supertux.git
17 years agoMerged -nogl update by gnomino
Christoph Sommer [Sat, 29 Jul 2006 13:32:49 +0000 (13:32 +0000)]
Merged -nogl update by gnomino

SVN-Revision: 4100

17 years agoUpdated Swedish translations
Arvid Norlander [Wed, 26 Jul 2006 23:20:15 +0000 (23:20 +0000)]
Updated Swedish translations

SVN-Revision: 4099

17 years agoAdded some fading tilemaps
Arvid Norlander [Wed, 26 Jul 2006 23:10:53 +0000 (23:10 +0000)]
Added some fading tilemaps

SVN-Revision: 4098

17 years agoReverted "Down The Rabbit Hole" at groundwater's request
Arvid Norlander [Wed, 26 Jul 2006 19:49:18 +0000 (19:49 +0000)]
Reverted "Down The Rabbit Hole" at groundwater's request

SVN-Revision: 4097

17 years agoAdded a fading tilemap to the level "15 - Under the Ice.stl"
Arvid Norlander [Wed, 26 Jul 2006 18:57:40 +0000 (18:57 +0000)]
Added a fading tilemap to the level "15 - Under the Ice.stl"

SVN-Revision: 4096

17 years agoFixed a bug: Empty fade_tilemap attribute faded out all tilemaps with empty name...
Christoph Sommer [Wed, 26 Jul 2006 17:43:28 +0000 (17:43 +0000)]
Fixed a bug: Empty fade_tilemap attribute faded out all tilemaps with empty name attribute

SVN-Revision: 4095

17 years agoEquipped levels with fade-away tilemaps
Christoph Sommer [Wed, 26 Jul 2006 15:43:44 +0000 (15:43 +0000)]
Equipped levels with fade-away tilemaps

SVN-Revision: 4094

17 years agoSecretArea triggers can make tilemaps fade away. See test level.
Christoph Sommer [Wed, 26 Jul 2006 15:19:58 +0000 (15:19 +0000)]
SecretArea triggers can make tilemaps fade away. See test level.

SVN-Revision: 4093

17 years agoCommitted some code beautification patches by Tron
Christoph Sommer [Tue, 25 Jul 2006 19:48:09 +0000 (19:48 +0000)]
Committed some code beautification patches by Tron

SVN-Revision: 4091

17 years agoAdded placeholder tiles for horizontal-end-of-hole pieces
Christoph Sommer [Tue, 25 Jul 2006 19:23:17 +0000 (19:23 +0000)]
Added placeholder tiles for horizontal-end-of-hole pieces

SVN-Revision: 4090

17 years agoChanged some tiles
Christoph Sommer [Tue, 25 Jul 2006 17:45:48 +0000 (17:45 +0000)]
Changed some tiles

SVN-Revision: 4089

17 years agoAdded T-intersection for poles
Christoph Sommer [Tue, 25 Jul 2006 17:44:38 +0000 (17:44 +0000)]
Added T-intersection for poles

SVN-Revision: 4088

17 years agoAdding the base/start of Grumbel's spikevine.
Stephen Groundwater [Tue, 25 Jul 2006 12:14:11 +0000 (12:14 +0000)]
Adding the base/start of Grumbel's spikevine.

SVN-Revision: 4087

17 years agoLevel stats are only declared invalid if a reset-point is actually used
Christoph Sommer [Tue, 25 Jul 2006 00:38:44 +0000 (00:38 +0000)]
Level stats are only declared invalid if a reset-point is actually used

SVN-Revision: 4086

17 years agoIn-game HUD now uses icons instead of text /
Christoph Sommer [Tue, 25 Jul 2006 00:30:30 +0000 (00:30 +0000)]
In-game HUD now uses icons instead of text /
Number of coins smoothly "counts" up- and downward

SVN-Revision: 4085

17 years agoNew Level: 'Tux the Builder'. A forest level with some rocks.
Wolfgang Becker [Mon, 24 Jul 2006 22:52:35 +0000 (22:52 +0000)]
New Level: 'Tux the Builder'. A forest level with some rocks.

