- More work on scripting interface
[supertux.git] / src / leveleditor.h
2005-05-04 Matthias Braun- More work on scripting interface
2005-05-01 Matthias Braun-Started to move stuff from library back to main game
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2004-12-19 Ricardo CruzAdded a common set of bridge funcs for Leveleditor...
2004-11-26 Matthias Braunsome cleanups memory leak fixes and moving of source...
2004-11-23 Matthias Braunfix some more timings and the long standing gradient...
2004-11-20 Matthias BraunThe BIG COMMIT(tm)
2004-10-09 Ricardo CruzBugfix: change of level or level_subset is possible...
2004-10-08 Ricardo CruzFixed following bug from level editor:
2004-09-24 Ricardo CruzUploading the level editor I was working on - It isn...
2004-07-27 Tobias Gläßer- Cleanups
2004-07-21 Tobias GläßerIntroduction of SuperTux namespace.
2004-07-20 Tobias Gläßermainly changed #includes to work with the new SuperTux...
2004-06-16 Ingo Ruhnke- moved level subsets into their own file
2004-06-14 Ingo Ruhnke- moved tilemanager into its own class
2004-06-03 Ricardo CruzChanged level editor to a class.
2004-06-02 Ricardo CruzManaged to update the level editor to the new drawing...
2004-05-30 Matthias Braun-Changed drawing model. Everything is handled through...
2004-05-12 Ryan Flegel- fixed enum bug mentioned by Kevin L. Mitchell on...
2004-05-09 Ricardo CruzDon't show selection cursor when help is being displayed.
2004-05-05 Ricardo CruzMade leveleditor to start in a specific file when ran as:
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-03-15 Tobias Gläßerupdate
2004-02-24 Tobias Gläßermany code-cleanups. merged leveleditor patch from Ricar...
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-02-02 Tobias Gläßermoved savelevel() code to level.h/c where it belongs...
2003-12-29 Tobias Gläßerinitial