supertux/main, control/haptic_manager: Add SDL 1.2 compatibility code.
[supertux.git] / src /
2010-02-21 Florian Forstersupertux/main, control/haptic_manager: Add SDL 1.2... ff/haptic
2010-02-21 Florian ForsterInitial support for "haptic" (force feedback) devices.
2010-02-21 Florian Forstersdl/sdl_{renderer,texture}.cpp: Do no access (SDL_Surfa...
2010-02-21 Florian Forstersrc/video/{gl,sdl}/…: Include <SDL.h>
2010-02-21 Florian Forstersrc/supertux/screen_manager.cpp: Add SDL 1.3 compatibil...
2010-02-21 Florian Forstersrc/control/joystickkeyboardcontroller.cpp: Add SDL...
2010-02-21 Florian Forstersrc/physfs/physfs_sdl.cpp: Add SDL 1.3 compatibility...
2010-02-15 mmccutchenAdjust music definition files.
2010-02-13 mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-02-12 mathnerd314Pass Vector by value
2010-02-12 mathnerd314CometParticleSystem include fix
2010-02-11 florianfBug 574: Check whether the Console instance still exist...
2010-02-11 florianfVarious objects: Use "reader_get_layer" to parse the...
2010-02-11 florianfsrc/util/reader.[ch]pp: Add "reader_get_layer" ...
2010-02-11 florianfBug 527: Limit tilemap and background layers to (LAYER_...
2010-02-11 florianfBug 577: (Re)allow Player to low-jump from a stopped...
2010-02-06 grumbelAdded missing variable initialisation and replaced...
2010-02-01 florianfsupertux/collision.[ch]pp: Use "contrain_*" rather...
2010-01-31 florianfBug 571: Take tilemap movement into account when handli...
2010-01-31 florianfsrc/supertux/sector.cpp: Use shift delta when checking...
2010-01-31 florianfBug 566: Implement handling of unisolid slopes.
2010-01-30 florianfBug 563: Reset backflipping when Tux spawns.
2010-01-30 florianfBug 562: Collision detection for unisolid tiles doesn...
2010-01-30 florianfBug 474: Flip bonus-block flowers and partial-size...
2010-01-30 florianfCleanups related to tilemap positions:
2010-01-30 florianfBug 565: Support "editor-images" within "tiles".
2010-01-30 florianfFurther cleanups to texture caching, from bug 523:
2010-01-30 florianfBug 560: Fix 1-pixel gaps between tiles near hidden...
2010-01-30 florianfBug 541: Version-sort the level filenames.
2010-01-30 florianfBug 507: Reset stuff upon player death
2010-01-30 florianfBug 509: Omit "Best" stats in end sequence for non...
2010-01-30 florianfBug 508: Make PlayerStatus::reset reset displayed_coins.
2010-01-30 florianfsrc/math/aatriangle.cpp: Added forgotten new file.
2010-01-30 florianfBug 100: Flip slopes properly.
2010-01-30 florianfBug 471: Fix upward release of ice block, and grabbing...
2010-01-30 florianfBug 456: Avoid hurting Tux in a ravine.
2010-01-30 florianfsrc/video/sdl_renderer.cpp: Work around a segmentation...
2010-01-26 mathnerd314Shake camera on buttjump.
2010-01-25 mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-25 mathnerd314MrIceBlock stops after bouncing a lot.
2010-01-25 mathnerd314Console logging is now identical in all builds; warning...
2010-01-24 mathnerd314Use NDEBUG a bit less.
2010-01-21 mathnerd314Badguy activation/deactivation (Matt's patch from bug...
2010-01-21 mathnerd314Matt's patch for Stalactite shaking (bug 543)
2010-01-20 mathnerd314Octo's patch from bug 523.
2010-01-20 mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-19 mathnerd314MrBomb, MrIceBlock, and Snail now die on invincibility...
2010-01-18 mathnerd314Snow ADSR (bug 221)
2010-01-18 mathnerd314Change DELTA to .002 (wait for bugs...)
2010-01-18 mathnerd314Mark "auto" as translatable
2010-01-18 mathnerd314Doors can run scripts now.
2010-01-17 mathnerd314UnstableTile and WeakBlock are affected by Explosions.
2010-01-13 mmloshFix for bug 544 and it's duplicates.
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-30 grumbelAdded cast around GLEW_ARB_texture_non_power_of_two...
2009-12-29 mathnerd314* Revert breaking changes from last revision
2009-12-28 mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-25 mathnerd314Add a constant for how long electrify lasts
2009-12-25 mathnerd314Thunderstorm sounds (from Auria and Some_Person)
2009-12-24 mathnerd314Change anim_fps to fps in snail (fixes sprite; frames...
2009-12-24 mathnerd314- sounds are on both channels
2009-12-23 mathnerd314svn:eol-style native + comment fixes
2009-12-16 wolfgangbPlay kill.wav when Tux is killed, hurt.wav when he...
2009-12-14 grumbelAdded TexturePtr
2009-12-14 grumbelAdded FontPtr
2009-12-14 grumbelAdded SpritePtr
2009-12-14 grumbelAdded Surface::clone() method
2009-12-14 grumbelRemoved some unused code
2009-12-13 grumbelMore use of SurfacePtr
2009-12-13 grumbelAdded SurfacePtr
2009-12-13 mathnerd314change some LAYER_GUI to LAYER_HUD, update tinygettext...
2009-12-13 grumbelMore use of SurfacePtr
2009-12-13 grumbelUse boost::shared_ptr<Surface> instead of std::auto_ptr...
2009-12-07 grumbelSwitched from GL_CLAMP to GL_CLAMP_TO_EDGE, fixes some...
2009-12-07 grumbelChanged Font code to use glyph.offset, instead of Rect...
2009-12-07 grumbelAdded reset() and empty constructor to SDLSurfacePtr
2009-12-07 grumbelDisabled debugging output on video mode switch
2009-12-07 tuxdevmake SDL texture optimization less aggressive and gener...
2009-12-06 grumbelReplaced GL_ARB_texture_non_power_of_two with proper...
2009-12-06 grumbelAdded mipmapping, but disabled it, as it leads to some...
2009-12-06 grumbelCopy the palette of indexed images, fixes issue with...
2009-12-06 grumbelUse a new Texture for each Surface, this should fix...
2009-12-06 grumbelSplitted TextureManager::create_image_texture() into...
2009-12-06 grumbelAdded empty SurfaceData class so we don't have to pass...
2009-12-06 grumbelTurned functions in video_systems.?pp into class VideoS...
2009-12-06 grumbelFixed Rect a bit and started to use Rect in Surface...
2009-12-06 grumbelAdded basic integer rectangle class
2009-12-06 grumbelRenamed Rect to Rectf
2009-12-06 mathnerd314Use data instead of throwaway_data for slope and short...
2009-12-06 grumbelRemoved friendship between TileSetParser and Tile,...
2009-12-06 grumbelMoved parsing of "tiles" section into separate function
2009-12-06 grumbelSmall const cleanup
2009-12-06 grumbelRemoved tile_path from tileset, instead give fully...
2009-12-06 grumbelRemoved unused code
2009-12-06 grumbelMoved Tile parsing code into TileSetParser
2009-12-06 grumbelStarted moving TileSet parsing code into separate class
2009-12-06 grumbelGot rid of some friend'ship, reducing some access of...
2009-12-05 grumbelRemoved some unused code
2009-12-01 grumbelFixed off-by-one
2009-12-01 grumbelFixed draw range in Background
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