Added Bonus Island III
authorLMH <lmh.0013@gmail.com>
Fri, 18 Jul 2014 21:32:25 +0000 (11:32 -1000)
committerLMH <lmh.0013@gmail.com>
Fri, 18 Jul 2014 21:32:25 +0000 (11:32 -1000)
commitfa1c37dab6d5baa8deb8a59a23aec9dc93e3d99e
tree939bc200ef8201909e1efb0e5bbfa52a5301d876
parent4dec9ee4ecba2f8f3b3ebce0fa9b6c8d10b37905
Added Bonus Island III

Populated with levels submitted to the bugtracker and previously part of the 'Mantis Valley' addon.  In addition, several levels were moved from 'Incubator Island' as well.  Criteria for moving from 'Incubator Island' were either the use of relatively steep slopes since slope mechanics still need work, and use of crystal tileset which still suffers from major tiling issues.
75 files changed:
data/levels/bonus3/-89-2_degrees.stl [new file with mode: 0644]
data/levels/bonus3/Global_Warming.stl [new file with mode: 0644]
data/levels/bonus3/One Night in the Sky.stl [new file with mode: 0644]
data/levels/bonus3/abandoned_castle.stl [new file with mode: 0644]
data/levels/bonus3/another_cold_day.stl [new file with mode: 0644]
data/levels/bonus3/antarctic_rain.stl [new file with mode: 0644]
data/levels/bonus3/ar.po [new file with mode: 0644]
data/levels/bonus3/be.po [new file with mode: 0644]
data/levels/bonus3/but_no_one_can_stop_it.stl [new file with mode: 0644]
data/levels/bonus3/cant_climb_higher_clouds.stl [new file with mode: 0644]
data/levels/bonus3/castle_light+darkness-v3.stl [new file with mode: 0644]
data/levels/bonus3/cave_run.stl [new file with mode: 0644]
data/levels/bonus3/cavern_v2.stl [new file with mode: 0644]
data/levels/bonus3/changelog.txt [new file with mode: 0755]
data/levels/bonus3/coconut_fortress.stl [new file with mode: 0644]
data/levels/bonus3/credits.txt [new file with mode: 0755]
data/levels/bonus3/crystal sunset.stl [new file with mode: 0644]
data/levels/bonus3/crystal.stl [new file with mode: 0644]
data/levels/bonus3/crystal_beauty.stl [new file with mode: 0644]
data/levels/bonus3/crystal_cataclysm.stl [new file with mode: 0644]
data/levels/bonus3/crystalfields.stl [new file with mode: 0644]
data/levels/bonus3/cs.po [new file with mode: 0644]
data/levels/bonus3/dark_castle-v2.stl [new file with mode: 0644]
data/levels/bonus3/dark_castle.stl [new file with mode: 0644]
data/levels/bonus3/de.po [new file with mode: 0644]
data/levels/bonus3/deep_deeper.stl [new file with mode: 0644]
data/levels/bonus3/deepest.stl [new file with mode: 0644]
data/levels/bonus3/default.nut [new file with mode: 0755]
data/levels/bonus3/dungeon_island/dungeon1.stl [new file with mode: 0644]
data/levels/bonus3/dungeon_island/dungeon2.stl [new file with mode: 0644]
data/levels/bonus3/dungeon_island/going_down.stl [new file with mode: 0644]
data/levels/bonus3/el.po [new file with mode: 0644]
data/levels/bonus3/entering_castle.stl [new file with mode: 0644]
data/levels/bonus3/eo.po [new file with mode: 0644]
data/levels/bonus3/es.po [new file with mode: 0644]
data/levels/bonus3/flowers.stl [new file with mode: 0644]
data/levels/bonus3/fr.po [new file with mode: 0644]
data/levels/bonus3/glaciers.stl [new file with mode: 0644]
data/levels/bonus3/hanging roof.stl [new file with mode: 0644]
data/levels/bonus3/hilly_landscape.stl [new file with mode: 0644]
data/levels/bonus3/hr.po [new file with mode: 0644]
data/levels/bonus3/hu.po [new file with mode: 0644]
data/levels/bonus3/in_the_spring.stl [new file with mode: 0644]
data/levels/bonus3/info [new file with mode: 0755]
data/levels/bonus3/it.po [new file with mode: 0644]
data/levels/bonus3/its_getting_unfinishable.stl [new file with mode: 0644]
data/levels/bonus3/light_in_the_darkness.stl [new file with mode: 0644]
data/levels/bonus3/lt.po [new file with mode: 0644]
data/levels/bonus3/niv-1.1.stl [new file with mode: 0644]
data/levels/bonus3/niv-2.1.stl [new file with mode: 0644]
data/levels/bonus3/niv-3.stl [new file with mode: 0644]
data/levels/bonus3/over_the_ocean.stl [new file with mode: 0644]
data/levels/bonus3/pinksnow.stl [new file with mode: 0644]
data/levels/bonus3/pl.po [new file with mode: 0644]
data/levels/bonus3/pt.po [new file with mode: 0644]
data/levels/bonus3/pt_BR.po [new file with mode: 0644]
data/levels/bonus3/red_alert_forest.stl [new file with mode: 0644]
data/levels/bonus3/ro.po [new file with mode: 0644]
data/levels/bonus3/ru.po [new file with mode: 0644]
data/levels/bonus3/sever_escape.stl [new file with mode: 0644]
data/levels/bonus3/shakespeare-rain.stl [new file with mode: 0644]
data/levels/bonus3/shakespeare-rain_antarctic.stl [new file with mode: 0644]
data/levels/bonus3/sl.po [new file with mode: 0644]
data/levels/bonus3/snowy_hill.stl [new file with mode: 0644]
data/levels/bonus3/three_frosty_icebergs.stl [new file with mode: 0644]
data/levels/bonus3/tr.po [new file with mode: 0644]
data/levels/bonus3/uk.po [new file with mode: 0644]
data/levels/bonus3/under ice.stl [new file with mode: 0644]
data/levels/bonus3/worldmap.stwm [new file with mode: 0755]
data/levels/bonus3/zh_TW.po [new file with mode: 0644]
data/levels/incubator/crystal_beauty.stl [deleted file]
data/levels/incubator/crystal_cataclysm.stl [deleted file]
data/levels/incubator/over_the_ocean.stl [deleted file]
data/levels/incubator/pinksnow.stl [deleted file]
data/levels/incubator/snowy_hill.stl [deleted file]