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HEAD
added small smoke graphic for when castle levels are complete on the FW map. -level...
[supertux.git]
/
data
/
images
/
worldmap
/
common
/
torch1.sprite
1
(supertux-sprite
2
(action
3
(name "default")
4
(x-offset 16)
5
(y-offset 16)
6
(fps 6)
7
(images "torch.png"
8
"torch.png"
9
"torch1.png"
10
"torch2.png"
11
"torch3.png"
12
"torch4.png"
13
"torch3.png"
14
"torch2.png"
15
)
16
)
17
(action
18
(name "solved")
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(x-offset 16)
20
(y-offset 16)
21
(fps 1)
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(images "smoke1.png"
23
"smoke2.png"
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"smoke3.png"
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"smoke4.png")
26
)
27
)