780f4cac750a5853f3c26d06deb25e5d1df91259
[supertux.git] / Makefile
1 # Makefile for supertux
2
3 # by Bill Kendrick & Tobias Glaesser
4 # bill@newbreedsoftware.com
5 # tobi.web@gmx.de
6 # http://www.newbreedsoftware.com/
7
8 # Version 0.0.6 (in development)
9
10 # April 11, 2000 - December 29, 2000
11
12
13 # User-definable stuff:
14
15 ifeq ($(PREFIX),)
16 ifeq ($(USERNAME),root)
17 PREFIX=/usr/local
18 else
19 PREFIX=$(PWD)
20 endif
21 DATA_PREFIX=$(PWD)/data/
22 else
23 DATA_PREFIX=$(PREFIX)/share/games/supertux/data/
24 endif
25 JOY=YES
26
27
28 #undefine this for non debugging compilation
29
30 DEBUG_FLAG=-DDEBUG
31
32 # Defaults for Linux:
33
34 TARGET=supertux
35 TARGET_DEF=LINUX
36
37 CFLAGS=-Wall -O2 $(SDL_CFLAGS) -DDATA_PREFIX=\"$(DATA_PREFIX)\" \
38         -D$(NOSOUNDFLAG) -D$(TARGET_DEF) -DJOY_$(JOY) $(DEBUG_FLAG)
39
40
41 # Other definitions:
42
43 SDL_MIXER=-lSDL_mixer
44 SDL_IMAGE=-lSDL_image
45 NOSOUNDFLAG=__SOUND
46 SDL_LIB=$(SDL_MIXER) $(SDL_IMAGE) $(SDL_LDFLAGS) 
47 SDL_CFLAGS := $(shell sdl-config --cflags)
48 SDL_LDFLAGS := $(shell sdl-config --libs)
49 GL_LIB =  -L/usr/X11R6/lib -lGL
50 installbin = install -g $(USERNAME) -o $(USERNAME) -m 755 
51 installdat = install -g $(USERNAME) -o $(USERNAME) -m 644
52
53
54 OBJECTS=obj/supertux.o obj/setup.o obj/intro.o obj/title.o obj/scene.o obj/collision.o obj/bitmask.o obj/type.o obj/badguy.o obj/special.o  obj/world.o obj/player.o obj/level.o obj/gameloop.o \
55         obj/screen.o obj/sound.o obj/high_scores.o obj/menu.o obj/leveleditor.o
56
57 # Make commands:
58
59 all:    $(TARGET)
60
61 install: $(TARGET)
62         mkdir -p $(PREFIX)/games/$(TARGET)
63         mkdir -p $(PREFIX)/share/games/$(TARGET)
64         mkdir -p $(PREFIX)/bin/
65         cp -r data $(PREFIX)/share/games/$(TARGET)/
66         chmod -R 0755 $(PREFIX)/share/games/$(TARGET)/data/
67         -$(installbin) $(TARGET) $(PREFIX)/games/$(TARGET)/$(TARGET)
68         ln -sf $(PREFIX)/games/$(TARGET)/$(TARGET) $(PREFIX)/bin/$(TARGET)
69
70 uninstall:
71         rm -r $(PREFIX)/games/$(TARGET)
72         rm -r $(PREFIX)/share/games/$(TARGET)
73         rm $(PREFIX)/bin/$(TARGET)
74
75 nosound:
76         make supertux SDL_MIXER= NOSOUNDFLAG=NOSOUND
77
78 win32:
79         make TARGET_DEF=WIN32 TARGET=supertux.exe \
80                 DATA_PREFIX=data/
81         cp /usr/local/cross-tools/i386-mingw32/lib/SDL*.dll .
