4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef SUPERTUX_SPRITE_H
21 #define SUPERTUX_SPRITE_H
26 #include "../utils/lispreader.h"
27 #include "../video/surface.h"
28 #include "../math/vector.h"
36 /** cur has to be a pointer to data in the form of ((x-hotspot 5)
37 (y-hotspot 10) ...) */
38 Sprite(lisp_object_t* cur);
43 /** Update the sprite and process to the next frame */
44 void update(float delta);
45 void draw(DrawingContext& context, const Vector& pos, int layer,
46 Uint32 drawing_effect = NONE_EFFECT);
47 int get_current_frame() const;
55 return surfaces.size();
58 std::string get_name() const
62 int get_width() const;
63 int get_height() const;
65 Surface* get_frame(unsigned int frame)
67 if(frame < surfaces.size())
68 return surfaces[frame];
78 /** Frames per second */
81 /** Number of seconds that a frame is displayed until it is switched
87 std::vector<Surface*> surfaces;
92 } //namespace SuperTux
94 #endif /*SUPERTUX_SPRITE_H*/
96 /* Local Variables: */