1 CHANGES.txt for Super Tux
3 by Bill Kendrick & Tobias Glaesser
4 bill@newbreedsoftware.com
5 http://www.newbreedsoftware.com/supertux/
7 0.0.5 - December 19th, 2003 - ???
8 ---------------------------
9 * Levels have to specify a theme now.
10 Tobias Glaesser <tobi.web@gmx.de>
12 * Fixed FIXME (tux doesn't die anymore, when he reaches the end of a level).
13 And added a result-screen. (Nothing spectacular ;) )
14 Tobias Glaesser <tobi.web@gmx.de>
16 * Fixed FIXME (sound when 100 distros are reached).
17 And set the maximum lives to 4.
18 Tobias Glaesser <tobi.web@gmx.de>
20 * New images for the shared folder.
21 Duong-Khang NGUYEN <neoneurone@users.sf.net>
23 * command-line option "--disable-sound" and "--help" now work
24 Duong-Khang NGUYEN <neoneurone@users.sf.net>
26 * Added high score feature.
27 Adam Czachorowski <gislan@o2.pl>
29 * Surfaces converted to display format for speed.
30 (Thanks to SDL_DisplayFormatAlpha() - wasn't around a few years ago!)
32 * Sped up FPS (throttle)
34 * Adding a new level (level,images,music) should be very easy now!
35 Tobias Glaesser <tobi.web@gmx.de>
37 * Shooting enemies increases score
38 Tobias Glaesser <tobi.web@gmx.de>
41 Tobias Glaesser <tobi.web@gmx.de>
43 * Added 'make install PREFIX=/usr' and 'make uninstall PREFIX=/usr'
44 Tobias Glaesser <tobi.web@gmx.de>
46 * Initial support for additional levels.
47 Tobias Glaesser <tobi.web@gmx.de>
49 * Added small "Level 2"
50 Tobias Glaesser <tobi.web@gmx.de>
52 * One-ups ever 100 distros
53 Tobias Glaesser <tobi.web@gmx.de>
56 Tobias Glaesser <tobi.web@gmx.de>
60 * Fixed source so that "nosound" target would actually compile and build.
66 * Coin bricks can be hit multiple times.
67 * You lose shooting (coffee) power-up if you get hurt.
69 * Added "distros" counter to screen.
70 * Added new enemy: Evil Money Bags
71 * Game aborted if sounds/music couldn't be loaded. Fixed.
74 0.0.2 - November 8, 2001
75 ------------------------
76 * Added "--version" and skeleton "--help" displays
78 * Laptop bad-guy fixed.
79 * Skidding images created.
80 * Initial music code added.
81 * Bullets kill enemies.
82 * Golden Herring (invincibility) upgrade added.
85 0.0.1 - December 3, 2000
86 ------------------------
88 Eric Windish <raptor@bwbohh.net>
94 INITIAL RELEASE 0.0.0 - April 11, 2000
95 --------------------------------------
96 * Initial alpha release.