82         chmod 644 SDL*.dll
83
84 clean:
85         -rm -f supertux supertux.exe
86         -rm -f obj/*.o
87         -rm -f SDL*.dll
88
89
90 # Main executable:
91
92 $(TARGET):      $(OBJECTS)
93         $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) $(SDL_LIB)  $(GL_LIB)
94
95 # Objects:
96
97 obj/supertux.o: src/supertux.c src/supertux.h src/defines.h src/globals.h \
98                 obj/setup.o obj/intro.o obj/title.o obj/gameloop.o \
99                 obj/screen.o obj/sound.o obj/leveleditor.o
100         $(CC) $(CFLAGS) src/supertux.c -c -o obj/supertux.o
101
102 obj/setup.o:    src/setup.c src/setup.h obj/sound.o \
103                 src/defines.h src/globals.h obj/screen.o
104         $(CC) $(CFLAGS) src/setup.c -c -o obj/setup.o
105
106 obj/intro.o:    src/intro.c src/intro.h \
107                 src/defines.h src/globals.h src/screen.h
108         $(CC) $(CFLAGS) src/intro.c -c -o obj/intro.o
109
110 obj/title.o:    src/title.c src/title.h \
111                 src/defines.h src/globals.h src/screen.h
112         $(CC) $(CFLAGS) src/title.c -c -o obj/title.o
113
114 obj/level.o:    src/level.c src/defines.h src/globals.h \
115                         src/level.h src/gameloop.h src/screen.h src/badguy.h
116         $(CC) $(CFLAGS) src/level.c -c -o obj/level.o
117
118 obj/scene.o:    src/scene.c src/scene.h \
119                 src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \
120                 src/setup.h obj/level.o
121         $(CC) $(CFLAGS) src/scene.c -c -o obj/scene.o
122         
123 obj/collision.o:        src/collision.c src/collision.h \
124                 src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \
125                 src/setup.h obj/level.o
126         $(CC) $(CFLAGS) src/collision.c -c -o obj/collision.o
127         
128 obj/bitmask.o:  src/bitmask.c src/bitmask.h \
129                 src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \
130                 src/setup.h obj/level.o
131         $(CC) $(CFLAGS) src/bitmask.c -c -o obj/bitmask.o
132                 
133 obj/type.o:     src/type.c src/type.h \
134                 src/defines.h src/globals.h src/screen.h src/scene.h src/gameloop.h obj/sound.o \
135                 src/setup.h obj/level.o
136         $(CC) $(CFLAGS) src/type.c -c -o obj/type.o
137
138 obj/badguy.o:   src/badguy.c src/badguy.h \
139                 src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \
140                 src/setup.h obj/level.o
141         $(CC) $(CFLAGS) src/badguy.c -c -o obj/badguy.o
142
143 obj/special.o:  src/special.c src/special.h \
144                 src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \
145                 src/setup.h obj/level.o
146         $(CC) $(CFLAGS) src/special.c -c -o obj/special.o
147
148 obj/world.o:    src/world.c src/world.h \
149                 src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \
150                 src/setup.h obj/level.o
151         $(CC) $(CFLAGS) src/world.c -c -o obj/world.o
152                 
153 obj/player.o:   src/player.c src/player.h \
154                 src/defines.h src/globals.h src/screen.h src/gameloop.h obj/sound.o \
155                 src/setup.h obj/level.o
156         $(CC) $(CFLAGS) src/player.c -c -o obj/player.o
157         
158 obj/gameloop.o: src/gameloop.c src/gameloop.h \
159                 src/defines.h src/globals.h src/screen.h obj/sound.o \
160                 src/setup.h obj/level.o obj/player.o
161         $(CC) $(CFLAGS) src/gameloop.c -c -o obj/gameloop.o
162
163 obj/screen.o:   src/screen.c src/defines.h src/globals.h src/screen.h
164         $(CC) $(CFLAGS) src/screen.c -c -o obj/screen.o
165
166 obj/sound.o:    src/sound.c src/defines.h src/globals.h src/sound.h
167         $(CC) $(CFLAGS) src/sound.c -c -o obj/sound.o
168
169 obj/high_scores.o:      src/high_scores.c src/defines.h src/globals.h \
170                                 obj/sound.o
171         $(CC) $(CFLAGS) src/high_scores.c -c -o obj/high_scores.o
172
173 obj/menu.o:     src/menu.c src/defines.h src/globals.h \
174                         obj/sound.o src/menu.h src/leveleditor.h
175         $(CC) $(CFLAGS) src/menu.c -c -o obj/menu.o
176
177 obj/leveleditor.o:      src/leveleditor.c src/defines.h src/globals.h \
178                         src/leveleditor.h src/gameloop.h src/screen.h src/badguy.h
179         $(CC) $(CFLAGS) src/leveleditor.c -c -o obj/leveleditor.o