1 # German translations for SuperTux package
2 # German messages for SuperTux.
3 # Copyright (C) 2004 SuperTux Development Team
4 # This file is distributed under the same license as the SuperTux package.
5 # <matze@braunis.de>, 2004.
9 "Project-Id-Version: SuperTux 0.1.1\n"
10 "Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
11 "POT-Creation-Date: 2004-10-12 19:19+0100\n"
12 "PO-Revision-Date: 2004-06-03 00:29+0200\n"
13 "Last-Translator: <matze@braunis.de>\n"
14 "Language-Team: German <de@li.org>\n"
16 "Content-Type: text/plain; charset=ISO-8859-1\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
20 #: src/gameloop.cpp:205
24 #: src/gameloop.cpp:211
25 msgid "Level Vertically Flipped!"
28 #: src/gameloop.cpp:215
29 msgid "Best Level Statistics"
32 #: src/gameloop.cpp:670
33 msgid "PAUSE - Press 'P' To Play"
36 #: src/gameloop.cpp:675
41 #: src/gameloop.cpp:850 src/worldmap.cpp:1111
45 #: src/gameloop.cpp:855
46 msgid "Press ESC To Return"
49 #: src/gameloop.cpp:860
53 #: src/gameloop.cpp:864
57 #: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115
61 #: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136
62 #: src/worldmap.cpp:1137
66 #: src/gameloop.cpp:916
70 #: src/gameloop.cpp:919
75 #: src/gameloop.cpp:922 src/worldmap.cpp:955
80 #: src/gameloop.cpp:956
84 #: src/gameloop.cpp:956
88 #: src/leveleditor.cpp:64
92 #: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125
93 #: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142
98 #: src/leveleditor.cpp:73
99 msgid "New Level Subset"
102 #: src/leveleditor.cpp:75
106 #: src/leveleditor.cpp:76
110 #: src/leveleditor.cpp:77
114 #: src/leveleditor.cpp:78
119 #: src/leveleditor.cpp:83
121 msgid "Level Editor Menu"
122 msgstr "Level Editor"
124 #: src/leveleditor.cpp:85
126 msgid "Return to Level Editor"
127 msgstr "Level Editor"
129 #: src/leveleditor.cpp:86
130 msgid "Create Level Subset"
133 #: src/leveleditor.cpp:87
134 msgid "Load Level Subset"
137 #: src/leveleditor.cpp:89
139 msgid "Quit Level Editor"
140 msgstr "Level Editor"
142 #: src/leveleditor.cpp:92
143 msgid "Level Settings"
146 #: src/leveleditor.cpp:94
150 #: src/leveleditor.cpp:95
154 #: src/leveleditor.cpp:96
158 #: src/leveleditor.cpp:97
162 #: src/leveleditor.cpp:99
166 #: src/leveleditor.cpp:109
170 #: src/leveleditor.cpp:137
174 #: src/leveleditor.cpp:138
175 msgid "Flying Platform"
178 #: src/leveleditor.cpp:139
182 #: src/leveleditor.cpp:142
183 msgid "Edtit foreground tiles"
186 #: src/leveleditor.cpp:144
187 msgid "Edit interactive tiles"
190 #: src/leveleditor.cpp:146
191 msgid "Edit background tiles"
194 #: src/leveleditor.cpp:150
198 #: src/leveleditor.cpp:151
199 msgid "Prevous sector"
202 #: src/leveleditor.cpp:152
206 #: src/leveleditor.cpp:153
207 msgid "Prevous level"
210 #: src/leveleditor.cpp:154
213 msgstr "Spiel Beginnen"
215 #: src/leveleditor.cpp:155
219 #: src/leveleditor.cpp:156
223 #: src/leveleditor.cpp:238 src/leveleditor.cpp:714 src/leveleditor.cpp:739
224 #: src/leveleditor.cpp:830
225 msgid "Level not saved. Wanna to?"
