4 #define PACKAGE_NAME "supertux"
\r
5 #define PACKAGE_VERSION "0.3.2-SVN${REVISION}"
\r
8 #cmakedefine ENABLE_SQDBG
\r
10 #cmakedefine ENABLE_BINRELOC
\r
11 #define APPDATADIR "${APPDATADIR}"
\r
13 #define SIZEOF_VOID_P ${SIZEOF_VOID_P}
\r
14 #if SIZEOF_VOID_P == 8
\r
18 #cmakedefine HAVE_ICONV_CONST
\r
19 #ifdef HAVE_ICONV_CONST
\r
20 #define ICONV_CONST const
\r
25 #cmakedefine WORDS_BIGENDIAN
\r
27 #cmakedefine HAVE_OPENGL
\r
29 #cmakedefine HAVE_LIBCURL
\r
32 static const float DELTA = .0001f;
\r
34 // the engine will be run with a logical framerate of 64fps.
\r
35 // We chose 64fps here because it is a power of 2, so 1/64 gives an "even"
\r
36 // binary fraction...
\r
37 static const float LOGICAL_FPS = 64.0;
\r