Replaced Ref and RefCounter with std::shared_ptr<>
[supertux.git] / src / badguy / igel.cpp
2014-10-01 Ingo RuhnkeReplaced Ref and RefCounter with std::shared_ptr<>
2014-08-12 Ingo RuhnkeRemoved trailing whitespace from all *.?pp files
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-06-14 LMHPowerup: Iceflower improvements
2009-12-29 Mathnerd314* Revert breaking changes from last revision
2009-12-06 Ingo RuhnkeRenamed Rect to Rectf
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-11-04 Christoph SommerBadguys squish badguys.
2006-08-16 Christoph SommerIce bullets ricochet again. Also made Igel ignore ice...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-12 Christoph SommerTwo more "WalkingBadguy"s
2006-07-12 Wolfgang BeckerNo more shooting Igel from behind.
2006-07-10 Christoph SommerStay-on-platform Badguys no longer go crazy when fallin...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-05-04 Christoph SommerNew Badguy "Igel"