Crystallo, a basic badguy who patrols around a fixed position.
[supertux.git] / src /
2008-08-28 Wolfgang BeckerCrystallo, a basic badguy who patrols around a fixed...
2008-08-26 Ingo Ruhnkeqmax patch to fix bug #0000389 - colors in infoblocks
2008-08-23 Wolfgang BeckerClimbable areas don't influence Tux at all while he...
2008-08-21 Ingo RuhnkeqMax <qwiglydee@gmail.com>'s font patch, adds unicode...
2008-08-17 Mathnerd314Rewrite Tux drawing code to be a bit cleaner.
2008-08-15 Wolfgang Becker* Switch -d was used twice. Script debugger now is -s
2008-08-02 Miloš Kloučekadded "static_cast<int>"s and solved bug #377
2008-07-27 Matthias BraunSDL_GL_SWAP_CONTROL depends on SDL version
2008-07-25 Ingo RuhnkeImplemented rounded rects with GL_TRIANGLE_STRIP
2008-07-25 Marek Moeckelsome GP2X-related workarounds
2008-07-03 Miloš KloučekKugelblitz now appears at specified position, not at...
2008-07-01 Christoph SommerSome housekeeping
2008-07-01 Christoph SommerLevelIntro screen
2008-07-01 Christoph Sommerreplaced main.cpp's NO_CATCH define by DEBUG
2008-07-01 Ryan FlegelFixed includes for msys.
2008-06-27 Christoph SommerNo more segfaults when trying to spawn bullets of unkno...
2008-06-23 Christoph SommerIf loading dummy texture failed, use an empty one
2008-06-23 Christoph SommerDon't die when main icon cannot be loaded
2008-06-23 Christoph Sommertypo
2008-06-23 Christoph SommerIf loading an image fails, try loading "images/engine...
2008-06-19 Ryan FlegelTypo fix
2008-06-19 Ryan FlegelEsc in menu now goes back to previous menu instead...
2008-06-18 Ryan Flegel#232: Changing from menu language no longer freezes...
2008-06-18 Ryan FlegelMenu now shrinks when closed instead of disappearing
2008-06-16 Ryan FlegelFix issue with action not being updated when typing...
2008-06-16 Ryan FlegelSupport for idle animations. Idle stage sprite names...
2008-06-16 Ryan FlegelFixes dying animation issue where it is stuck at frame 0.
2008-06-16 Ryan FlegelAdjust gamma with set_gamma(float) scripting function...
2008-06-15 Ryan FlegelDisable acceleration in kill_fall().
2008-06-13 Ryan FlegelBomb is now portable
2008-06-12 Ryan FlegelF10 toggles show FPS
2008-06-12 Ryan Flegel#305: applied tripod's patch to stop Jumpy from making...
2008-06-12 Ryan FlegelKicked iceblocks kill badguys that fall on them ("squis...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-06-12 Ryan FlegelMake sure fish is facing down when killed
2008-06-10 Miloš KloučekRenamed "rocket_launcher" to rocketlauncher to keep...
2008-06-09 Miloš KloučekChanged dispenser type "rocket-launcher" to "rocket_lau...
2008-06-09 Ryan Flegel#324: Hopefully this fixes the issue with malformed...
2008-06-09 Ryan Flegel#303: Typo fixes from mathnerd314
2008-06-09 Ryan FlegelBased off of mathnerd314's patch to fix issue #327
2008-06-01 Ondřej HošekFixed usage of glEnable/glDisable where glEnableClientS...
2008-05-31 Wolfgang Beckeranother include for g++ 4.3
2008-05-25 Ingo RuhnkeReposition menu on fullscreen toggle
2008-05-25 Ingo RuhnkeReposition menu on fullscreen toggle
2008-05-25 Ingo RuhnkeFixed menu position on resize
2008-05-25 Ingo RuhnkeFixed flicker issue due to dual buffering
2008-05-24 Ingo RuhnkeDisabled bomb spraying particles all over the screen
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-23 Ingo RuhnkeSome more aspect ratio stuff
2008-05-22 Ingo RuhnkeAnother text fix from Mathnerd314 <man.is.allan@gmail...
