4 // Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
6 // This program is free software; you can redistribute it and/or
7 // modify it under the terms of the GNU General Public License
8 // as published by the Free Software Foundation; either version 2
9 // of the License, or (at your option) any later version.
11 // This program is distributed in the hope that it will be useful,
12 // but WITHOUT ANY WARRANTY; without even the implied warranty of
13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 // GNU General Public License for more details.
16 // You should have received a copy of the GNU General Public License
17 // along with this program; if not, write to the Free Software
18 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
21 #include <sys/types.h>
32 #include "../app/globals.h"
33 #include "../gui/menu.h"
34 #include "../video/screen.h"
35 #include "../video/drawing_context.h"
36 #include "../app/setup.h"
37 #include "../special/timer.h"
38 #include "../app/gettext.h"
39 #include "../math/vector.h"
41 using namespace SuperTux;
43 #define FLICK_CURSOR_TIME 500
45 Surface* SuperTux::checkbox;
46 Surface* SuperTux::checkbox_checked;
47 Surface* SuperTux::back;
48 Surface* SuperTux::arrow_left;
49 Surface* SuperTux::arrow_right;
51 std::vector<Menu*> Menu::last_menus;
52 Menu* Menu::current_ = 0;
53 Font* Menu::default_font;
54 Font* Menu::active_font;
55 Font* Menu::deactive_font;
56 Font* Menu::label_font;
57 Font* Menu::field_font;
59 /* just displays a Yes/No text that can be used to confirm stuff */
60 bool SuperTux::confirm_dialog(Surface *background, std::string text)
62 //Surface* cap_screen = Surface::CaptureScreen();
64 Menu* dialog = new Menu;
65 dialog->additem(MN_DEACTIVE, text,0,0);
66 dialog->additem(MN_HL,"",0,0);
67 dialog->additem(MN_ACTION,_("Yes"),0,0,true);
68 dialog->additem(MN_ACTION,_("No"),0,0,false);
69 dialog->additem(MN_HL,"",0,0);
71 Menu::set_current(dialog);
73 DrawingContext context;
79 while (SDL_PollEvent(&event))
84 if(background == NULL)
85 context.draw_gradient(Color(200,240,220), Color(200,200,220), LAYER_BACKGROUND0);
87 context.draw_surface(background, Vector(0,0), LAYER_BACKGROUND0);
89 dialog->draw(context);
92 switch (dialog->check())
102 Menu::set_current(0);
110 mouse_cursor->draw(context);
111 context.do_drawing();
119 Menu::push_current(Menu* pmenu)
122 last_menus.push_back(current_);
125 current_->effect.start(500);
131 if (!last_menus.empty())
133 current_ = last_menus.back();
134 current_->effect.start(500);
136 last_menus.pop_back();
145 Menu::set_current(Menu* menu)
150 menu->effect.start(500);
155 MenuItem::MenuItem(MenuItemKind _kind, int _id) : kind(_kind) , id(_id)
160 MenuItem::MenuItem(MenuItemKind _kind, int _id, const std::string& _text) : kind(_kind) , id(_id) , text(_text)
165 /* Return a pointer to a new menu item */
167 MenuItem::create(MenuItemKind kind_, const std::string& text_, int init_toggle_, Menu* target_menu_, int id_, int* int_p_)
169 MenuItem *pnew_item = new MenuItem(kind_,id_);
171 pnew_item->text = text_;
173 if(kind_ == MN_TOGGLE)
174 pnew_item->toggled = init_toggle_;
176 pnew_item->toggled = false;
178 pnew_item->target_menu = target_menu_;
180 pnew_item->int_p = int_p_;
182 pnew_item->list.second = 0;
184 pnew_item->input_flickering = false;
185 pnew_item->input_flickering_timer.init(true);
186 pnew_item->input_flickering_timer.start(FLICK_CURSOR_TIME);
192 MenuItem::change_text(const std::string& text_)
198 MenuItem::change_input(const std::string& text_)
203 std::string MenuItem::get_input_with_symbol(bool active_item)
206 input_flickering = true;
209 if(input_flickering_timer.get_left() < 0)
212 input_flickering = false;
