gropup\n"
272 "of buttons. Each button is a different tile. To put it on the level,\n"
273 "just press it and then left click in the level.\n"
274 "You can also copy tiles from the level by using the middle mouse button.\n"
275 "Use the mouse wheel to scroll that group of buttons. You will find\n"
276 "enemies and game objects in the bottom.\n"
279 #: src/leveleditor.cpp:957
281 "The Foreground/Interactive/Background buttons may be used to\n"
282 "see and edit the respective layer. Level's have three tiles layers:\n"
283 "Foreground - tiles are drawn in top of everything and have no contact\n"
285 "Interactive - these are the tiles that have contact with the player.\n"
286 "Background - tiles are drawn in bottom of everything and have no contact\n"
288 "The unselected layers will be drawn semi-transparently.\n"
290 "At last, but not least, the group of buttons that's left serves\n"
291 "to do related actions with the level.\n"
292 "From left to right:\n"
293 "Mini arrows - can be used to choose other sectors.\n"
294 "Sectors are mini-levels, so to speak, that can be accessed using a door.\n"
295 "Big arrows - choose other level in the same level subset.\n"
296 "Diskette - save the level\n"
297 "Tux - test the level\n"
298 "Tools - set a few settings for the level, incluiding resizing it.\n"
300 "We have reached the end of this Howto.\n"
302 "Don't forget to send us a few cool levels. :)\n"
305 " SuperTux development team\n"
307 "ps: If you are looking for something more powerfull, you can give it a\n"
308 "try to FlexLay. FlexLay is a level editor that supports several games,\n"
309 "including SuperTux. It is an independent project.\n"
310 "Webpage: http://pingus.seul.org/~grumbel/flexlay/"
313 #: src/leveleditor.cpp:997
314 msgid "- Level Editor's Help -"
317 #: src/leveleditor.cpp:1001
319 msgid "Press any key to continue - Page %d/%d"
322 #: src/misc.cpp:93 src/misc.cpp:152
326 #: src/misc.cpp:94 src/title.cpp:112
327 msgid "Contrib Levels"
330 #: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182
347 msgid "OpenGL (not supported)"
354 #: src/misc.cpp:110 src/misc.cpp:115
358 #: src/misc.cpp:111 src/misc.cpp:116
371 msgid "Setup Joystick"
375 msgid "Keyboard Setup"
403 msgid "Joystick Setup"
418 #: src/misc.cpp:172 src/misc.cpp:179
422 #: src/misc.cpp:174 src/misc.cpp:181
435 msgid "Enter your name:"
438 #: src/player.cpp:1240
443 #: src/player.cpp:1242
448 #: src/player.cpp:1244
453 #: src/player.cpp:1246
455 msgid "Incredible! x%d"
458 #: src/player.cpp:1248
460 msgid "Godlike! ;-) x%d"
463 #: src/player.cpp:1250
465 msgid "Unbelievable!! x%d"
468 #: src/statistics.cpp:113
469 msgid "- Best Level Statistics -"
472 #: src/statistics.cpp:117
476 #: src/statistics.cpp:137
477 msgid "Max coins collected:"
480 #: src/statistics.cpp:139
481 msgid "Max fragging:"
484 #: src/statistics.cpp:141
485 msgid "Min time needed:"
488 #: src/statistics.cpp:170
490 msgid "Max score: %d"
493 #: src/statistics.cpp:176
495 msgid "Max coins collected: %d / %d"
498 #: src/statistics.cpp:180
500 msgid "Max fragging: %d / %d"
503 #: src/statistics.cpp:184
505 msgid "Min time needed: %d / %d"
510 "Copyright (c) 2003 SuperTux Devel Team\n"
511 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
512 "are welcome to redistribute it under certain conditions; see the file "
518 msgid "Are you sure you want to delete slot"
521 #: src/worldmap.cpp:952
525 #: src/worldmap.cpp:959
526 msgid "Total Statistics"
529 #: lib/app/setup.cpp:774
532 "Usage: %s [OPTIONS] FILENAME\n"
536 #: lib/app/setup.cpp:775
539 " -f, --fullscreen Run in fullscreen mode.\n"
540 " -w, --window Run in window mode.\n"
541 " --opengl If OpenGL support was compiled in, this will tell\n"
542 " SuperTux to make use of it.\n"
543 " --sdl Use the SDL software graphical renderer\n"
546 " --disable-sound If sound support was compiled in, this will\n"
547 " disable sound for this session of the game.\n"
548 " --disable-music Like above, but this will disable music.\n"
551 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
552 " --joymap XAXIS:YAXIS:A:B:START\n"
553 " Define how joystick buttons and axis should be mapped\n"
554 " --leveleditor Opens the leveleditor in a file.\n"
555 " --worldmap Opens the specified worldmap file.\n"
556 " --flip-levels Flip levels upside-down.\n"
557 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
558 " --debug Enables the debug mode, which is useful for "
560 " --help Display a help message summarizing command-line\n"
561 " options, license and game controls.\n"
562 " --usage Display a brief message summarizing command-line "
564 " --version Display the version of SuperTux you're running.\n"
568 #: lib/app/setup.cpp:834
571 "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--"
572 "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-"
576 #: lib/gui/menu.cpp:67
580 #: lib/gui/menu.cpp:68
584 #: lib/gui/menu.cpp:236
588 #: lib/gui/menu.cpp:239
592 #: lib/gui/menu.cpp:242
596 #: lib/gui/menu.cpp:245
600 #: lib/gui/menu.cpp:248
604 #: lib/gui/menu.cpp:251
608 #: lib/gui/menu.cpp:254
612 #: lib/gui/menu.cpp:257
616 #: lib/gui/menu.cpp:260
617 msgid "Right Control"
620 #: lib/gui/menu.cpp:263
624 #: lib/gui/menu.cpp:266
628 #: lib/gui/menu.cpp:269