2008-05-22 Ingo RuhnkeFixed segfault in --aspect scanning
2008-05-22 Ingo RuhnkeRolled back bomb to old behaviour, some bomb gfx tuning
2008-05-22 Ingo RuhnkeAdded F12 as shortcut for screenshots since Print key...
2008-05-21 Ingo RuhnkeMathnerd314 <man.is.allan@gmail.com> option menu langua...
2008-05-21 Ingo RuhnkeAdded ugly default key for console (Ctrl-c then F1...
2008-05-21 Ingo RuhnkeAnother debug cout disabled
2008-05-21 Ingo RuhnkeDisabled another debugging cout
2008-05-21 Ingo RuhnkeProperly init the screen on startup with the stored...
2008-05-21 Ingo RuhnkeSome harmless space for readability and an assert()
2008-05-21 Ingo RuhnkeRemoved some unused code (handled in video/gl_renderer...
2008-05-21 Ingo RuhnkeMade screen-fill vs black-border an option
2008-05-18 Matthias BraunOpenGL ES uses glOrthof
2008-05-18 Matthias Braunmore opengles changes
2008-05-18 Matthias Brauna few more opengles changes
2008-05-18 Matthias Braunreplace some of the glBegin,glEnd calls with glDrawArrays
2008-05-18 Matthias Braundon't abuse exceptiosns for indicating EOF
2008-05-18 Matthias Braunfix crash when filename is shorter than extension length
2008-05-16 Ryan Flegel#318: Automatically run default.nut for each level...
2008-05-16 Ingo RuhnkeFixed a few missshapes in sound enable/disable in the...
2008-05-15 Ingo RuhnkeMore useful default keybindings for peeking
2008-05-15 Ingo RuhnkeDo not change video mode when changing fullscreen-res...
2008-05-15 Ingo RuhnkeSwitched magnification to percentage, added black-borde...
2008-05-15 Ingo RuhnkeSome more messing around with aspect-ratio, window...
2008-05-15 Ryan FlegelMissing endl
2008-05-14 Ingo RuhnkePatched some aspect ratio back in (PS: screwed up code...
2008-05-14 Ingo RuhnkeCommented out the 'Key 300 is unbound' messages, don...
2008-05-14 Ingo RuhnkeAdded experimental and unfinished window resize more...
2008-05-14 Ryan FlegelDon't increase mriceblock's squish count when hitting...
2008-05-14 Ryan FlegelTypo fixes. Sorry, thought I recompiled before checking in
2008-05-14 Ryan FlegelApplied sound pre-loading patch from mathnerd314 (...
2008-05-13 Christoph SommerMrBomb keeps walking while ticking
2008-05-13 Christoph SommerCaptainSnowball uses his ability to jump more often
2008-05-12 Christoph SommerMake FlyingSnowball fly a touch more realistically
2008-05-12 Christoph SommerAdd scripting method to set a Sector's gravity
2008-05-11 Christoph SommerStupid copy/paste bug. The archiveDir is, of course...
2008-05-11 Christoph SommerAdd-on Manager rewrite
2008-05-10 Tim Goyafix lightmap-in-front-of-menu bug
2008-05-09 Marek Moeckelnew oldschool growup sound
2008-05-09 Marek Moeckelto prevent crashes on missing data, load empty wave...
2008-05-09 Marek Moeckelforgot file name change in one place
2008-05-09 Marek Moeckeladded new invincible sound and dedicated music based...
2008-05-08 Ingo RuhnkeChanged the logic of aspect ratio, aspect_width/height...
2008-05-08 Matthias Brauncenter camera on tux feet, so we get no jumps when...
2008-05-08 Matthias Braunset new camera defaults, make it work without camera.cfg
2008-05-08 Matthias Braunfix a few warnings
2008-05-07 Ingo RuhnkeRemoved unneeded math.h
2008-05-07 Ingo RuhnkeWhen custom aspect ratio is set, add it to the list...
2008-05-06 Ingo RuhnkeFixed MN_STRINGSELECT menu item a bit more and hooked...
2008-05-06 Ingo RuhnkeFixed MN_STRINGSELECT menu item
2008-05-06 Ingo RuhnkeDisplay some additional help text on Option Menu entries
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