SVN-Revision: 4084

17 years agoPhysics class can have its gravity altered
Christoph Sommer [Mon, 24 Jul 2006 19:27:22 +0000 (19:27 +0000)]
Physics class can have its gravity altered

SVN-Revision: 4082

17 years agoExperimental commit:
Christoph Sommer [Mon, 24 Jul 2006 19:26:05 +0000 (19:26 +0000)]
Experimental commit:
Water affects Tux' y-velocity /
Tux can accelerate upwards in water

SVN-Revision: 4081

17 years agoIf player is at illegal position on worldmap, "action" respawns at "main".
Wolfgang Becker [Mon, 24 Jul 2006 15:32:29 +0000 (15:32 +0000)]
If player is at illegal position on worldmap, "action" respawns at "main".

SVN-Revision: 4080

17 years agoLevel time decreases only when game is not paused, i.e. when update() is called /
Christoph Sommer [Mon, 24 Jul 2006 13:12:51 +0000 (13:12 +0000)]
Level time decreases only when game is not paused, i.e. when update() is called /
Timeout not only shrinks Tux, but kills him. /
Prepared time display for planned migration towards icons.

SVN-Revision: 4079

17 years agoMore work on the newer worldmap concept. Fixed so new map launces as default for...
Stephen Groundwater [Mon, 24 Jul 2006 12:09:05 +0000 (12:09 +0000)]
More work on the newer worldmap concept. Fixed so new map launces as default for world 2.

SVN-Revision: 4078

17 years agoFixed some edge tile issues and some trees in christoph6.stl
Arvid Norlander [Sun, 23 Jul 2006 23:20:30 +0000 (23:20 +0000)]
Fixed some edge tile issues and some trees in christoph6.stl

SVN-Revision: 4077

17 years agoTentative checkin of tuxdev's "Object improvement patch, part 1"
Christoph Sommer [Sun, 23 Jul 2006 22:33:17 +0000 (22:33 +0000)]
Tentative checkin of tuxdev's "Object improvement patch, part 1"

SVN-Revision: 4076

17 years agoMade statistics panel a little wider
Christoph Sommer [Sun, 23 Jul 2006 21:49:59 +0000 (21:49 +0000)]
Made statistics panel a little wider

SVN-Revision: 4075

17 years agoCreated the start of an underground tile set, with roots. Entered the start of a...
Stephen Groundwater [Sun, 23 Jul 2006 16:54:34 +0000 (16:54 +0000)]
Created the start of an underground tile set, with roots. Entered the start of a single image worldmap with ladders.

SVN-Revision: 4074

17 years agoExtended leaves.stl. Fixed some levels for tiles 1723-1726 being no longer solid.
Wolfgang Becker [Sun, 23 Jul 2006 16:36:06 +0000 (16:36 +0000)]
Extended leaves.stl. Fixed some levels for tiles 1723-1726 being no longer solid.

SVN-Revision: 4073

17 years agoFixed earth tiles in levels/world2/level5.stl
Arvid Norlander [Sun, 23 Jul 2006 15:56:55 +0000 (15:56 +0000)]
Fixed earth tiles in levels/world2/level5.stl

SVN-Revision: 4072

17 years agoCleaned up 200% slope in images/tiles/snow/convex.png a bit, (partly) fixed earth...
Arvid Norlander [Sun, 23 Jul 2006 15:21:03 +0000 (15:21 +0000)]
Cleaned up 200% slope in images/tiles/snow/convex.png a bit, (partly) fixed earth tiles in levels/world2/airkey.stl and levels/world2/updown.stl

SVN-Revision: 4071

17 years agoNew Level: leaves.stl
Wolfgang Becker [Sun, 23 Jul 2006 14:15:41 +0000 (14:15 +0000)]
New Level: leaves.stl

SVN-Revision: 4070

17 years agoDumbed down levels a bit
Christoph Sommer [Sun, 23 Jul 2006 10:33:30 +0000 (10:33 +0000)]
Dumbed down levels a bit

SVN-Revision: 4069

17 years agoputting mr.bomb back a version.
Stephen Groundwater [Sat, 22 Jul 2006 13:57:37 +0000 (13:57 +0000)]
putting mr.bomb back a version.

