From f2837b8fd58c802855278c9e68057b789e0d258d Mon Sep 17 00:00:00 2001 From: Bastiaan Zapf Date: Sun, 8 May 2005 17:38:29 +0000 Subject: [PATCH] - Removed messaged.pot from version control (which probably happened accidentaly during wansti's flag day) - added a wind effect source SVN-Revision: 2442 --- basest/levels/world2/messages.pot | 18 +- basest/locale/messages.pot | 555 -------------------------------------- contrib/sounds/csound/Makefile | 2 +- contrib/sounds/csound/sfx.orc | 14 + contrib/sounds/csound/wind.sco | 9 + 5 files changed, 35 insertions(+), 563 deletions(-) delete mode 100644 basest/locale/messages.pot create mode 100644 contrib/sounds/csound/wind.sco diff --git a/basest/levels/world2/messages.pot b/basest/levels/world2/messages.pot index d3c78cc4f..b7d8c79de 100644 --- a/basest/levels/world2/messages.pot +++ b/basest/levels/world2/messages.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2005-05-05 10:42+0200\n" +"POT-Creation-Date: 2005-05-08 19:37+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -16,10 +16,6 @@ msgstr "" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" -#: basest/levels/world2/forest1-grumbel.stl:4 -msgid "Forest Level 1" -msgstr "" - #: basest/levels/world2/castle.stl:5 msgid "Iceberg Fortress" msgstr "" @@ -30,6 +26,14 @@ msgstr "" #: basest/levels/world2/level1.stl:396 msgid "" -" Hint: If there seems to be no way to reach a door, remember that maybe you " -"are supposed to reach it from the other side..." +"-Hint:\n" +"#If there seems to be\n" +"#no way to reach a door,\n" +"#remember that you might\n" +"#be supposed to come out\n" +"#of that door..." +msgstr "" + +#: basest/levels/world2/forest1-grumbel.stl:4 +msgid "Forest Level 1" msgstr "" diff --git a/basest/locale/messages.pot b/basest/locale/messages.pot deleted file mode 100644 index deeab35aa..000000000 --- a/basest/locale/messages.pot +++ /dev/null @@ -1,555 +0,0 @@ -# SOME DESCRIPTIVE TITLE. -# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER -# This file is distributed under the same license as the PACKAGE package. -# FIRST AUTHOR , YEAR. -# -#, fuzzy -msgid "" -msgstr "" -"Project-Id-Version: PACKAGE VERSION\n" -"Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2005-05-07 18:58+0200\n" -"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" -"Last-Translator: FULL NAME \n" -"Language-Team: LANGUAGE \n" -"MIME-Version: 1.0\n" -"Content-Type: text/plain; charset=CHARSET\n" -"Content-Transfer-Encoding: 8bit\n" - -#: src/worldmap.cpp:760 -msgid "GAMEOVER" -msgstr "" - -#: src/worldmap.cpp:763 src/game_session.cpp:799 -#, c-format -msgid "COINS: %d" -msgstr "" - -#: src/worldmap.cpp:768 -msgid "Total Statistics" -msgstr "" - -#: src/worldmap.cpp:898 src/game_session.cpp:720 -msgid "SCORE" -msgstr "" - -#: src/worldmap.cpp:902 src/game_session.cpp:741 src/game_session.cpp:742 -msgid "COINS" -msgstr "" - -#: src/worldmap.cpp:923 src/worldmap.cpp:924 src/game_session.cpp:763 -#: src/game_session.cpp:764 -msgid "LIVES" -msgstr "" - -#: src/misc.cpp:79 src/misc.cpp:98 -msgid "Start Game" -msgstr "" - -#: src/misc.cpp:80 src/title.cpp:122 -msgid "Contrib Levels" -msgstr "" - -#: src/misc.cpp:81 src/misc.cpp:86 src/misc.cpp:111 src/misc.cpp:118 -msgid "Options" -msgstr "" - -#: src/misc.cpp:82 src/leveleditor.cpp:578 -msgid "Level Editor" -msgstr "" - -#: src/misc.cpp:83 -msgid "Credits" -msgstr "" - -#: src/misc.cpp:84 -msgid "Quit" -msgstr "" - -#: src/misc.cpp:88 -msgid "Fullscreen" -msgstr "" - -#: src/misc.cpp:89 -msgid "Sound" -msgstr "" - -#: src/misc.cpp:90 -msgid "Music" -msgstr "" - -#: src/misc.cpp:91 -msgid "Setup Keys" -msgstr "" - -#: src/misc.cpp:93 -msgid "Setup Joystick" -msgstr "" - -#: src/misc.cpp:96 src/misc.cpp:106 src/leveleditor.cpp:86 -#: src/leveleditor.cpp:96 src/title.cpp:141 src/title.cpp:214 -#: src/control/joystickkeyboardcontroller.cpp:539 -#: src/control/joystickkeyboardcontroller.cpp:623 -msgid "Back" -msgstr "" - -#: src/misc.cpp:108 src/misc.cpp:115 -msgid "Pause" -msgstr "" - -#: src/misc.cpp:110 src/misc.cpp:117 -msgid "Continue" -msgstr "" - -#: src/misc.cpp:113 -msgid "Abort Level" -msgstr "" - -#: src/misc.cpp:120 -msgid "Quit Game" -msgstr "" - -#: src/main.cpp:141 -#, c-format -msgid "" -"Usage: %s [OPTIONS] LEVELFILE\n" -"\n" -msgstr "" - -#: src/main.cpp:143 -#, c-format -msgid "" -"Options:\n" -" -f, --fullscreen Run in fullscreen mode.