1 # German translations for SuperTux package
2 # German messages for SuperTux.
3 # Copyright (C) 2004 SuperTux Development Team
4 # This file is distributed under the same license as the SuperTux package.
5 # <matze@braunis.de>, 2004.
9 "Project-Id-Version: SuperTux 0.1.1\n"
10 "Report-Msgid-Bugs-To: super-tux-devel@lists.sourceforge.net\n"
11 "POT-Creation-Date: 2004-10-20 14:06-0600\n"
12 "PO-Revision-Date: 2004-06-03 00:29+0200\n"
13 "Last-Translator: <matze@braunis.de>\n"
14 "Language-Team: German <de@li.org>\n"
16 "Content-Type: text/plain; charset=ISO-8859-1\n"
17 "Content-Transfer-Encoding: 8bit\n"
18 "Plural-Forms: nplurals=2; plural=(n != 1);\n"
20 #: src/gameloop.cpp:205
24 #: src/gameloop.cpp:211
25 msgid "Level Vertically Flipped!"
28 #: src/gameloop.cpp:215
29 msgid "Best Level Statistics"
32 #: src/gameloop.cpp:670
33 msgid "PAUSE - Press 'P' To Play"
36 #: src/gameloop.cpp:675
40 #: src/gameloop.cpp:850 src/worldmap.cpp:1111
44 #: src/gameloop.cpp:855
45 msgid "Press ESC To Return"
48 #: src/gameloop.cpp:860
52 #: src/gameloop.cpp:864
56 #: src/gameloop.cpp:871 src/gameloop.cpp:872 src/worldmap.cpp:1115
60 #: src/gameloop.cpp:893 src/gameloop.cpp:894 src/worldmap.cpp:1136
61 #: src/worldmap.cpp:1137
65 #: src/gameloop.cpp:916
69 #: src/gameloop.cpp:919
74 #: src/gameloop.cpp:922 src/worldmap.cpp:955
79 #: src/gameloop.cpp:956
83 #: src/gameloop.cpp:956
87 #: src/leveleditor.cpp:64
91 #: src/leveleditor.cpp:70 src/leveleditor.cpp:80 src/misc.cpp:125
92 #: src/misc.cpp:136 src/misc.cpp:149 src/misc.cpp:160 src/title.cpp:142
97 #: src/leveleditor.cpp:73
98 msgid "New Level Subset"
101 #: src/leveleditor.cpp:75
105 #: src/leveleditor.cpp:76
109 #: src/leveleditor.cpp:77
113 #: src/leveleditor.cpp:78
118 #: src/leveleditor.cpp:83
120 msgid "Level Editor Menu"
121 msgstr "Level Editor"
123 #: src/leveleditor.cpp:85
125 msgid "Return to Level Editor"
126 msgstr "Level Editor"
128 #: src/leveleditor.cpp:86
129 msgid "Create Level Subset"
132 #: src/leveleditor.cpp:87
133 msgid "Load Level Subset"
136 #: src/leveleditor.cpp:89
138 msgid "Quit Level Editor"
139 msgstr "Level Editor"
141 #: src/leveleditor.cpp:92
142 msgid "Level Settings"
145 #: src/leveleditor.cpp:94
149 #: src/leveleditor.cpp:95
153 #: src/leveleditor.cpp:96
157 #: src/leveleditor.cpp:97
161 #: src/leveleditor.cpp:99
165 #: src/leveleditor.cpp:109
169 #: src/leveleditor.cpp:141
173 #: src/leveleditor.cpp:142
174 msgid "Flying Platform"
177 #: src/leveleditor.cpp:143
181 #: src/leveleditor.cpp:146
182 msgid "Edtit foreground tiles"
185 #: src/leveleditor.cpp:148
186 msgid "Edit interactive tiles"
189 #: src/leveleditor.cpp:150
190 msgid "Edit background tiles"
193 #: src/leveleditor.cpp:154
197 #: src/leveleditor.cpp:155
198 msgid "Prevous sector"
201 #: src/leveleditor.cpp:156
205 #: src/leveleditor.cpp:157
206 msgid "Prevous level"
209 #: src/leveleditor.cpp:158
212 msgstr "Spiel Beginnen"
214 #: src/leveleditor.cpp:159
218 #: src/leveleditor.cpp:160
222 #: src/leveleditor.cpp:242 src/leveleditor.cpp:718 src/leveleditor.cpp:743
223 #: src/leveleditor.cpp:834
224 msgid "Level not saved. Wanna to?"