SVN-Revision: 4067

17 years agoputting mr.bomb back a version.
Stephen Groundwater [Sat, 22 Jul 2006 13:55:24 +0000 (13:55 +0000)]
putting mr.bomb back a version.

SVN-Revision: 4066

17 years agoputting mr.bomb back a version.
Stephen Groundwater [Sat, 22 Jul 2006 13:54:46 +0000 (13:54 +0000)]
putting mr.bomb back a version.

SVN-Revision: 4065

17 years agoAdded the snow slopes to tiles.strf
Arvid Norlander [Sat, 22 Jul 2006 13:50:03 +0000 (13:50 +0000)]
Added the snow slopes to tiles.strf

SVN-Revision: 4064

17 years agoFixed svn:eol-style on some files
Arvid Norlander [Fri, 21 Jul 2006 21:05:23 +0000 (21:05 +0000)]
Fixed svn:eol-style on some files

SVN-Revision: 4063

17 years agoReverted change in game_session.cpp and game_session.hpp from 4059 to fix bug.
Arvid Norlander [Fri, 21 Jul 2006 20:56:10 +0000 (20:56 +0000)]
Reverted change in game_session.cpp and game_session.hpp from 4059 to fix bug.

SVN-Revision: 4062

17 years agoSign draft: "You need a rock"
Christoph Sommer [Fri, 21 Jul 2006 16:31:26 +0000 (16:31 +0000)]
Sign draft: "You need a rock"

SVN-Revision: 4061

17 years agoAdded a worldmap sprite for the worldmap so Tux can climb ladders.
Stephen Groundwater [Fri, 21 Jul 2006 11:56:29 +0000 (11:56 +0000)]
Added a worldmap sprite for the worldmap so Tux can climb ladders.

SVN-Revision: 4060

17 years agofix cr/lfs and remove trailing whitespaces...
Matthias Braun [Fri, 21 Jul 2006 11:45:14 +0000 (11:45 +0000)]
fix cr/lfs and remove trailing whitespaces...

SVN-Revision: 4059

17 years agoInstalled some elevators
Christoph Sommer [Thu, 20 Jul 2006 21:36:35 +0000 (21:36 +0000)]
Installed some elevators

SVN-Revision: 4058

17 years agoMade some tilegroups in worldmap.strf a little easier to use.
Arvid Norlander [Thu, 20 Jul 2006 18:57:47 +0000 (18:57 +0000)]
Made some tilegroups in worldmap.strf a little easier to use.

SVN-Revision: 4056

17 years agocrack animation
Ingo Ruhnke [Thu, 20 Jul 2006 18:31:36 +0000 (18:31 +0000)]
crack animation

SVN-Revision: 4055

17 years agoAdded a missing tile to tiles.strf and reorganized the "Forest (Foreground)" tilegroup
Arvid Norlander [Thu, 20 Jul 2006 18:00:21 +0000 (18:00 +0000)]
Added a missing tile to tiles.strf and reorganized the "Forest (Foreground)" tilegroup

SVN-Revision: 4054

17 years ago- added slopes
Ingo Ruhnke [Thu, 20 Jul 2006 17:48:53 +0000 (17:48 +0000)]
- added slopes

SVN-Revision: 4053

17 years agoTux no longer hovers above earth floor tiles. Now more in line with existing tiles.
Christoph Sommer [Thu, 20 Jul 2006 17:03:41 +0000 (17:03 +0000)]
Tux no longer hovers above earth floor tiles. Now more in line with existing tiles.

SVN-Revision: 4052

17 years agoAn alternative approach to menus
Christoph Sommer [Wed, 19 Jul 2006 02:17:01 +0000 (02:17 +0000)]
An alternative approach to menus

SVN-Revision: 4051

17 years agoFixed trampoline. Looks like FLAG_SOLID is no good idea any more. (was it ever?)
Wolfgang Becker [Wed, 19 Jul 2006 00:13:01 +0000 (00:13 +0000)]
Fixed trampoline. Looks like FLAG_SOLID is no good idea any more. (was it ever?)

