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HEAD
Experimented with loading hitbox from .sprite file
[supertux.git]
/
data
/
images
/
creatures
/
nolok
/
nolok.sprite
1
(supertux-sprite
2
(action
3
(name "left")
4
(fps 6)
5
(hitbox 0 40 0 0)
6
(images "walk-0.png"
7
"walk-1.png"
8
"walk-2.png"
9
"walk-3.png"
10
11
)
12
)
13
14
(action
15
(name "right")
16
(fps 6)
17
(hitbox 0 40 0 0)
18
(mirror-action "left")
19
)
20
21
(action
22
(name "stand")
23
(hitbox 0 40 0 0)
24
(images "walk-0.png")
25
)
26
27
(action
28
(name "throw")
29
(fps 6)
30
(hitbox 0 40 0 0)
31
(images "jump-0.png"
32
)
33
)
34
35
(action
36
(name "jump")
37
(hitbox 0 40 0 0)
38
(images "jump-0.png"
39
"jump-1.png"
40
)
41
)
42
43
(action
44
(name "dead")
45
(hitbox 0 0 0 0)
46
(images "throw-0.png")
47
)
48
)