- More work on scripting interface
[supertux.git] / src / trigger / secretarea_trigger.cpp
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-01-16 Marek MoeckelEaster Egg Demo Level:
2004-12-30 Marek Moeckelbadguys can now have multiple hitpoints (default is 1)
2004-12-01 Matthias Braunfix secretarea and sequencetrigger loading bugs
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-24 Matthias BraunImproved collision detection by taking movement into...
2004-11-23 Marek Moeckelmade secret area trigger work
2004-11-23 Marek Moeckeladded trigger to display (and later count) secret areas