Fixed a background flaw in 'The Escape'
[supertux.git] / data / levels / world1 / 23 - The Escape.stl
2013-10-26 LMHFixed a background flaw in 'The Escape'
2013-10-26 LMHParallax background and badguy tweaks to level 'The...
2012-05-12 CT. da'BombLowered spawn points and added more music variety to...
2012-05-12 LMHFixed inadvertent counting error in tile ids
2012-01-31 LMHMerge branch 'lab'
2012-01-26 LMHGraphics: Slope transitions by Forty-Two (bug 751)...
2010-03-06 Ingo RuhnkeRemoved some tile abuse
2010-02-21 Florian ForsterLevel 1-23 "The Escape": Resize level to height 25...
2010-02-11 Florian ForsterLevel 1-23 "The Escape": Use "ice" background add uniso...
2007-03-20 Christoph SommerExplicitly added license tag to all Icyisland levels
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-27 Arvid NorlanderFixed small background problem in world1 levels by...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes in world1...
2006-10-05 Arvid NorlanderOpened and resaved all old world1 levels to fix problem...
2006-07-17 Arvid NorlanderFixed some world1 levels that use darksnow (again....
2006-07-05 Arvid NorlanderFixed stalactites in some world1 levels. (Thanks to...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Christoph Sommerreplaced invisible "bonus-type" tiles with solid varian...
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title