Replaced Ref and RefCounter with std::shared_ptr<>
[supertux.git] / src / object / star.cpp
2014-10-01 Ingo RuhnkeReplaced Ref and RefCounter with std::shared_ptr<>
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-07-24 LMHInvincibility stars sparkle when close to Tux
2013-07-19 LMHMerge branch 'glow_effects'
2013-04-16 LMHPowerups placed outside of bonus blocks glow if default...
2013-04-09 LMHImproved glow radius of powerups
2013-04-09 LMHPowerups glow in the dark
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-18 Christoph SommerBonus block items' spawn direction depends on player...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-05-13 Christoph SommerSome more objects now inherit from MovingSprite
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-11-20 Matthias BraunThe BIG COMMIT(tm)