214 input_flickering = true;
215 input_flickering_timer.start(FLICK_CURSOR_TIME);
221 sprintf(str,"%s ",input.c_str());
223 sprintf(str,"%s_",input.c_str());
225 std::string string = str;
230 /* Set ControlField for keyboard key */
231 void Menu::get_controlfield_key_into_input(MenuItem *item)
236 item->change_input(_("Up cursor"));
239 item->change_input(_("Down cursor"));
242 item->change_input(_("Left cursor"));
245 item->change_input(_("Right cursor"));
248 item->change_input(_("Return"));
251 item->change_input(_("Space"));
254 item->change_input(_("Right Shift"));
257 item->change_input(_("Left Shift"));
260 item->change_input(_("Right Control"));
263 item->change_input(_("Left Control"));
266 item->change_input(_("Right Alt"));
269 item->change_input(_("Left Alt"));
274 snprintf(tmp, 64, "%d", *item->int_p);
275 item->change_input(tmp);
281 /* Set ControlField for joystick button */
282 void Menu::get_controlfield_js_into_input(MenuItem *item)
284 std::ostringstream oss;
285 oss << "Button " << *item->int_p;
286 item->change_input(oss.str().c_str());
289 /* Free a menu and all its items */
294 for(unsigned int i = 0; i < item.size(); ++i)
296 item[i].list.first.clear();
305 menuaction = MENU_ACTION_NONE;
306 delete_character = 0;
307 mn_input_char = '\0';
315 joystick_timer.init(true);
318 void Menu::set_pos(int x, int y, float rw, float rh)
320 pos_x = x + (int)((float)get_width() * rw);
321 pos_y = y + (int)((float)get_height() * rh);
325 Menu::additem(MenuItemKind kind_, const std::string& text_, int toggle_, Menu* menu_, int id, int* int_p)
327 additem(MenuItem::create(kind_, text_.c_str(), toggle_, menu_, id, int_p));
330 /* Add an item to a menu */
332 Menu::additem(MenuItem* pmenu_item)
334 item.push_back(*pmenu_item);
338 /* Add an item to a menu */
340 Menu::additem(const MenuItem& pmenu_item)
342 item.push_back(pmenu_item);
351 /* Process actions done on the menu */
364 active_item = int(item.size())-1;
367 case MENU_ACTION_DOWN:
368 if(active_item < int(item.size())-1)
374 case MENU_ACTION_LEFT:
375 if(item[active_item].kind == MN_STRINGSELECT
376 && item[active_item].list.first.size() != 0)
378 if(item[active_item].list.second != item[active_item].list.first.begin())
379 --item[active_item].list.second;
381 item[active_item].list.second = item[active_item].list.first.end();
385 case MENU_ACTION_RIGHT:
386 if(item[active_item].kind == MN_STRINGSELECT
387 && item[active_item].list.first.size() != 0)
389 if(item[active_item].list.second != item[active_item].list.first.end())
390 ++item[active_item].list.second;
392 item[active_item].list.second = item[active_item].list.first.begin();
396 case MENU_ACTION_HIT:
398 hit_item = active_item;
399 switch (item[active_item].kind)
402 if (item[active_item].target_menu != NULL)
403 Menu::push_current(item[active_item].target_menu);
409 item[active_item].toggled = !item[active_item].toggled;
413 Menu::set_current(0);
414 item[active_item].toggled = true;
418 menuaction = MENU_ACTION_DOWN;
431 case MENU_ACTION_REMOVE:
432 if(item[active_item].kind == MN_TEXTFIELD
433 || item[active_item].kind == MN_NUMFIELD)
435 if(!item[active_item].input.empty())
437 int i = item[active_item].input.size();
439 while(delete_character > 0) /* remove charactes */
441 item[active_item].input.resize(i-1);
448 case MENU_ACTION_INPUT:
449 if(item[active_item].kind == MN_TEXTFIELD
450 || (item[active_item].kind == MN_NUMFIELD && mn_input_char >= '0' && mn_input_char <= '9'))
452 item[active_item].input.push_back(mn_input_char);
455 case MENU_ACTION_NONE:
460 if(active_item > 0 && active_item < (int)item.size())
462 // FIXME: wtf?! having a hack to avoid horizontal lines...
