1 CHANGES.txt for Super Tux
4 bill@newbreedsoftware.com
5 http://www.newbreedsoftware.com/supertux/
7 0.0.5 - December 19th, 2003 - ???
8 ---------------------------
9 * command-line option "--disable-sound" and "--help" now work
10 Duong-Khang NGUYEN <neoneurone@users.sf.net>
12 * Added high score feature.
13 Adam Czachorowski <gislan@o2.pl>
15 * Surfaces converted to display format for speed.
16 (Thanks to SDL_DisplayFormatAlpha() - wasn't around a few years ago!)
18 * Sped up FPS (throttle)
20 * Adding a new level (level,images,music) should be very easy now!
21 Tobias Glaesser <tobi.web@gmx.de>
23 * Shooting enemies increases score
24 Tobias Glaesser <tobi.web@gmx.de>
27 Tobias Glaesser <tobi.web@gmx.de>
29 * Added 'make install PREFIX=/usr' and 'make uninstall PREFIX=/usr'
30 Tobias Glaesser <tobi.web@gmx.de>
32 * Initial support for additional levels.
33 Tobias Glaesser <tobi.web@gmx.de>
35 * Added small "Level 2"
36 Tobias Glaesser <tobi.web@gmx.de>
38 * One-ups ever 100 distros
39 Tobias Glaesser <tobi.web@gmx.de>
46 * Fixed source so that "nosound" target would actually compile and build.
52 * Coin bricks can be hit multiple times.
53 * You lose shooting (coffee) power-up if you get hurt.
55 * Added "distros" counter to screen.
56 * Added new enemy: Evil Money Bags
57 * Game aborted if sounds/music couldn't be loaded. Fixed.
60 0.0.2 - November 8, 2001
61 ------------------------
62 * Added "--version" and skeleton "--help" displays
64 * Laptop bad-guy fixed.
65 * Skidding images created.
66 * Initial music code added.
67 * Bullets kill enemies.
68 * Golden Herring (invincibility) upgrade added.
71 0.0.1 - December 3, 2000
72 ------------------------
74 Eric Windish <raptor@bwbohh.net>
80 INITIAL RELEASE 0.0.0 - April 11, 2000
81 --------------------------------------
82 * Initial alpha release.