Keep fire on backflip. Image still missing
[supertux.git] / src / moving_object.hpp
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2006-08-13 Matthias Braunmore small adjustments from Tron
2006-08-10 Matthias Braun- add a COLGROUP_MOVING_STATIC (in the future we should...
2006-08-02 Matthias BraunReverted bigger parts of tuxdev patch:
2006-07-25 Christoph SommerCommitted some code beautification patches by Tron
2006-07-23 Christoph SommerTentative checkin of tuxdev's "Object improvement patch...
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-06-18 Christoph SommerFixed flip level transformer
2006-06-18 Christoph SommerGame no longer needs to pause while Tux grows /
2006-05-20 Matthias Braunmore comment improvements
2006-05-20 Matthias Braunsome comments about collision detection
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-01-11 Ondřej Hošek* The "time needed" statistic now works again. You...
2005-12-29 Matthias Braunmore adjustments to collision detection, tux is correct...
2005-12-27 Matthias BraunChanged collision code, we now have several collision...
2005-07-15 Marek Moeckel-modified moving platform class to make use of the...
2005-06-26 Matthias Braunrenamed all .h to .hpp