\n" -" -w, --window Run in window mode.\n" -" -g, --geometry WIDTHxHEIGHT Run SuperTux in give resolution\n" -" --help Show this help message\n" -" --version Display SuperTux version and quit\n" -"\n" -msgstr "" - -#: src/leveleditor.cpp:80 -msgid "Load Subset" -msgstr "" - -#: src/leveleditor.cpp:89 -msgid "New Level Subset" -msgstr "" - -#: src/leveleditor.cpp:91 -msgid "Filename " -msgstr "" - -#: src/leveleditor.cpp:92 -msgid "Title " -msgstr "" - -#: src/leveleditor.cpp:93 -msgid "Description" -msgstr "" - -#: src/leveleditor.cpp:94 -msgid "Create" -msgstr "" - -#: src/leveleditor.cpp:99 -msgid "Level Editor Menu" -msgstr "" - -#: src/leveleditor.cpp:101 -msgid "Return to Level Editor" -msgstr "" - -#: src/leveleditor.cpp:102 -msgid "Create Level Subset" -msgstr "" - -#: src/leveleditor.cpp:103 -msgid "Load Level Subset" -msgstr "" - -#: src/leveleditor.cpp:105 -msgid "Quit Level Editor" -msgstr "" - -#: src/leveleditor.cpp:108 -msgid "Level Settings" -msgstr "" - -#: src/leveleditor.cpp:110 -msgid "Name " -msgstr "" - -#: src/leveleditor.cpp:111 -msgid "Author " -msgstr "" - -#: src/leveleditor.cpp:112 -msgid "Width " -msgstr "" - -#: src/leveleditor.cpp:113 -msgid "Height " -msgstr "" - -#: src/leveleditor.cpp:115 -msgid "Apply" -msgstr "" - -#: src/leveleditor.cpp:123 -msgid "Eraser" -msgstr "" - -#: src/leveleditor.cpp:150 -msgid "Edtit foreground tiles" -msgstr "" - -#: src/leveleditor.cpp:152 -msgid "Edit interactive tiles" -msgstr "" - -#: src/leveleditor.cpp:154 -msgid "Edit background tiles" -msgstr "" - -#: src/leveleditor.cpp:158 -msgid "Next sector" -msgstr "" - -#: src/leveleditor.cpp:159 -msgid "Prevous sector" -msgstr "" - -#: src/leveleditor.cpp:160 -msgid "Next level" -msgstr "" - -#: src/leveleditor.cpp:161 -msgid "Prevous level" -msgstr "" - -#: src/leveleditor.cpp:162 -msgid "Save level" -msgstr "" - -#: src/leveleditor.cpp:163 -msgid "Test level" -msgstr "" - -#: src/leveleditor.cpp:164 -msgid "Setup level" -msgstr "" - -#: src/leveleditor.cpp:246 src/leveleditor.cpp:742 src/leveleditor.cpp:768 -#: src/leveleditor.cpp:846 -msgid "Level not saved. Wanna to?" -msgstr "" - -#: src/leveleditor.cpp:373 -#, c-format -msgid "Level %d doesn't exist. Create it?" -msgstr "" - -#: src/leveleditor.cpp:601 -msgid "F1 for help" -msgstr "" - -#: src/leveleditor.cpp:603 -msgid "Choose a level subset" -msgstr "" - -#: src/leveleditor.cpp:786 -msgid "No more sectors exist. Create another?" -msgstr "" - -#: src/leveleditor.cpp:940 -msgid "" -"This is the built-in level editor. Its aim is to be intuitive\n" -"and simple to use, so it should be pretty straightforward.\n" -"\n" -"To open a level, first you'll have to select a level subset from\n" -"the menu (or create your own).\n" -"A level subset is basically a collection of levels.\n" -"They can then be played from the Contrib menu.\n" -"\n" -"To access the menu from the level editor, just press Esc.\n" -"\n" -"You are currently looking at the level. To scroll it, just\n" -"press the right mouse button and drag the mouse. It will move like\n" -"a strategy game.\n" -"You can also use the arrow keys and Page Up/Down.\n" -"\n" -"'+' and '-' keys can be used to zoom the level in/out.\n" -"\n" -"You probably already noticed those floating groups of buttons.