Installed some elevators
[supertux.git] / data / levels / world1 / world.nut
1 if(! ("intro_displayed" in state)) {
2         println("Display intro");
3         load_level("levels/world1/intro.stl");
4         println("Wait for screenswitch");
5         wait_for_screenswitch();
6         println("ok1");
7         wait_for_screenswitch();
8         println("ok2");
9         state.intro_displayed <- true;
10         save_state();
11 }
12
13 if(! ("world" in state)) {
14         println("No worldfound");
15         state.world <- "levels/world1/worldmap.stwm";
16         save_state();
17 }
18
19 // load worldmap and wait till it is displayed
20 load_worldmap(state.world);
21 wait_for_screenswitch();
22 save_state();
23
24 worldthread <- get_current_thread();
25 // wait for worldchanges
26 while(true) {
27         ::suspend();
28         exit_screen();
29         load_worldmap(state.world);
30         save_state();
31 }
32