Coin::Coin(const Vector& pos, TileMap* tilemap)
: MovingSprite(pos, "images/objects/coin/coin.sprite", LAYER_OBJECTS - 1, COLGROUP_TOUCHABLE),
- path(boost::shared_ptr<Path>(tilemap->get_path())),
- walker(boost::shared_ptr<PathWalker>(tilemap->get_walker())),
+ path(std::shared_ptr<Path>(tilemap->get_path())),
+ walker(std::shared_ptr<PathWalker>(tilemap->get_walker())),
offset(),
from_tilemap(true),
physic()