463 // Elegant solution would be to check for horizontal lines, right
464 // when it was asked to move menu up and down
465 MenuItem& new_item = item[active_item];
466 if(new_item.kind == MN_DEACTIVE ||
467 new_item.kind == MN_LABEL ||
468 new_item.kind == MN_HL)
470 // Skip the horzontal line item
471 if (menuaction != MENU_ACTION_UP && menuaction != MENU_ACTION_DOWN)
472 menuaction = MENU_ACTION_DOWN;
479 menuaction = MENU_ACTION_NONE;
481 if (active_item >= int(item.size()))
482 active_item = int(item.size()) - 1;
489 return item[hit_item].id;
495 Menu::draw_item(DrawingContext& context,
496 int index, // Position of the current item in the menu
497 int menu_width, int menu_height)
499 MenuItem& pitem = item[index];
501 int effect_offset = 0;
506 effect_time = effect.get_left() / 4;
508 effect_offset = (index % 2) ? effect_time : -effect_time;
511 Font* text_font = default_font;
513 int y_pos = pos_y + 24*index - menu_height/2 + 12 + effect_offset;
515 int text_width = int(text_font->get_text_width(pitem.text));
516 int input_width = int(text_font->get_text_width(pitem.input) + 10);
518 std::set<std::string>::iterator tmp = 0;
519 if(pitem.list.second != tmp)
520 list_width = int(text_font->get_text_width((*pitem.list.second)));
523 x_pos += 24 - menu_width/2 + (text_width + input_width + list_width)/2;
525 if(index == active_item)
528 text_font = active_font;
535 context.draw_text_center(deactive_font, pitem.text,
536 Vector(0, y_pos - int(deactive_font->get_height()/2)),
544 int x = pos_x - menu_width/2;
545 int y = y_pos - 12 - effect_offset;
546 /* Draw a horizontal line with a little 3d effect */
547 context.draw_filled_rect(Vector(x, y + 6),
548 Vector(menu_width, 4), Color(150,200,255,225), LAYER_GUI);
549 context.draw_filled_rect(Vector(x, y + 6),
550 Vector(menu_width, 2), Color(255,255,255,255), LAYER_GUI);
555 context.draw_text_center(label_font,
556 pitem.text, Vector(0, y_pos - int(label_font->get_height()/2)),
562 case MN_CONTROLFIELD_KB:
563 case MN_CONTROLFIELD_JS:
565 int width = text_width + input_width + 5;
566 int text_pos = screen->w/2 - width/2;
567 int input_pos = text_pos + text_width + 10;
569 context.draw_filled_rect(
570 Vector(input_pos - 5, y_pos - 10),
571 Vector(input_width + 10, 20),
572 Color(255,255,255,255), LAYER_GUI-5);
573 context.draw_filled_rect(
574 Vector(input_pos - 4, y_pos - 9),
575 Vector(input_width + 8, 18),
576 Color(0,0,0,128), LAYER_GUI-4);
578 if(pitem.kind == MN_CONTROLFIELD_KB)
579 get_controlfield_key_into_input(&pitem);
580 else if (pitem.kind == MN_CONTROLFIELD_JS)
581 get_controlfield_js_into_input(&pitem);
583 if(pitem.kind == MN_TEXTFIELD || pitem.kind == MN_NUMFIELD)
585 if(active_item == index)
586 context.draw_text(field_font,
587 pitem.get_input_with_symbol(true),
588 Vector(input_pos, y_pos - int(field_font->get_height()/2)),
591 context.draw_text(field_font,
592 pitem.get_input_with_symbol(false),
593 Vector(input_pos, y_pos - int(field_font->get_height()/2)),
597 context.draw_text(field_font, pitem.input,
598 Vector(input_pos, y_pos - int(field_font->get_height()/2)),
601 context.draw_text(text_font, pitem.text,
602 Vector(text_pos, y_pos - int(text_font->get_height()/2)),
606 case MN_STRINGSELECT:
608 int list_pos_2 = list_width + 16;
609 int list_pos = list_width/2;
610 int text_pos = (text_width + 16)/2;
613 context.draw_surface(arrow_left,
614 Vector(x_pos - list_pos + text_pos - 17, y_pos - 8),
616 context.draw_surface(arrow_right,
617 Vector(x_pos - list_pos + text_pos - 1 + list_pos_2, y_pos - 8),
620 /* Draw input background */
621 context.draw_filled_rect(
622 Vector(x_pos - list_pos + text_pos - 1, y_pos - 10),
623 Vector(list_pos_2 + 2, 20),
624 Color(255,255,255,255), LAYER_GUI - 4);
625 context.draw_filled_rect(
626 Vector(x_pos - list_pos + text_pos, y_pos - 9),
627 Vector(list_pos_2, 18),
628 Color(0,0,0,128), LAYER_GUI - 5);
630 context.draw_text_center(text_font, (*pitem.list.second),
631 Vector(text_pos, y_pos - int(text_font->get_height()/2)),
633 context.draw_text_center(text_font, pitem.text,
634 Vector(list_pos_2/2, y_pos - int(text_font->get_height()/2)),
640 context.draw_text_center(text_font, pitem.text,
641 Vector(0, y_pos - int(text_font->get_height()/2)),
643 context.draw_surface(back,
644 Vector(x_pos + text_width/2 + 16, y_pos - 8),
