Reduced the value of SWITCH_DELAY for magic blocks to prevent lanterns (and Tux)...
[supertux.git] / src / object / magicblock.cpp
2014-07-18 LMHReduced the value of SWITCH_DELAY for magic blocks...
2010-08-24 Wolfgang BeckerSet collision group according to block's solidity....
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-25 Mathnerd314* Make it compile again
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-18 Ingo RuhnkeAdded supertux/globals.?pp to collect all the random...
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMore -Weffc++ cleanup
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-05-26 Matthias Braunextend moving_object with a collides function that...
2007-01-28 Arvid NorlanderFixed trailing whitespaces in all(?) source files of...
2007-01-23 Matthias Braun- fix a bunch of msvc warnings (mostly assigning double...
2006-11-08 Wolfgang BeckerUpdate magic blocks only if center is on screen.
2006-09-24 Wolfgang BeckerBlack magic blocks now become solid, if any kind of...
2006-09-17 Wolfgang BeckerMagicblock timeout does not count if offscreen.
2006-09-17 Wolfgang BeckerDon't update magic blocks that are not on the screen...
2006-08-12 Christoph SommerMagic Blocks only turn solid when nothing's blocking...
2006-08-12 Christoph SommerReduced switching delay from 1s to 0.1s
2006-08-12 Wolfgang BeckerMagic Blocks stay solid for at least 1sec.
2006-08-11 Wolfgang BeckerMagic Blocks. (DrawingContext::get_light is not working...