SVN-Revision: 4050

17 years agoLava smoke no longer hurts
Christoph Sommer [Tue, 18 Jul 2006 22:09:52 +0000 (22:09 +0000)]
Lava smoke no longer hurts

SVN-Revision: 4049

17 years agoFun stuff
Christoph Sommer [Tue, 18 Jul 2006 21:27:45 +0000 (21:27 +0000)]
Fun stuff

SVN-Revision: 4048

17 years agoSplash sound on entering water
Wolfgang Becker [Tue, 18 Jul 2006 19:37:09 +0000 (19:37 +0000)]
Splash sound on entering water

SVN-Revision: 4046

17 years agoSectors support multiple solid tilemaps, tilemaps can have a name
Christoph Sommer [Tue, 18 Jul 2006 19:22:42 +0000 (19:22 +0000)]
Sectors support multiple solid tilemaps, tilemaps can have a name

SVN-Revision: 4045

17 years agomore details
Wolfgang Becker [Tue, 18 Jul 2006 18:40:51 +0000 (18:40 +0000)]
more details

SVN-Revision: 4044

17 years agoBonus block items' spawn direction depends on player position (again)
Christoph Sommer [Tue, 18 Jul 2006 16:34:09 +0000 (16:34 +0000)]
Bonus block items' spawn direction depends on player position (again)

SVN-Revision: 4043

17 years agofalling rock
Wolfgang Becker [Mon, 17 Jul 2006 23:53:23 +0000 (23:53 +0000)]
falling rock

SVN-Revision: 4042

17 years agoCrumbling_Path,a Level with Unstable Tiles.
Wolfgang Becker [Mon, 17 Jul 2006 18:31:06 +0000 (18:31 +0000)]
Crumbling_Path,a Level with Unstable Tiles.

SVN-Revision: 4041

17 years agoAdjust Exit.
Wolfgang Becker [Mon, 17 Jul 2006 16:34:48 +0000 (16:34 +0000)]
Adjust Exit.

SVN-Revision: 4040

17 years agotwo more signs to avoid dead end.
Wolfgang Becker [Mon, 17 Jul 2006 16:12:41 +0000 (16:12 +0000)]
two more signs to avoid dead end.

SVN-Revision: 4039

17 years agoMade fish.stl less difficult.
Wolfgang Becker [Mon, 17 Jul 2006 16:02:20 +0000 (16:02 +0000)]
Made fish.stl less difficult.

SVN-Revision: 4038

17 years agoFixed some world1 levels that use darksnow (again...) and made the level "The Escape...
Arvid Norlander [Mon, 17 Jul 2006 11:11:45 +0000 (11:11 +0000)]
Fixed some world1 levels that use darksnow (again...) and made the level "The Escape" look better by adding a second fg tilemap.

SVN-Revision: 4036

17 years agoAdded some missing "thin" dark snow tiles and fixed svn:mime-type on some images.
Arvid Norlander [Mon, 17 Jul 2006 10:49:33 +0000 (10:49 +0000)]
Added some missing "thin" dark snow tiles and fixed svn:mime-type on some images.

SVN-Revision: 4035

17 years agoSector::is_free_space knows about slope tiles
Christoph Sommer [Mon, 17 Jul 2006 00:36:19 +0000 (00:36 +0000)]
Sector::is_free_space knows about slope tiles

SVN-Revision: 4034

17 years ago- make script runable with guile
Ingo Ruhnke [Sun, 16 Jul 2006 21:25:13 +0000 (21:25 +0000)]
- make script runable with guile

SVN-Revision: 4033

17 years agoVariations for resetpoint.
Wolfgang Becker [Sun, 16 Jul 2006 13:46:54 +0000 (13:46 +0000)]
Variations for resetpoint.

SVN-Revision: 4032

17 years agoLevel conversion helper, brackety version
Christoph Sommer [Sun, 16 Jul 2006 02:53:59 +0000 (02:53 +0000)]
Level conversion helper, brackety version

SVN-Revision: 4031

17 years agoRock update
Wolfgang Becker [Sun, 16 Jul 2006 00:30:09 +0000 (00:30 +0000)]
Rock update

SVN-Revision: 4028

17 years agoLet's Rock
Wolfgang Becker [Sat, 15 Jul 2006 23:54:29 +0000 (23:54 +0000)]
Let's Rock

SVN-Revision: 4026

17 years agoFake solid for trampoline.
Wolfgang Becker [Sat, 15 Jul 2006 23:01:06 +0000 (23:01 +0000)]
Fake solid for trampoline.