651 context.draw_text_center(text_font, pitem.text,
652 Vector(0, y_pos - (text_font->get_height()/2)),
656 context.draw_surface(checkbox_checked,
657 Vector(x_pos + (text_width+16)/2, y_pos - 8),
660 context.draw_surface(checkbox,
661 Vector(x_pos + (text_width+16)/2, y_pos - 8),
666 context.draw_text_center(text_font, pitem.text,
667 Vector(0, y_pos - int(text_font->get_height()/2)),
672 context.draw_text_center(text_font, pitem.text,
673 Vector(0, y_pos - int(text_font->get_height()/2)),
679 int Menu::get_width() const
681 /* The width of the menu has to be more than the width of the text
682 with the most characters */
684 for(unsigned int i = 0; i < item.size(); ++i)
686 int w = item[i].text.size() + item[i].input.size() + 1; //+ ((item[i].list.second != item[i].list.first.end()) ? (strlen((*(item[i].list.second)).c_str())) : 0);
690 if( item[i].kind == MN_TOGGLE)
695 return (menu_width * 16 + 24);
698 int Menu::get_height() const
700 return item.size() * 24;
703 /* Draw the current menu. */
705 Menu::draw(DrawingContext& context)
708 int menu_height = get_height();
709 int menu_width = get_width();
711 /* Draw a transparent background */
712 context.draw_filled_rect(
713 Vector(pos_x - menu_width/2, pos_y - 24*item.size()/2 - 10),
714 Vector(menu_width,menu_height + 20),
715 Color(150,180,200,125), LAYER_GUI-10);
717 for(unsigned int i = 0; i < item.size(); ++i)
719 draw_item(context, i, menu_width, menu_height);
724 Menu::get_item_by_id(int id)
726 for(std::vector<MenuItem>::iterator i = item.begin(); i != item.end(); ++i)
733 static MenuItem dummyitem;
737 int Menu::get_active_item_id()
739 return item[active_item].id;
743 Menu::isToggled(int id)
745 return get_item_by_id(id).toggled;
748 /* Check for menu event */
750 Menu::event(SDL_Event& event)
756 SDLKey key = key = event.key.keysym.sym;
759 keymod = SDL_GetModState();
761 /* If the current unicode character is an ASCII character,
763 if ( (event.key.keysym.unicode & 0xFF80) == 0 )
765 ch[0] = event.key.keysym.unicode & 0x7F;
770 /* An International Character. */
773 if(item.size() > 0 && item[active_item].kind == MN_CONTROLFIELD_KB)
775 if(key == SDLK_ESCAPE)
780 *item[active_item].int_p = key;
781 menuaction = MENU_ACTION_DOWN;
788 case SDLK_UP: /* Menu Up */
789 menuaction = MENU_ACTION_UP;
791 case SDLK_DOWN: /* Menu Down */
792 menuaction = MENU_ACTION_DOWN;
794 case SDLK_LEFT: /* Menu Up */
795 menuaction = MENU_ACTION_LEFT;
797 case SDLK_RIGHT: /* Menu Down */
798 menuaction = MENU_ACTION_RIGHT;
801 if(item.size() > 0 && item[active_item].kind == MN_TEXTFIELD)
803 menuaction = MENU_ACTION_INPUT;
807 case SDLK_RETURN: /* Menu Hit */
808 menuaction = MENU_ACTION_HIT;
812 menuaction = MENU_ACTION_REMOVE;
819 if( (key >= SDLK_0 && key <= SDLK_9) || (key >= SDLK_a && key <= SDLK_z) || (key >= SDLK_SPACE && key <= SDLK_SLASH))
821 menuaction = MENU_ACTION_INPUT;
826 mn_input_char = '\0';
833 case SDL_JOYAXISMOTION:
834 if(event.jaxis.axis == joystick_keymap.y_axis)
836 if (event.jaxis.value > joystick_keymap.dead_zone && !joystick_timer.started())
838 menuaction = MENU_ACTION_DOWN;
839 joystick_timer.start(JOYSTICK_MENU_DELAY);
841 else if (event.jaxis.value < -joystick_keymap.dead_zone && !joystick_timer.started())
843 menuaction = MENU_ACTION_UP;
844 joystick_timer.start(JOYSTICK_MENU_DELAY);
847 joystick_timer.stop();
850 case SDL_JOYBUTTONDOWN:
851 if (item.size() > 0 && item[active_item].kind == MN_CONTROLFIELD_JS)
853 // FIXME: This next line does nothing useable, right?
854 // *item[active_item].int_p = key;
855 menuaction = MENU_ACTION_DOWN;
857 menuaction = MENU_ACTION_HIT;
860 case SDL_MOUSEBUTTONDOWN:
862 int x = event.motion.x;
863 int y = event.motion.y;
865 if(x > pos_x - get_width()/2 &&
866 x < pos_x + get_width()/2 &&
867 y > pos_y - get_height()/2 &&
868 y < pos_y + get_height()/2)
870 menuaction = MENU_ACTION_HIT;
875 case SDL_MOUSEMOTION:
877 int x = event.motion.x;
878 int y = event.motion.y;
880 if(x > pos_x - get_width()/2 &&
881 x < pos_x + get_width()/2 &&
882 y > pos_y - get_height()/2 &&
883 y < pos_y + get_height()/2)
885 active_item = (y - (pos_y - get_height()/2)) / 24;
886 if(MouseCursor::current())
887 MouseCursor::current()->set_state(MC_LINK);
891 if(MouseCursor::current())
892 MouseCursor::current()->set_state(MC_NORMAL);