From fef1511d2b52d7230e8fb83707ef7349968ed1b7 Mon Sep 17 00:00:00 2001 From: Wolfgang Becker Date: Tue, 24 Aug 2010 17:39:17 +0000 Subject: [PATCH] Set collision group according to block's solidity. (Fix for 684) SVN-Revision: 6650 --- src/object/magicblock.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/object/magicblock.cpp b/src/object/magicblock.cpp index 072ddc805..c69066b45 100644 --- a/src/object/magicblock.cpp +++ b/src/object/magicblock.cpp @@ -131,9 +131,11 @@ MagicBlock::update(float elapsed_time) solid_time+=elapsed_time; color.alpha = ALPHA_SOLID; sprite->set_action("solid"); + set_group(COLGROUP_STATIC); } else { color.alpha = ALPHA_NONSOLID; sprite->set_action("normal"); + set_group(COLGROUP_DISABLED); } } -- 2.11.0