SVN-Revision: 4025

17 years agoAdded some tiles to tilegroups in tiles.strf
Arvid Norlander [Sat, 15 Jul 2006 21:26:37 +0000 (21:26 +0000)]
Added some tiles to tilegroups in tiles.strf

SVN-Revision: 4024

17 years agoFixed multi hit bricks, adjust comments in trampoline
Wolfgang Becker [Sat, 15 Jul 2006 16:22:27 +0000 (16:22 +0000)]
Fixed multi hit bricks, adjust comments in trampoline

SVN-Revision: 4022

17 years agoMade trampolines less likely to interfere with level design:
Christoph Sommer [Sat, 15 Jul 2006 15:52:24 +0000 (15:52 +0000)]
Made trampolines less likely to interfere with level design:
Portables can (again) only be grabbed from the side, so taking a trampoline and using it at the same time is no longer possible.
Tux can no longer run while carrying a portable, so a gap that can only be jumped when running cannot be crossed with a trampoline.
Reduced level C1's difficulty and replaced level_flip with trampoline.

SVN-Revision: 4021

17 years agoPortable and fixed trampoline.
Wolfgang Becker [Sat, 15 Jul 2006 15:19:10 +0000 (15:19 +0000)]
Portable and fixed trampoline.

SVN-Revision: 4020

17 years agofixed trampoline animation and made behaviour a bit more mario like
Matthias Braun [Sat, 15 Jul 2006 07:53:39 +0000 (07:53 +0000)]
fixed trampoline animation and made behaviour a bit more mario like

SVN-Revision: 4017

17 years agoStart trampoline's animation after using it.
Wolfgang Becker [Sat, 15 Jul 2006 00:47:29 +0000 (00:47 +0000)]
Start trampoline's animation after using it.

SVN-Revision: 4013

17 years agoTrampoline.
Wolfgang Becker [Sat, 15 Jul 2006 00:06:34 +0000 (00:06 +0000)]
Trampoline.

SVN-Revision: 4012

17 years agoBadguys break bricks based on hitbox instead of position.
Wolfgang Becker [Fri, 14 Jul 2006 18:07:05 +0000 (18:07 +0000)]
Badguys break bricks based on hitbox instead of position.

SVN-Revision: 4005

17 years ago'hop' sound
Wolfgang Becker [Fri, 14 Jul 2006 17:01:26 +0000 (17:01 +0000)]
'hop' sound

SVN-Revision: 4004

17 years agoSound for connecting totems.
Wolfgang Becker [Fri, 14 Jul 2006 15:34:28 +0000 (15:34 +0000)]
Sound for connecting totems.

SVN-Revision: 4002

17 years ago- removed unneeded and incorrect extern
Ingo Ruhnke [Thu, 13 Jul 2006 22:07:29 +0000 (22:07 +0000)]
- removed unneeded and incorrect extern

SVN-Revision: 4000

17 years ago- fixed include guarts
Ingo Ruhnke [Thu, 13 Jul 2006 22:05:24 +0000 (22:05 +0000)]
- fixed include guarts

SVN-Revision: 3999

17 years ago- prettier grouping for castle
Ingo Ruhnke [Thu, 13 Jul 2006 21:36:12 +0000 (21:36 +0000)]
- prettier grouping for castle

SVN-Revision: 3998

17 years agomerged two levels
Christoph Sommer [Thu, 13 Jul 2006 21:24:29 +0000 (21:24 +0000)]
merged two levels

SVN-Revision: 3997

17 years agoSorry, missed a file
Christoph Sommer [Thu, 13 Jul 2006 01:15:24 +0000 (01:15 +0000)]
Sorry, missed a file

SVN-Revision: 3996

17 years agoReworked Thunderstorm scripting
Christoph Sommer [Thu, 13 Jul 2006 00:44:58 +0000 (00:44 +0000)]
Reworked Thunderstorm scripting

SVN-Revision: 3995

17 years agoThunderstorm
Christoph Sommer [Thu, 13 Jul 2006 00:08:15 +0000 (00:08 +0000)]
Thunderstorm

SVN-Revision: 3994

17 years agoBonusblock and Bricks now break themself when hit by MrIceblock or Snail.
Wolfgang Becker [Wed, 12 Jul 2006 23:04:09 +0000 (23:04 +0000)]
Bonusblock and Bricks now break themself when hit by MrIceblock or Snail.

