Changed the draw layer of coins from LAYER_TILES to LAYER_OBJECTS - 1 (slightly behin...
[supertux.git] / src / object / coin.cpp
2013-10-26 LMHChanged the draw layer of coins from LAYER_TILES to...
2013-10-26 LMHAdded a secondary coin sound to distinguish between...
2013-10-26 LMHCleaned up some junk in bonus_block.
2013-08-13 LMHTweaks to HeavyCoin to make it placeable in the editor
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-16 LMHHeavyCoins make noise when they collide with solid...
2013-07-13 LMHNew BonusBlock content: 'explode' - a coin explosion.
2013-07-13 LMHReduced code for HeavyCoin used by CoinRain, correcting...
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2010-09-16 Mathnerd314Patch from ApOsTrOpHe to fix compile errors
2010-08-28 Mathnerd314Coins follow tilemaps or can be given paths
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-05-26 Matthias Braun- Remove ManagedSoundSource
2006-05-12 Christoph SommerExperiments with a new abstract base class for Moving...
2006-04-29 Christoph SommerRolled back musical coin code
2006-04-28 Christoph SommerThe most senseless commit ever
2006-04-18 Christoph SommerStatisticts now also count secret areas found
2006-04-18 Christoph SommerFixed time/badguy errors in statistics, still needs...
2006-04-17 Christoph SommerRemoved a global variable
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-13 Matthias Braunfix menu width, didn't committ the tileset fix, miscela...
2006-03-19 Christoph SommerSplit game objects into separate .sprite files
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-10 Matthias Braunchanged worldmap format a bit to be more consistent...
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-11-29 Matthias Braunupdate statistics again if coins are collected
2004-11-24 Matthias Braunsome cleanups in the sprite class, increased delta...
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)