(target-time 0)
(sector
(name "main")
- (ambient-light 1 1 1)
+ (ambient-light 0.5 0.5 0.5)
+ (music "music/ghostforest.ogg")
(camera
(mode "normal")
)
(sprite "images/worldmap/halloween/tree1.png")
)
(decal
- (sprite "images/background/halloween_vignette.png")
+ (sprite "images/background/halloween/vignette.png")
)
(tilemap
(solid #f)
(y 13)
)
(level
- (name "halloween1.stl")
+ (name "halloween2.stl")
(x 22)
(y 12)
)
(level
- (name "halloween1.stl")
+ (name "halloween3.stl")
(x 20)
(y 15)
)
(level
- (name "halloween1.stl")
+ (name "halloween2.stl")
(x 14)
(y 9)
)