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When creating a brick object to handle tiles with attribute brick the iced image...
[supertux.git]
/
src
/
object
/
brick.hpp
diff --git
a/src/object/brick.hpp
b/src/object/brick.hpp
index
617a3e9
..
15a3aa8
100644
(file)
--- a/
src/object/brick.hpp
+++ b/
src/object/brick.hpp
@@
-22,7
+22,7
@@
class Brick : public Block
{
public:
- Brick(const Vector& pos, int data);
+ Brick(const Vector& pos, int data
, const std::string& spriteName
);
void try_break(Player* player);
HitResponse collision(GameObject& other, const CollisionHit& hit);