Disable scripting console and fps display via command line.
[supertux.git] / src / worldmap /
2006-12-30 Wolfgang Beckertuxdev: [ Patch #1727 ] Screen effect interruption...
2006-12-16 Wolfgang BeckerWorldmaps reset ambient light.
2006-11-01 Christoph SommerAddded property to Worldmap Spawnpoint to let Tux autom...
2006-08-18 Christoph SommerIcyisland intro is now an ordinary level set to "auto...
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-07-24 Wolfgang BeckerIf player is at illegal position on worldmap, "action...
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-06-21 Christoph SommerMade transition to and from boat smoother
2006-06-21 Christoph SommerNew stay_group of SpriteChange objects ensures in_stay_...
2006-06-20 Christoph SommerMore work on Teleporter and SpriteChange /
2006-06-20 Christoph SommerAdded "interactive" Teleporters /
2006-06-20 Christoph SommerExperiments with new Teleporter Worldmap Tile
2006-06-17 Christoph SommerAdded (inactive) code to show level pictures on worldmap
2006-04-30 Matthias Braunblind commit, please test: use squirrel datatypes
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-24 Matthias Braunmake GameObjects reference counted (this avoids crashs...
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braunmore work on worldmap switching
2006-04-19 Matthias Braun2 more evil mainloops are gone
2006-04-17 Christoph SommerRemoved a global variable
2006-04-17 Matthias Braunthe boat works now
2006-04-17 Matthias Braun- Fixed ghostforest vs. ghostwood name
2006-04-14 Ondřej Hošek* Implemented StayOnPlatform on badguys where useful
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...