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Replace sq_newslot with sq_createslot where appropriate (shorter and does the same...
[supertux.git]
/
src
/
supertux
/
savegame.cpp
diff --git
a/src/supertux/savegame.cpp
b/src/supertux/savegame.cpp
index
b181901
..
f6f456a
100644
(file)
--- a/
src/supertux/savegame.cpp
+++ b/
src/supertux/savegame.cpp
@@
-53,7
+53,7
@@
void get_or_create_table_entry(HSQUIRRELVM vm, const std::string& name)
{
sq_pushstring(vm, name.c_str(), -1);
sq_newtable(vm);
{
sq_pushstring(vm, name.c_str(), -1);
sq_newtable(vm);
- if(SQ_FAILED(sq_
newslot(vm, -3, SQFalse
)))
+ if(SQ_FAILED(sq_
createslot(vm, -3
)))
{
throw std::runtime_error("failed to create '" + name + "' table entry");
}
{
throw std::runtime_error("failed to create '" + name + "' table entry");
}
@@
-261,7
+261,7
@@
Savegame::clear_state_table()
// create a new empty state table
sq_pushstring(vm, "state", -1);
sq_newtable(vm);
// create a new empty state table
sq_pushstring(vm, "state", -1);
sq_newtable(vm);
- if(SQ_FAILED(sq_
newslot(vm, -3, SQFalse
)))
+ if(SQ_FAILED(sq_
createslot(vm, -3
)))
{
throw std::runtime_error("Couldn't create state table");
}
{
throw std::runtime_error("Couldn't create state table");
}