Disable scripting console and fps display via command line.
[supertux.git] / src / sprite /
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Ingo Ruhnke- fixed missing angle init
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-06-02 Christoph SommerSpriteParticle constructor now takes an AnchorPoint...
2006-05-01 Christoph SommerNew GameObject SpriteParticle
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-23 Matthias Braunoops
2006-04-23 Matthias Braunmake igloo the first level
2006-04-23 Matthias Braun- Avoid some expensive SDL_GetTicks() calls
2006-04-19 Matthias Braunsilence the 'frame out of range' warning in optimized...
2006-04-14 Matthias Braunsplit worldmap into several files, updates, use SDL_Del...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-29 Matthias Braunsprites.strf is gone, woohoo, thanks to Christoph
2006-03-25 Christoph SommerUnified Messaging Subsystem
2006-03-03 Christoph SommerFinite sprite animations now stop at last frame, not...
2006-01-11 Matthias Braunsome startup time debugging, changed skid dust particle...
2005-10-16 Marek Moeckelcommented out an error-message line in glutil.hpp that...
2005-10-03 Matthias Braun- Reworked Surface class and drawing stuff:
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-10-02 Matthias Braun- Allow custom leveldots
2005-07-02 Matthias Braunupdate miniswig to handle multiple inheritance
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-06-07 Matthias Braunsupertux is using physfs now, this simplifies the code...
2005-05-06 Matthias Braun- Made miniswig support HSQUIRRELVM arguments (and...
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game