Merged back changes from 0.3.x branch
[supertux.git] / src / badguy / zeekling.cpp
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-11-04 Christoph SommerBadguys squish badguys.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-19 Christoph SommerBadguys rely on new (dummy-)function get_nearest_player. /
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-21 Marek Moeckeladded a random value to zeekling's speed
2005-05-08 Marek Moeckeladded very basic zeekling code, made him a little smaller