1 CHANGES.txt for Super Tux
3 by Bill Kendrick & Tobias Glaesser
4 bill@newbreedsoftware.com
5 http://www.newbreedsoftware.com/supertux/
8 0.0.6 - current CVS version
9 ---------------------------
10 * Added: displaying tux left
11 Tobias Glaesser <tobi.web@gmx.de>
13 * Added: --disable-music and music on/off menu option
14 Duong-Khang NGUYEN <neoneurone@users.sf.net>
16 * Changed out some music. Created sped-up versions of songs for when
18 Bill Kendrick <bill@newbreedsoftware.com>
21 0.0.5 - December 24th, 2003
22 ---------------------------
24 Tobias Glaesser <tobi.web@gmx.de>
26 * Added a menu. You can set sound and fullscreen on and off for example.
27 Tobias Glaesser <tobi.web@gmx.de>
29 * Improved sound handling again. Added: playing different
30 songs in one level is now supported (now we need new songs!)
31 Duong-Khang NGUYEN <neoneurone@users.sf.net>
33 * Added 'PAUSE' feature.
34 Tobias Glaesser <tobi.web@gmx.de>
36 * Levels have to specify a theme now.
37 Tobias Glaesser <tobi.web@gmx.de>
39 * Fixed FIXME (tux doesn't die anymore, when he reaches the end of a level).
40 And added a result-screen. (Nothing spectacular ;) )
41 Tobias Glaesser <tobi.web@gmx.de>
43 * Fixed FIXME (sound when 100 distros are reached).
44 And set the maximum lives to 4.
45 Tobias Glaesser <tobi.web@gmx.de>
47 * New images for the shared folder.
48 Duong-Khang NGUYEN <neoneurone@users.sf.net>
50 * command-line option "--disable-sound" and "--help" now work
51 Duong-Khang NGUYEN <neoneurone@users.sf.net>
53 * Added high score feature.
54 Adam Czachorowski <gislan@o2.pl>
56 * Surfaces converted to display format for speed.
57 (Thanks to SDL_DisplayFormatAlpha() - wasn't around a few years ago!)
59 * Sped up FPS (throttle)
61 * Adding a new level (level,images,music) should be very easy now!
62 Tobias Glaesser <tobi.web@gmx.de>
64 * Shooting enemies increases score
65 Tobias Glaesser <tobi.web@gmx.de>
68 Tobias Glaesser <tobi.web@gmx.de>
70 * Added 'make install PREFIX=/usr' and 'make uninstall PREFIX=/usr'
71 Tobias Glaesser <tobi.web@gmx.de>
73 * Initial support for additional levels.
74 Tobias Glaesser <tobi.web@gmx.de>
76 * One-ups ever 100 distros
77 Tobias Glaesser <tobi.web@gmx.de>
80 Tobias Glaesser <tobi.web@gmx.de>
84 * Fixed source so that "nosound" target would actually compile and build.
90 * Coin bricks can be hit multiple times.
91 * You lose shooting (coffee) power-up if you get hurt.
93 * Added "distros" counter to screen.
94 * Added new enemy: Evil Money Bags
95 * Game aborted if sounds/music couldn't be loaded. Fixed.
98 0.0.2 - November 8, 2001
99 ------------------------
100 * Added "--version" and skeleton "--help" displays
101 * More sound effects.
102 * Laptop bad-guy fixed.
103 * Skidding images created.
104 * Initial music code added.
105 * Bullets kill enemies.
106 * Golden Herring (invincibility) upgrade added.
109 0.0.1 - December 3, 2000
110 ------------------------
112 Eric Windish <raptor@bwbohh.net>
115 Ian <brooke@jump.net>
118 INITIAL RELEASE 0.0.0 - April 11, 2000
119 --------------------------------------
120 * Initial alpha release.