fix some more timings and the long standing gradient software bug (which was function...
[supertux.git] / src / particlesystem.cpp
2004-11-23 Matthias Braunfix some more timings and the long standing gradient...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-07-10 Ricardo CruzReplaced USE_ALPHA/IGNORE_ALPHA by booleans.
2004-06-09 Ryan Flegel- did some C++ifying. let's try to follow suit :)
2004-05-31 Matthias Braunbig refactoring of level and world class. A level is...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-24 Matthias Braun-renamed ViewPort to Camera
2004-05-20 Matthias Braun-Added new object system and converted some GameObjects...
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-03-28 Tobias Gläßer*** empty log message ***
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...