offscreen.patch by Klaus Denker: correct some calculations
[supertux.git] / src /
2006-08-05 Christoph SommerAdded code and placeholder graphics (selfmade, GPL...
2006-08-04 Wolfgang Beckerswitch noise
2006-08-02 Matthias Braunfix for my last committ
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-08-02 Wolfgang BeckerMoving solids without physic-enabled are in COLGROUP_ST...
2006-08-01 Wolfgang BeckerHope this takes care of the problems with scripted...
2006-08-01 Wolfgang BeckerInfobox about Portable Rocks.
2006-08-01 Arvid NorlanderFixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
2006-07-26 Christoph SommerFixed a bug: Empty fade_tilemap attribute faded out...
2006-07-26 Christoph SommerSecretArea triggers can make tilemaps fade away. See...
2006-07-25 Christoph SommerCommitted some code beautification patches by Tron
2006-07-25 Christoph SommerLevel stats are only declared invalid if a reset-point...
2006-07-25 Christoph SommerIn-game HUD now uses icons instead of text /
2006-07-24 Christoph SommerPhysics class can have its gravity altered
2006-07-24 Christoph SommerExperimental commit:
2006-07-24 Wolfgang BeckerIf player is at illegal position on worldmap, "action...
2006-07-24 Christoph SommerLevel time decreases only when game is not paused,...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-23 Christoph SommerMade statistics panel a little wider
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-21 Arvid NorlanderReverted change in game_session.cpp and game_session...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-19 Wolfgang BeckerFixed trampoline. Looks like FLAG_SOLID is no good...
2006-07-18 Christoph SommerFun stuff
2006-07-18 Wolfgang BeckerSplash sound on entering water
2006-07-18 Christoph SommerSectors support multiple solid tilemaps, tilemaps can...
2006-07-18 Christoph SommerBonus block items' spawn direction depends on player...
2006-07-17 Wolfgang Beckerfalling rock
2006-07-17 Christoph SommerSector::is_free_space knows about slope tiles
2006-07-16 Wolfgang BeckerVariations for resetpoint.
2006-07-16 Wolfgang BeckerRock update
2006-07-15 Wolfgang BeckerLet's Rock
2006-07-15 Wolfgang BeckerFake solid for trampoline.
2006-07-15 Wolfgang BeckerFixed multi hit bricks, adjust comments in trampoline
2006-07-15 Christoph SommerMade trampolines less likely to interfere with level...
2006-07-15 Wolfgang BeckerPortable and fixed trampoline.
2006-07-15 Matthias Braunfixed trampoline animation and made behaviour a bit...
2006-07-15 Wolfgang BeckerStart trampoline's animation after using it.
2006-07-15 Wolfgang BeckerTrampoline.
2006-07-14 Wolfgang BeckerBadguys break bricks based on hitbox instead of position.
2006-07-14 Wolfgang Becker'hop' sound
2006-07-14 Wolfgang BeckerSound for connecting totems.
2006-07-13 Ingo Ruhnke- removed unneeded and incorrect extern
2006-07-13 Ingo Ruhnke- fixed include guarts
2006-07-13 Christoph SommerSorry, missed a file
2006-07-13 Christoph SommerReworked Thunderstorm scripting
2006-07-13 Christoph SommerThunderstorm
2006-07-12 Wolfgang BeckerBonusblock and Bricks now break themself when hit by...
2006-07-12 Christoph SommerTwo more "WalkingBadguy"s
2006-07-12 Wolfgang BeckerSkully jumps again.
2006-07-12 Wolfgang BeckerNo more shooting Igel from behind.
2006-07-12 Wolfgang Beckerremove fireball when hitting badguy
2006-07-11 Christoph SommerStraw block lights nearby straw blocks. See demo level.
2006-07-11 Stephen GroundwaterAdded a bottom and top section to grumbel's blue mounta...
2006-07-10 Christoph SommerStumpy no longer moonwalks while dizzy /
2006-07-10 Wolfgang Beckerjoystick button off by one
2006-07-10 Christoph SommerSplit off Mr.Tree's small form as new Badguy "Stumpy"
2006-07-10 Christoph SommerFixed MrTree floating in the air when squished /
2006-07-10 Wolfgang BeckerTree, snail: only turn around when hit from front.
2006-07-10 Matthias Braunfix for bad hit structure
2006-07-10 Christoph SommerTesting new base class "WalkingBadguy"
2006-07-10 Christoph SommerTesting new base class "WalkingBadguy"
2006-07-10 Christoph SommerStay-on-platform Badguys no longer go crazy when fallin...
2006-07-10 Wolfgang BeckerDon't report collisions if nothing got hit
2006-07-09 Wolfgang BeckerMade Snail and Mr.Tree change direction only once per...
2006-07-09 Christoph SommerA little work on Dart and DartTrap
2006-07-09 Wolfgang Beckersave config to ~/.supertux2 to avoid collision with...
2006-07-09 Wolfgang BeckerMr Bomb turns arround again when colliding with other...
2006-07-09 Matthias Braunfix correctly
2006-07-09 Matthias Braunfix mriceblock for now, something similar should be...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-08 Wolfgang BeckerTux can peek to the left and to the right as far as...
2006-07-08 Christoph SommerMoved door towards background
2006-07-07 Wolfgang BeckerFixed uninitialized random problem on starting level...
2006-07-07 Christoph SommerRemoved broken chain() function
2006-07-07 Ryan FlegelRNG patch from Allen King
2006-07-06 Matthias Braunapplied farnkerls patch to handle the jam commandline...
2006-07-06 Christoph SommerMade SpriteParticle work around possible bug in Sprite...
2006-07-06 Wolfgang Beckerfixed direction of badguy
2006-07-06 Wolfgang BeckerTestlevel for auto direction
2006-07-06 Christoph SommerExpanded sleeping Spiky's wakeup range
2006-07-06 Christoph SommerMade badguys face right when spawning onscreen and...
2006-07-06 Wolfgang BeckerTuxdev's patch to fix death by falling when invincible.
2006-07-06 Wolfgang Beckerno more flying mr bomb
2006-07-06 Wolfgang BeckerMr. Bomb now supports custom sprites.
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-05 Christoph SommerChanged sprintfs to snprintfs, updated translation
2006-07-05 Christoph SommerShrunk cherry bomb a little, fixed bounding boxes. /
2006-07-05 Christoph SommerFlipLevelTransformer takes care of (Bonus)Blocks that...
2006-07-05 Wolfgang BeckerFixed ambient sound scripting
2006-07-05 Christoph SommerAmbientSound scripting patch from tuxdev
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-04 Wolfgang BeckerCan set firefly's sprite.
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Christoph SommerMade invincibility sparkle a particle effect
2006-07-03 Christoph SommerExperimenting with Bomb explosions and particles
2006-07-03 Ingo Ruhnke- fixed missing angle init
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
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