4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
21 #ifndef SUPERTUX_FONT_H
22 #define SUPERTUX_FONT_H
27 #include "video/surface.h"
28 #include "math/vector.h"
45 TEXT, // images for all characters
46 NUM // only images for numbers
49 Font(const std::string& file, FontType type, int w, int h,
53 /** returns the width of a given text. (Note that I won't add a normal
54 * get_width function here, as we might switch to variable width fonts in the
56 * Supports breaklines.
58 float get_text_width(const std::string& text) const;
60 /** returns the height of a given text. (Note that I won't add a normal
61 * get_width function here, as we might switch to variable width fonts in the
63 * Supports breaklines.
64 * In case, you are positive that your text doesn't use break lines, you can
65 * just use get_height().
67 float get_text_height(const std::string& text) const;
68 /// returns the height of the font.
69 float get_height() const;
71 /** Draws the given text to the screen. Also needs the position.
72 * Type of alignment, drawing effect and alpha are optional. */
73 void draw(const std::string& text, const Vector& pos,
74 FontAlignment allignment = LEFT_ALLIGN,
75 uint32_t drawing_effect = NONE_EFFECT, uint8_t alpha = 255) const;
78 friend class DrawingContext;
80 void draw_text(const std::string& text, const Vector& pos,
81 uint32_t drawing_effect = NONE_EFFECT, uint8_t alpha = 255) const;
83 void draw_chars(Surface* pchars, const std::string& text,
84 const Vector& position, uint32_t drawing_effect, uint8_t alpha) const;
87 Surface* shadow_chars;
93 /// the number of the first character that is represented in the font
95 /// the number of the last character that is represented in the font
98 } //namespace SuperTux
100 #endif /*SUPERTUX_FONT_H*/