227 #: src/leveleditor.cpp:357
229 msgid "Level %d doesn't exist. Create it?"
232 #: src/leveleditor.cpp:560 src/misc.cpp:96
234 msgstr "Level Editor"
236 #: src/leveleditor.cpp:583
240 #: src/leveleditor.cpp:585
241 msgid "Choose a level subset"
244 #: src/leveleditor.cpp:769
245 msgid "No more sectors exist. Create another?"
248 #: src/leveleditor.cpp:921
250 "This is the built-in level editor. It's aim is to be intuitive\n"
251 "and simple to use, so it should be pretty straight forward.\n"
253 "To open a level, first you'll have to select a level subset from\n"
254 "the menu (or create your own).\n"
255 "A level subset is basically a collection of levels.\n"
256 "They can then be played from the Contrib menu.\n"
258 "To access the menu from the level editor, just press Esc.\n"
260 "You are currently looking to the level, to scroll it, just\n"
261 "press the right mouse button and drag the mouse. It will move like\n"
263 "You can also use the arrow keys and Page Up/Down.\n"
265 "'+' and '-' keys can be used to zoom in/out the level.\n"
267 "You probably already noticed those floating group of buttons.\n"
268 "Each one serves a different purpose. To select a certain button\n"
269 "just press the Left mouse button on it. A few buttons have key\n"
270 "shortcuts, you can know it by pressing the Right mouse button on\n"
271 "it. That will also show what that button does.\n"
272 "Group of buttons can also be move around by just dragging them,\n"
273 "while pressing the Left mouse button.\n"
275 "Let's learn a bit of what each group of buttons do, shall we?\n"
277 "To starting putting tiles and objects around use the bigger gropup\n"
278 "of buttons. Each button is a different tile. To put it on the level,\n"
279 "just press it and then left click in the level.\n"
280 "You can also copy tiles from the level by using the middle mouse button.\n"
281 "Use the mouse wheel to scroll that group of buttons. You will find\n"
282 "enemies and game objects in the bottom.\n"
285 #: src/leveleditor.cpp:957
287 "The Foreground/Interactive/Background buttons may be used to\n"
288 "see and edit the respective layer. Level's have three tiles layers:\n"
289 "Foreground - tiles are drawn in top of everything and have no contact\n"
291 "Interactive - these are the tiles that have contact with the player.\n"
292 "Background - tiles are drawn in bottom of everything and have no contact\n"
294 "The unselected layers will be drawn semi-transparently.\n"
296 "At last, but not least, the group of buttons that's left serves\n"
297 "to do related actions with the level.\n"
298 "From left to right:\n"
299 "Mini arrows - can be used to choose other sectors.\n"
300 "Sectors are mini-levels, so to speak, that can be accessed using a door.\n"
301 "Big arrows - choose other level in the same level subset.\n"
302 "Diskette - save the level\n"
303 "Tux - test the level\n"
304 "Tools - set a few settings for the level, incluiding resizing it.\n"
306 "We have reached the end of this Howto.\n"
308 "Don't forget to send us a few cool levels. :)\n"
311 " SuperTux development team\n"
313 "ps: If you are looking for something more powerfull, you can give it a\n"
314 "try to FlexLay. FlexLay is a level editor that supports several games,\n"
315 "including SuperTux. It is an independent project.\n"
316 "Webpage: http://pingus.seul.org/~grumbel/flexlay/"
319 #: src/leveleditor.cpp:997
321 msgid "- Level Editor's Help -"
322 msgstr "Level Editor"
324 #: src/leveleditor.cpp:1001
326 msgid "Press any key to continue - Page %d/%d"