SVN-Revision: 3993

17 years agoPlaying around with Ghost forest tiles
Christoph Sommer [Wed, 12 Jul 2006 20:00:34 +0000 (20:00 +0000)]
Playing around with Ghost forest tiles

SVN-Revision: 3992

17 years agoTwo more "WalkingBadguy"s
Christoph Sommer [Wed, 12 Jul 2006 16:39:03 +0000 (16:39 +0000)]
Two more "WalkingBadguy"s

SVN-Revision: 3991

17 years agoSkully jumps again.
Wolfgang Becker [Wed, 12 Jul 2006 15:59:55 +0000 (15:59 +0000)]
Skully jumps again.

SVN-Revision: 3990

17 years agoNew test level "Dan Morial"
Christoph Sommer [Wed, 12 Jul 2006 15:00:05 +0000 (15:00 +0000)]
New test level "Dan Morial"

SVN-Revision: 3989

17 years agoNo more shooting Igel from behind.
Wolfgang Becker [Wed, 12 Jul 2006 14:51:52 +0000 (14:51 +0000)]
No more shooting Igel from behind.

SVN-Revision: 3988

17 years agoremove fireball when hitting badguy
Wolfgang Becker [Wed, 12 Jul 2006 12:49:33 +0000 (12:49 +0000)]
remove fireball when hitting badguy

SVN-Revision: 3987

17 years agoChanged some minor things in airkey.stl.
Arvid Norlander [Tue, 11 Jul 2006 19:30:40 +0000 (19:30 +0000)]
Changed some minor things in airkey.stl.

SVN-Revision: 3986

17 years agoStraw block lights nearby straw blocks. See demo level.
Christoph Sommer [Tue, 11 Jul 2006 15:17:07 +0000 (15:17 +0000)]
Straw block lights nearby straw blocks. See demo level.

SVN-Revision: 3985

17 years agoAdded a bottom and top section to grumbel's blue mountain background. Extended 23...
Stephen Groundwater [Tue, 11 Jul 2006 01:44:54 +0000 (01:44 +0000)]
Added a bottom and top section to grumbel's blue mountain background. Extended 23-Airborne level to use this new bg and have a longer screen area for drops. Changed mr-bomb to be the blue version in all ice levels.

SVN-Revision: 3984

17 years agoStumpy no longer moonwalks while dizzy /
Christoph Sommer [Mon, 10 Jul 2006 20:56:42 +0000 (20:56 +0000)]
Stumpy no longer moonwalks while dizzy /
Mr.Tree's particle effects are a bit more subtle

SVN-Revision: 3983

17 years agojoystick button off by one
Wolfgang Becker [Mon, 10 Jul 2006 20:41:50 +0000 (20:41 +0000)]
joystick button off by one

SVN-Revision: 3982

17 years agoSplit off Mr.Tree's small form as new Badguy "Stumpy"
Christoph Sommer [Mon, 10 Jul 2006 20:23:45 +0000 (20:23 +0000)]
Split off Mr.Tree's small form as new Badguy "Stumpy"

SVN-Revision: 3981

17 years agoFixed MrTree floating in the air when squished /
Christoph Sommer [Mon, 10 Jul 2006 19:55:56 +0000 (19:55 +0000)]
Fixed MrTree floating in the air when squished /
Two more WalkingBadguys

SVN-Revision: 3980

17 years agoTree, snail: only turn around when hit from front.
Wolfgang Becker [Mon, 10 Jul 2006 15:45:40 +0000 (15:45 +0000)]
Tree, snail: only turn around when hit from front.

SVN-Revision: 3979

17 years agofix for bad hit structure
Matthias Braun [Mon, 10 Jul 2006 15:34:40 +0000 (15:34 +0000)]
fix for bad hit structure

SVN-Revision: 3978