12 static int obj_allocs;
14 static int find_object(unsigned char *sha1)
16 int first = 0, last = nr_objs;
18 while (first < last) {
19 int next = (first + last) / 2;
20 struct object *obj = objs[next];
23 cmp = memcmp(sha1, obj->sha1, 20);
35 struct object *lookup_object(unsigned char *sha1)
37 int pos = find_object(sha1);
43 void created_object(unsigned char *sha1, struct object *obj)
45 int pos = find_object(sha1);
48 memcpy(obj->sha1, sha1, 20);
54 die("Inserting %s twice\n", sha1_to_hex(sha1));
57 if (obj_allocs == nr_objs) {
58 obj_allocs = alloc_nr(obj_allocs);
59 objs = xrealloc(objs, obj_allocs * sizeof(struct object *));
62 /* Insert it into the right place */
63 memmove(objs + pos + 1, objs + pos, (nr_objs - pos) *
64 sizeof(struct object *));
70 void add_ref(struct object *refer, struct object *target)
72 struct object_list **pp = &refer->refs;
73 struct object_list *p;
75 while ((p = *pp) != NULL) {
76 if (p->item == target)
82 p = xmalloc(sizeof(*p));
88 void mark_reachable(struct object *obj, unsigned int mask)
90 struct object_list *p = obj->refs;
92 /* If we've been here already, don't bother */
93 if (obj->flags & mask)
97 mark_reachable(p->item, mask);
102 struct object *parse_object(unsigned char *sha1)
104 unsigned long mapsize;
105 void *map = map_sha1_file(sha1, &mapsize);
110 void *buffer = unpack_sha1_file(map, mapsize, type, &size);
111 munmap(map, mapsize);
114 if (check_sha1_signature(sha1, buffer, size, type) < 0)
115 printf("sha1 mismatch %s\n", sha1_to_hex(sha1));
116 if (!strcmp(type, "blob")) {
117 struct blob *blob = lookup_blob(sha1);
118 parse_blob_buffer(blob, buffer, size);
120 } else if (!strcmp(type, "tree")) {
121 struct tree *tree = lookup_tree(sha1);
122 parse_tree_buffer(tree, buffer, size);
124 } else if (!strcmp(type, "commit")) {
125 struct commit *commit = lookup_commit(sha1);
126 parse_commit_buffer(commit, buffer, size);
127 obj = &commit->object;
128 } else if (!strcmp(type, "tag")) {
129 struct tag *tag = lookup_tag(sha1);
130 parse_tag_buffer(tag, buffer, size);