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Tweaked the buttstomp range - now it kills only enemies that are close to Tux on...
[supertux.git]
/
po
/
POTFILES.in
1
src/screen/drawing_context.cpp
2
src/screen/drawing_context.h
3
src/screen/font.cpp
4
src/screen/font.h
5
src/screen/screen.cpp
6
src/screen/screen.h
7
src/screen/texture.cpp
8
src/screen/texture.h
9
src/background.cpp
10
src/background.h
11
src/badguy.cpp
12
src/badguy.h
13
src/bitmask.cpp
14
src/bitmask.h
15
src/button.cpp
16
src/button.h
17
src/camera.cpp
18
src/camera.h
19
src/collision.cpp
20
src/collision.h
21
src/configfile.cpp
22
src/configfile.h
23
src/defines.h
24
src/door.cpp
25
src/door.h
26
src/exceptions.h
27
src/game_object.cpp
28
src/game_object.h
29
src/gameloop.cpp
30
src/gameloop.h
31
src/gameobjs.cpp
32
src/gameobjs.h
33
src/gettext.h
34
src/globals.cpp
35
src/globals.h
36
src/high_scores.cpp
37
src/high_scores.h
38
src/interactive_object.cpp
39
src/interactive_object.h
40
src/intro.cpp
41
src/intro.h
42
src/level.cpp
43
src/level.h
44
src/leveleditor.cpp
45
src/leveleditor.h
46
src/lispreader.cpp
47
src/lispreader.h
48
src/lispwriter.cpp
49
src/lispwriter.h
50
src/menu.cpp
51
src/menu.h
52
src/mousecursor.cpp
53
src/mousecursor.h
54
src/moving_object.cpp
55
src/moving_object.h
56
src/musicref.cpp
57
src/musicref.h
58
src/particlesystem.cpp
59
src/particlesystem.h
60
src/physic.cpp
61
src/physic.h
62
src/player.cpp
63
src/player.h
64
src/resources.cpp
65
src/resources.h
66
src/scene.cpp
67
src/scene.h
68
src/sector.cpp
69
src/sector.h
70
src/serializable.h
71
src/setup.cpp
72
src/setup.h
73
src/sound.cpp
74
src/sound.h
75
src/sound_manager.cpp
76
src/sound_manager.h
77
src/special.cpp
78
src/special.h
79
src/sprite.cpp
80
src/sprite.h
81
src/sprite_manager.cpp
82
src/sprite_manager.h
83
src/supertux.cpp
84
src/tile.cpp
85
src/tile.h
86
src/tilemap.cpp
87
src/tilemap.h
88
src/timer.cpp
89
src/timer.h
90
src/title.cpp
91
src/title.h
92
src/type.cpp
93
src/type.h
94
src/vector.cpp
95
src/vector.h
96
src/worldmap.cpp
97
src/worldmap.h