Replaced Ref and RefCounter with std::shared_ptr<>
[supertux.git] / src / badguy / poisonivy.cpp
2014-10-01 Ingo RuhnkeReplaced Ref and RefCounter with std::shared_ptr<>
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-06-14 LMHPowerup: Iceflower improvements
2010-02-21 Mathnerd314* Split systemRandom into graphicsRandom (particles...
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-11-04 Christoph SommerBadguys squish badguys.
2006-07-10 Christoph SommerTesting new base class "WalkingBadguy"
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-19 Christoph SommerHardcoded stay-on-platform behaviour as follows: Mr...
2006-04-15 Christoph SommerSpiky, Snowball and Poison Ivy can move again
2006-04-15 Christoph SommerRemoved unused parameter (debug build throws error...
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-01-10 Matthias Braunmoved some more sprites
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-01-02 Marek Moeckeladded PoisonIvy badguy contributed by Stephen Groundwater