\n" -"Each one serves a different purpose. To select a certain button\n" -"just press the Left mouse button on it. A few buttons have key\n" -"shortcuts. You can find them by pressing the Right mouse button on\n" -"a button. That will also show what that button does.\n" -"Groups of buttons can also be moved around by just dragging them,\n" -"while pressing the Left mouse button.\n" -"\n" -"Let's learn a bit of what each group of buttons does, shall we?\n" -"\n" -"To starting putting tiles and objects around use the bigger group\n" -"of buttons. Each button is a different tile. To put it on the level,\n" -"just press it and then left click in the level.\n" -"You can also copy tiles from the level by using the middle mouse button.\n" -"Use the mouse wheel to scroll that group of buttons. You will find\n" -"enemies and game objects in the bottom.\n" -msgstr "" - -#: src/leveleditor.cpp:976 -msgid "" -"The Foreground/Interactive/Background buttons may be used to\n" -"see and edit the respective layer. Levels have three tiles layers:\n" -"Foreground - tiles are drawn on top of everything and have no contact\n" -"with the player.\n" -"Interactive - these are the tiles that have contact with the player.\n" -"Background - tiles are drawn underneath everything and have no contact\n" -"with the player.\n" -"The unselected layers will be drawn semi-transparently.\n" -"\n" -"Last, but not least, the group of buttons that's left serves\n" -"to do related actions with the level.\n" -"From left to right:\n" -"Mini arrows - can be used to choose other sectors.\n" -"Sectors are mini-levels, so to speak, that can be accessed using a door.\n" -"Big arrows - choose other level in the same level subset.\n" -"Diskette - save the level\n" -"Tux - test the level\n" -"Tools - set a few settings for the level, including resizing it.\n" -"\n" -"We have reached the end of this Howto.\n" -"\n" -"Don't forget to send us a few cool levels. :)\n" -"\n" -"Enjoy,\n" -" SuperTux development team\n" -"\n" -"PS: If you are looking for something more powerful, you might like to\n" -"try FlexLay. FlexLay is a level editor that supports several games,\n" -"including SuperTux. It is an independent project.\n" -"Webpage: http://pingus.seul.org/~grumbel/flexlay/" -msgstr "" - -#: src/leveleditor.cpp:1016 -msgid "- Level Editor's Help -" -msgstr "" - -#: src/leveleditor.cpp:1020 -#, c-format -msgid "Press any key to continue - Page %d/%d" -msgstr "" - -#: src/title.cpp:341 -msgid "" -"Copyright (c) 2003 SuperTux Devel Team\n" -"This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you " -"are welcome to\n" -"redistribute it under certain conditions; see the file COPYING for details.\n" -msgstr "" - -#: src/title.cpp:402 -msgid "Are you sure you want to delete slot" -msgstr "" - -#: src/statistics.cpp:111 -msgid "- Best Level Statistics -" -msgstr "" - -#: src/statistics.cpp:115 -#, c-format -msgid "Max score:" -msgstr "" - -#: src/statistics.cpp:135 -#, c-format -msgid "Max coins collected:" -msgstr "" - -#: src/statistics.cpp:137 -#, c-format -msgid "Max fragging:" -msgstr "" - -#: src/statistics.cpp:139 -#, c-format -msgid "Min time needed:" -msgstr "" - -#: src/statistics.cpp:168 -#, c-format -msgid "Max score: %d" -msgstr "" - -#: src/statistics.cpp:174 -#, c-format -msgid "Max coins collected: %d / %d" -msgstr "" - -#: src/statistics.cpp:178 -#, c-format -msgid "Max fragging: %d / %d" -msgstr "" - -#: src/statistics.cpp:182 -#, c-format -msgid "Min time needed: %d / %d" -msgstr "" - -#: src/game_session.cpp:210 -msgid "contributed by " -msgstr "" - -#: src/game_session.cpp:215 -msgid "Best Level Statistics" -msgstr "" - -#: src/game_session.cpp:468 -msgid "PAUSE - Press 'P' To Play" -msgstr "" - -#: src/game_session.cpp:471 -msgid "Playing: " -msgstr "" - -#: src/game_session.cpp:724 -msgid "Press ESC To Return" -msgstr "" - -#: src/game_session.cpp:729 -msgid "TIME's UP" -msgstr "" - -#: src/game_session.cpp:734 -msgid "TIME" -msgstr "" - -#: src/game_session.cpp:793 -msgid "Result:" -msgstr "" - -#: src/game_session.cpp:796 -#, c-format -msgid "SCORE: %d" -msgstr "" - -#: src/game_session.cpp:826 -msgid "Slot" -msgstr "" - -#: src/game_session.cpp:827 -msgid "Free" -msgstr "" - -#: src/gui/menu.cpp:68 -msgid "Yes" -msgstr "" - -#: src/gui/menu.cpp:69 -msgid "No" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:530 -msgid "Keyboard Setup" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:532 -msgid "Up" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:533 -msgid "Down" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:534 -msgid "Left" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:535 -msgid "Right" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:536 -#: src/control/joystickkeyboardcontroller.cpp:616 -msgid "Jump" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:537 -#: src/control/joystickkeyboardcontroller.cpp:617 -msgid "Shoot/Run" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:551 -#: src/control/joystickkeyboardcontroller.cpp:634 -msgid "None" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:553 -msgid "Up cursor" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:555 -msgid "Down cursor" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:557 -msgid "Left cursor" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:559 -msgid "Right cursor" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:561 -msgid "Return" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:563 -msgid "Space" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:565 -msgid "Right Shift" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:567 -msgid "Left Shift" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:569 -msgid "Right Control" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:571 -msgid "Left Control" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:573 -msgid "Right Alt" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:575 -msgid "Left Alt" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:585 -msgid "Press Key" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:613 -msgid "Joystick Setup" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:618 -msgid "Pause/Menu" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:620 -msgid "No Joysticks found" -msgstr "" - -#: src/control/joystickkeyboardcontroller.cpp:645 -msgid "Press Button" -msgstr "" diff --git a/contrib/sounds/csound/Makefile b/contrib/sounds/csound/Makefile index 222210172..021dc554c 100644 --- a/contrib/sounds/csound/Makefile +++ b/contrib/sounds/csound/Makefile @@ -2,7 +2,7 @@ CSOUND = /usr/bin/csound SOX = /usr/bin/sox -sounds: bubble.wav rain.wav lava.wav waterfall.wav flower.wav +sounds: bubble.wav rain.wav lava.wav waterfall.wav flower.wav wind.wav %.wav: %.sco sfx.orc $(CSOUND) sfx.orc $< -W -o $@.1 -g diff --git a/contrib/sounds/csound/sfx.orc b/contrib/sounds/csound/sfx.orc index e06f1d16d..08982d26d 100644 --- a/contrib/sounds/csound/sfx.orc +++ b/contrib/sounds/csound/sfx.orc @@ -103,4 +103,18 @@ instr 4 out aout*kamp +endin + + +instr 5 ; Wind + + ifqc= cpspch(p4) + + kfmanip oscil3 1,1/p3,1 + kvol linseg 0,0.1*p3,1,0.8*p3,1,0.1*p3,0 + aout oscil3 p5,ifqc*kfmanip,2 + aout butterhp aout,2000,0.7 + aout butterlp aout,10000,0.7 + aout phaser2 aout,ifqc*kfmanip,0.7,1,0.2,0.5 + out aout*kvol*(kfmanip/2.5) endin \ No newline at end of file diff --git a/contrib/sounds/csound/wind.sco b/contrib/sounds/csound/wind.sco new file mode 100644 index 000000000..60aa16bec --- /dev/null +++ b/contrib/sounds/csound/wind.sco @@ -0,0 +1,9 @@ + +f 1 0 16384 8 2 4096 1.5 4096 2.5 4096 1 4096 1 +f 2 0 65536 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0.1 0 1 0 1 0 1 0 0 1 + +i5 0 10 7 30000 + +f 1 10 16384 8 1.5 4096 2 4096 0.5 4096 2 4096 1 + +i5 10 10 8 30000 \ No newline at end of file -- 2.11.0