- Install instructions for SuperTux - http://supertux.lethargik.org/ Last update: October 11, 2005 by Ondra Hosek BINARIES -------- We try to provide precompiled binaries of supertux for a number of platforms. You should check http://supertux.lethargik.org/wiki/Download/Installation for the packages and instructions on how to install them. If there are no prebuilt binaries for your platform, then you might still be able to compile the sourcecode yourself. In this case read the next sections. REQUIREMENTS ------------ To build supertux from source, you need to have a number of tools and libraries installed. Note that most of these things should already be available prepackaged and optimized for your distribution, it is recommended that you check your distribution first before downloading from the websites. * Linux development tools (your distribution should come with these): - gcc compiler version 3.2 or newer (you need the c++ compiler g++) http://gcc.gnu.org - gnu binutils http://www.gnu.org/software/binutils - a shell and posix commandline tools * perforce jam 2.5 or later Download: ftp://ftp.perforce.com/pub/jam Homepage: http://www.perforce.com/jam/jam.html * OpenGL headers and libraries opengl libraries and headers are specific to your graphics card. Make sure that you have hardware accelerated opengl drivers installed. Software renderers like Mesa will make supertux unplayable slow. * SDL 1.2.5 or later (1.2.8 is recommended on MacOS/X) http://www.libsdl.org * SDL_image (any version) http://www.libsdl.org/projects/SDL_image * PhysicsFS (1.0.0, the development branch 1.1.x is buggy and does not work, 1.2.0 and later should work when it is released) http://www.icculus.org/physfs * OpenAL There are no official linux releases of OpenAL yet, you should grab the latest cvs snapshot (any snapshot from 2005 should work, earlier snapshots tend to have bugs). OpenAL 1.0 or later implementations on other systems like MacOS/X or windows should work. http://www.openal.org Note: We tried to write our code clean, portable and platform neutral, so it should be possible to compile it on a wide range of platforms and also with other compilers than gcc. However we have no resources to test other setups and it is likely that you hit small problems. Reports and binary compiled packages are of course always welcome. Send them to supertux-devel@lists.lethargik.org INSTALLING UNDER LINUX/UNIX --------------------------- Supertux uses a normal autoconf configure script. The simplest way to compile this package is: 1. `cd' to the directory containing the package's source code and type `./configure' to configure the package for your system. If you're using `csh' on an old version of System V, you might need to type `sh ./configure' instead to prevent `csh' from trying to execute `configure' itself. If no configure script exists (e.g. in case you've retrieved SuperTux from SVN), just run the autogen.sh script. You'll need autoconf for this. Running `configure' takes awhile. While running, it prints some messages telling which features it is checking for. 2. Type `jam' to compile the package. 3. Type `jam install' to install the programs and any data files and documentation. (You should be root user on linux systems. You can become root user with the `su' command or by using `sudo jam install') 4. The game should work now and you can remove the source directory You can customize the build process by specifying additional parameters for the configure script. Type `./configure --help' for additional informations. Some common options are: --prefix=$HOME/.local Installs supertux in your HOME directory in the .local folder. This avoids the need for system administrator privileges when installing the game --with-XXX=Prefix Manually specify the installation directory of a library --enable-debug Enables debug mode and compiles extra debug symbols into the supertux executable. This is usefull when sending in bug reports to the developers. Note for SVN users: SuperTux does not need to be installed on the system, you can run it from its own directory. ICON FILE --------- A 32x32, XPM-format icon file is available if you wish to use an icon for a menu entry for this game. The file is "supertux.xpm", and can be found in the data/images/engine/icons/ directory. SUPPORT ------- You can contact us at supertux-devel@lists.lethargik.org and in the #supertux channel on the irc.freenode.net irc server.