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Bug 571: Take tilemap movement into account when handling unisolid tiles for collisio...
2010-01-31
florianf
Bug 571: Take tilemap movement into account when handling...
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2010-01-31
florianf
src/supertux/sector.cpp: Use shift delta when checking...
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2010-01-31
florianf
Bug 566: Implement handling of unisolid slopes.
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2010-01-30
florianf
Bug 563: Reset backflipping when Tux spawns.
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2010-01-30
florianf
Bug 562: Collision detection for unisolid tiles doesn...
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2010-01-30
florianf
Bug 474: Flip bonus-block flowers and partial-size...
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2010-01-30
florianf
Cleanups related to tilemap positions:
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2010-01-30
florianf
Bug 565: Support "editor-images" within "tiles".
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2010-01-30
florianf
Further cleanups to texture caching, from bug 523:
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2010-01-30
florianf
Bug 557: config.h misses INSTALL_SUBDIR_* variables...
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2010-01-30
florianf
Bug 560: Fix 1-pixel gaps between tiles near hidden...
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2010-01-30
florianf
Bug 541: Version-sort the level filenames.
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2010-01-30
florianf
Bug 507: Reset stuff upon player death
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2010-01-30
florianf
Bug 509: Omit "Best" stats in end sequence for non...
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2010-01-30
florianf
Bug 508: Make PlayerStatus::reset reset displayed_coins.
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2010-01-30
florianf
src/math/aatriangle.cpp: Added forgotten new file.
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2010-01-30
florianf
Bug 100: Flip slopes properly.
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2010-01-30
florianf
Bug 471: Fix upward release of ice block, and grabbing...
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2010-01-30
florianf
Bug 456: Avoid hurting Tux in a ravine.
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2010-01-30
florianf
src/video/sdl_renderer.cpp: Work around a segmentation...
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