228 #: src/leveleditor.cpp:353
230 msgid "Level %d doesn't exist. Create it?"
233 #: src/leveleditor.cpp:556 src/misc.cpp:96
235 msgstr "Level Editor"
237 #: src/leveleditor.cpp:579
241 #: src/leveleditor.cpp:581
242 msgid "Choose a level subset"
245 #: src/leveleditor.cpp:765
246 msgid "No more sectors exist. Create another?"
249 #: src/leveleditor.cpp:917
251 "This is the built-in level editor. It's aim is to be intuitive\n"
252 "and simple to use, so it should be pretty straight forward.\n"
254 "To open a level, first you'll have to select a level subset from\n"
255 "the menu (or create your own).\n"
256 "A level subset is basically a collection of levels.\n"
257 "They can then be played from the Contrib menu.\n"
259 "To access the menu from the level editor, just press Esc.\n"
261 "You are currently looking to the level, to scroll it, just\n"
262 "press the right mouse button and drag the mouse. It will move like\n"
264 "You can also use the arrow keys and Page Up/Down.\n"
266 "'+' and '-' keys can be used to zoom in/out the level.\n"
268 "You probably already noticed those floating group of buttons.\n"
269 "Each one serves a different purpose. To select a certain button\n"
270 "just press the Left mouse button on it. A few buttons have key\n"
271 "shortcuts, you can know it by pressing the Right mouse button on\n"
272 "it. That will also show what that button does.\n"
273 "Group of buttons can also be move around by just dragging them,\n"
274 "while pressing the Left mouse button.\n"
276 "Let's learn a bit of what each group of buttons do, shall we?\n"
278 "To starting putting tiles and objects around use the bigger gropup\n"
279 "of buttons. Each button is a different tile. To put it on the level,\n"
280 "just press it and then left click in the level.\n"
281 "You can also copy tiles from the level by using the middle mouse button.\n"
282 "Use the mouse wheel to scroll that group of buttons. You will find\n"
283 "enemies and game objects in the bottom.\n"
286 #: src/leveleditor.cpp:953
288 "The Foreground/Interactive/Background buttons may be used to\n"
289 "see and edit the respective layer. Level's have three tiles layers:\n"
290 "Foreground - tiles are drawn in top of everything and have no contact\n"
292 "Interactive - these are the tiles that have contact with the player.\n"
293 "Background - tiles are drawn in bottom of everything and have no contact\n"
295 "The unselected layers will be drawn semi-transparently.\n"
297 "At last, but not least, the group of buttons that's left serves\n"
298 "to do related actions with the level.\n"
299 "From left to right:\n"
300 "Mini arrows - can be used to choose other sectors.\n"
301 "Sectors are mini-levels, so to speak, that can be accessed using a door.\n"
302 "Big arrows - choose other level in the same level subset.\n"
303 "Diskette - save the level\n"
304 "Tux - test the level\n"
305 "Tools - set a few settings for the level, incluiding resizing it.\n"
307 "We have reached the end of this Howto.\n"
309 "Don't forget to send us a few cool levels. :)\n"
312 " SuperTux development team\n"
314 "ps: If you are looking for something more powerfull, you can give it a\n"
315 "try to FlexLay. FlexLay is a level editor that supports several games,\n"
316 "including SuperTux. It is an independent project.\n"
317 "Webpage: http://pingus.seul.org/~grumbel/flexlay/"
320 #: src/leveleditor.cpp:993
322 msgid "- Level Editor's Help -"
323 msgstr "Level Editor"
325 #: src/leveleditor.cpp:997
