4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
25 #include "sprite_manager.h"
26 #include "sprite_data.h"
28 #include "lisp/lisp.h"
29 #include "lisp/parser.h"
30 #include "lisp/list_iterator.h"
35 SpriteManager::SpriteManager(const std::string& filename)
37 load_resfile(filename);
40 SpriteManager::~SpriteManager()
42 for(Sprites::iterator i = sprites.begin(); i != sprites.end(); ++i) {
48 SpriteManager::load_resfile(const std::string& filename)
52 std::auto_ptr<lisp::Lisp> root (parser.parse(filename));
54 const lisp::Lisp* resources = root->get_lisp("supertux-resources");
56 throw std::runtime_error("file is not a supertux-resources files");
58 lisp::ListIterator iter(resources);
60 if(iter.item() == "sprite") {
61 SpriteData* spritedata = new SpriteData(iter.lisp());
63 Sprites::iterator i = sprites.find(spritedata->get_name());
64 if (i == sprites.end()) {
65 sprites[spritedata->get_name()] = spritedata;
68 i->second = spritedata;
69 std::cout << "Warning: dulpicate entry: '" << spritedata->get_name()
70 << "' in spritefile." << std::endl;
73 std::cout << "SpriteManager: Unknown tag '" << iter.item()
74 << "' in spritefile.\n";
77 } catch(std::exception& e) {
78 std::stringstream msg;
79 msg << "Couldn't load file '" << filename << "': " << e.what() << "\n";
80 throw std::runtime_error(msg.str());
85 SpriteManager::create(const std::string& name)
87 Sprites::iterator i = sprites.find(name);
88 if(i == sprites.end()) {
89 std::stringstream msg;
90 msg << "Sprite '" << name << "' not found.";
91 throw std::runtime_error(msg.str());
93 return new Sprite(*i->second);