4 // Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #ifndef SUPERTUX_SPRITE_H
21 #define SUPERTUX_SPRITE_H
27 #include "utils/lispreader.h"
28 #include "video/surface.h"
29 #include "math/vector.h"
30 #include "sprite_data.h"
37 Sprite(SpriteData& data);
38 Sprite(const Sprite& other);
41 /** Draw sprite, automatically calculates next frame */
42 void draw(DrawingContext& context, const Vector& pos, int layer,
43 Uint32 drawing_effect = NONE_EFFECT);
45 void draw_part(DrawingContext& context, const Vector& source,
46 const Vector& size, const Vector& pos, int layer,
47 Uint32 drawing_effect = NONE_EFFECT);
49 /** Set action (or state) */
50 void set_action(std::string act);
55 1,2,3 - one, two, three times... */
56 void start_animation(int loops);
59 { start_animation(0); }
60 /** Check if animation is stopped or not */
61 bool check_animation();
62 /** Reverse the animation */
63 void reverse_animation(bool reverse);
66 { return action->fps; }
67 /** Get current action total frames */
68 int get_frames() const
69 { return action->surfaces.size(); }
70 /** Get sprite's name */
71 const std::string& get_name() const
73 /** Get current action name */
74 const std::string& get_action_name() const
75 { return action->name; }
77 int get_width() const;
78 int get_height() const;
80 /** Get current frame */
82 { return (int)frame; }
83 /** Set current frame */
84 void set_frame(int frame_)
85 { if(frame_ > get_frames()) frame = 0; else frame = frame_; }
86 Surface* get_frame(unsigned int frame)
88 if(frame < action->surfaces.size())
89 return action->surfaces[frame];
91 return action->surfaces[0];
101 bool animation_reversed;
104 SpriteData::Action* action;
105 std::string next_action;
107 } //namespace SuperTux
109 #endif /*SUPERTUX_SPRITE_H*/
111 /* Local Variables: */