329 #: src/misc.cpp:93 src/misc.cpp:152
331 msgstr "Spiel Beginnen"
333 #: src/misc.cpp:94 src/title.cpp:112
334 msgid "Contrib Levels"
337 #: src/misc.cpp:95 src/misc.cpp:100 src/misc.cpp:175 src/misc.cpp:182
339 msgstr "Einstellungen"
354 msgid "OpenGL (not supported)"
361 #: src/misc.cpp:110 src/misc.cpp:115
365 #: src/misc.cpp:111 src/misc.cpp:116
378 msgid "Setup Joystick"
382 msgid "Keyboard Setup"
410 msgid "Joystick Setup"
424 msgstr "Spiel Beginnen"
426 #: src/misc.cpp:172 src/misc.cpp:179
430 #: src/misc.cpp:174 src/misc.cpp:181
442 msgstr "Spiel Beginnen"
445 msgid "Enter your name:"
448 #: src/player.cpp:1240
453 #: src/player.cpp:1242
458 #: src/player.cpp:1244
463 #: src/player.cpp:1246
465 msgid "Incredible! x%d"
468 #: src/player.cpp:1248
470 msgid "Godlike! ;-) x%d"
473 #: src/player.cpp:1250
475 msgid "Unbelievable!! x%d"
478 #: src/statistics.cpp:113
479 msgid "- Best Level Statistics -"
482 #: src/statistics.cpp:117
486 #: src/statistics.cpp:137
487 msgid "Max coins collected:"
490 #: src/statistics.cpp:139
491 msgid "Max fragging:"
494 #: src/statistics.cpp:141
495 msgid "Min time needed:"
498 #: src/statistics.cpp:170
500 msgid "Max score: %d"
503 #: src/statistics.cpp:176
505 msgid "Max coins collected: %d / %d"
508 #: src/statistics.cpp:180
510 msgid "Max fragging: %d / %d"
513 #: src/statistics.cpp:184
515 msgid "Min time needed: %d / %d"
520 "Copyright (c) 2003 SuperTux Devel Team\n"
521 "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you\n"
522 "are welcome to redistribute it under certain conditions; see the file "
528 msgid "Are you sure you want to delete slot"
531 #: src/worldmap.cpp:952
535 #: src/worldmap.cpp:959
536 msgid "Total Statistics"
539 #: lib/app/setup.cpp:774
542 "Usage: %s [OPTIONS] FILENAME\n"
546 #: lib/app/setup.cpp:775
549 " -f, --fullscreen Run in fullscreen mode.\n"
550 " -w, --window Run in window mode.\n"
551 " --opengl If OpenGL support was compiled in, this will tell\n"
552 " SuperTux to make use of it.\n"
553 " --sdl Use the SDL software graphical renderer\n"
556 " --disable-sound If sound support was compiled in, this will\n"
557 " disable sound for this session of the game.\n"
558 " --disable-music Like above, but this will disable music.\n"
561 " -j, --joystick NUM Use joystick NUM (default: 0)\n"
562 " --joymap XAXIS:YAXIS:A:B:START\n"
563 " Define how joystick buttons and axis should be mapped\n"
564 " --leveleditor Opens the leveleditor in a file.\n"
565 " --worldmap Opens the specified worldmap file.\n"
566 " --flip-levels Flip levels upside-down.\n"
567 " -d, --datadir DIR Load Game data from DIR (default: automatic)\n"
568 " --debug Enables the debug mode, which is useful for "
570 " --help Display a help message summarizing command-line\n"
571 " options, license and game controls.\n"
572 " --usage Display a brief message summarizing command-line "
574 " --version Display the version of SuperTux you're running.\n"
578 #: lib/app/setup.cpp:834
581 "Usage: %s [--fullscreen] [--opengl] [--disable-sound] [--disable-music] [--"
582 "debug] | [--usage | --help | --version] [--leveleditor] [--worldmap] [--flip-"
586 #: lib/gui/menu.cpp:67
590 #: lib/gui/menu.cpp:68
594 #: lib/gui/menu.cpp:236
598 #: lib/gui/menu.cpp:239
602 #: lib/gui/menu.cpp:242
606 #: lib/gui/menu.cpp:245
610 #: lib/gui/menu.cpp:248
614 #: lib/gui/menu.cpp:251
618 #: lib/gui/menu.cpp:254
622 #: lib/gui/menu.cpp:257
626 #: lib/gui/menu.cpp:260
627 msgid "Right Control"
630 #: lib/gui/menu.cpp:263
634 #: lib/gui/menu.cpp:266
638 #: lib/gui/menu.cpp:269