4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef SUPERTUX_FONT_H
22 #define SUPERTUX_FONT_H
26 #include "../video/surface.h"
27 #include "../math/vector.h"
38 TEXT, // images for all characters
39 NUM // only images for numbers
42 Font(const std::string& file, FontType type, int w, int h, int shadowsize=2);
45 /// returns the height of the font.
46 float get_height() const;
47 /** returns the width of a given text. (Note that I won't add a normal
48 * get_width function here, as we might switch to variable width fonts in the
51 float get_text_width(const std::string& text) const;
54 friend class DrawingContext;
56 void draw(const std::string& text, const Vector& pos,
57 Uint32 drawing_effect = NONE_EFFECT);
58 void draw_center(const std::string& text, const Vector& pos,
59 Uint32 drawing_effect = NONE_EFFECT);
60 void draw_chars(Surface* pchars, const std::string& text,
61 const Vector& position, Uint32 drawing_effect);
64 Surface* shadow_chars;
70 /// the number of the first character that is represented in the font
72 /// the number of the last character that is represented in the font
77 /** Reads a text file (using LispReader, so it as to be in its formatting)
78 and displays it in a StarTrek fashion */
79 void display_text_file(const std::string& file, float scroll_speed, Font* heading_font, Font* normal_font, Font* small_font, Font* reference_font );
81 } //namespace SuperTux
83 #endif /*SUPERTUX_FONT_H*/