327 msgid "Press any key to continue - Page %d/%d"
330 #: src/misc.cpp:93 src/misc.cpp:152
332 msgstr "Spiel Beginnen"
334 #: src/misc.cpp:94 src/title.cpp:112
335 msgid "Contrib Levels"
338 #: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182
340 msgstr "Einstellungen"
355 msgid "OpenGL (not supported)"
362 #: src/misc.cpp:110 src/misc.cpp:115
366 #: src/misc.cpp:111 src/misc.cpp:116
379 msgid "Setup Joystick"
383 msgid "Keyboard Setup"
411 msgid "Joystick Setup"
425 msgstr "Spiel Beginnen"
427 #: src/misc.cpp:172 src/misc.cpp:179
431 #: src/misc.cpp:174 src/misc.cpp:181
443 msgstr "Spiel Beginnen"
446 msgid "Enter your name:"
449 #: src/player.cpp:1240
454 #: src/player.cpp:1242
459 #: src/player.cpp:1244
464 #: src/player.cpp:1246
466 msgid "Incredible! x%d"
469 #: src/player.cpp:1248
471 msgid "Godlike! ;-) x%d"
474 #: src/player.cpp:1250
476 msgid "Unbelievable!! x%d"
479 #: src/statistics.cpp:113
480 msgid "- Best Level Statistics -"
483 #: src/statistics.cpp:117
488 #: src/statistics.cpp:137
490 msgid "Max coins collected:"
493 #: src/statistics.cpp:139
495 msgid "Max fragging:"
498 #: src/statistics.cpp:141
500 msgid "Min time needed:"
503 #: src/statistics.cpp:170
505 msgid "Max score: %d"
508 #: src/statistics.cpp:176
510 msgid "Max coins collected: %d / %d"
513 #: src/statistics.cpp:180
515 msgid "Max fragging: %d / %d"
518 #: src/statistics.cpp:184
520 msgid "Min time needed: %d / %d"
525 "Copyright (c) 2003 SuperTux Devel Team\n"
526 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
527 "are welcome to redistribute it under certain conditions; see the file "
533 msgid "Are you sure you want to delete slot"
536 #: src/worldmap.cpp:952
540 #: src/worldmap.cpp:959
541 msgid "Total Statistics"
544 #: lib/app/setup.cpp:774
547 "Usage: %s [OPTIONS] FILENAME\n"
551 #: lib/app/setup.cpp:775
554 " -f, --fullscreen Run in fullscreen mode.\n"
555 " -w, --window Run in window mode.\n"
556 " --opengl If OpenGL support was compiled in, this will tell\n"
557 " SuperTux to make use of it.\n"
558 " --sdl Use the SDL software graphical renderer\n"
561 " --disable-sound If sound support was compiled in, this will\n"
562 " disable sound for this session of the game.\n"
563 " --disable-music Like above, but this will disable music.\n"
566 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
567 " --joymap XAXIS:YAXIS:A:B:START\n"
568 " Define how joystick buttons and axis should be mapped\n"
569 " --leveleditor Opens the leveleditor in a file.\n"
570 " --worldmap Opens the specified worldmap file.\n"
571 " --flip-levels Flip levels upside-down.\n"
572 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
573 " --debug Enables the debug mode, which is useful for "
575 " --help Display a help message summarizing command-line\n"
576 " options, license and game controls.\n"
577 " --usage Display a brief message summarizing command-line "
579 " --version Display the version of SuperTux you're running.\n"
583 #: lib/app/setup.cpp:834
586 "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--"
587 "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-"
591 #: lib/gui/menu.cpp:67
595 #: lib/gui/menu.cpp:68
599 #: lib/gui/menu.cpp:236
603 #: lib/gui/menu.cpp:239
607 #: lib/gui/menu.cpp:242
611 #: lib/gui/menu.cpp:245
615 #: lib/gui/menu.cpp:248
619 #: lib/gui/menu.cpp:251
623 #: lib/gui/menu.cpp:254
627 #: lib/gui/menu.cpp:257
631 #: lib/gui/menu.cpp:260
632 msgid "Right Control"
635 #: lib/gui/menu.cpp:263
639 #: lib/gui/menu.cpp:266
643 #: lib/gui/menu.cpp:269