Make it compile with 4.6.1.
[supertux.git] / data /
2010-02-28 florianfHaywire: Implemented a first version of the "crazy...
2010-02-27 florianfLevel 1-09: Set the direction of a Bouncing Snowball.
2010-02-27 florianfLevel 1-08 "Stone Cold": Add a Cannon shooting Snowshots.
2010-02-27 florianfLevel 1-17 "Or is it just me": Add a Cannon shooting...
2010-02-27 florianflocale/de.po: Updated German translation.
2010-02-27 florianfUpdate copyright information to: "Copyright (c) 2003...
2010-02-27 florianfLevel 1-24 "The Shattered Bridge": Replace background...
2010-02-27 florianfLevel 1-27 "No More Mr Ice Guy": Move spawn point to...
2010-02-27 florianfYeti: Move start position so Yeti doesn't jump on Tux...
2010-02-27 florianfLevels 1-15 and 1-22: Add Crystallo where he doesn...
2010-02-27 florianftiles.strf: Make Crystal cave tiles non-solid.
2010-02-27 florianfChanged the Icy Island worldmap to a linear worldmap...
2010-02-27 mathnerd314Possible new Milestone1-like worldmap
2010-02-27 florianfCaptain Snowball: Change the offset so it walks *on...
2010-02-26 florianfRemove Mr. Rocket.
2010-02-26 florianfworld2/{christoph9,level2}.stl: Use Kamikaze Snowball...
2010-02-26 florianfLevel 1-14 "Entrance to the Cave": Added two IceCrushers.
2010-02-26 florianfLevel 1-18 "Ice in the Hole": Replaced three jumpys...
2010-02-26 florianfIceCrusher: Use gavitation rather than linear speed...
2010-02-26 florianfLevel 1-11 "Night Chill": Added crumbling tiles.
2010-02-26 florianfcastle/chain.png: Added tiles for chains.
2010-02-22 grumbelAdded some code for a very basic snowman
2010-02-22 grumbelSnowman walk animation
2010-02-22 florianftest/crystalcave.stl: Added name for the level.
2010-02-21 mathnerd314Use decal for forest worldmap.
2010-02-21 grumbelAnother experimental tileset
2010-02-21 grumbelUpdated tiles.strf
2010-02-21 florianfLevel 1-20 "End of the Tunnel": Resize level to height...
2010-02-21 florianfLevel 1-19 "Miyamoto Monument": Resize level to height...
2010-02-21 florianfLevel 1-18 "Ice in the Hole": Resize level to height...
2010-02-21 florianfLevel 1-16 "Living in a Fridge": Resize level to height...
2010-02-21 florianfLevel 1-25 "Arctic Ruins": Resize level to height 25...
2010-02-21 florianfLevel 1-23 "The Escape": Resize level to height 25...
2010-02-21 florianfLevel 1-22 "A Mysterious House of Ice": Resize level...
2010-02-21 florianfLevel 1-09 "Grumbels Sense of Snow": Resize level to...
2010-02-21 florianfLevel 1-07 "Oh No More Snowballs": Resize level to...
2010-02-21 florianfLevel 1-06 "The Frosted Fields": Resize level to height...
2010-02-21 grumbelMore crystal cave tiles
2010-02-21 florianfLevel 1-05 "The Somewhat Smaller Bath": Resize level...
2010-02-21 grumbelMore crystal cave tiles
2010-02-21 florianfLevel 1-04 "Tobgle Road": Resize level to height 25...
2010-02-21 florianfLevel 1-02 "The Journey Begins": Resize level to height...
2010-02-21 grumbelAdded crystal cave tiles, not very useful at this point
2010-02-21 florianfLevel 1-03 "Via Nostalgica": Resize level to height...
2010-02-21 florianfLevel 1-21 "A Path in the Clouds": Resize level to...
2010-02-21 grumbelRemoved some confusing tiles at the end of the level
2010-02-21 grumbelAddded some basic decal
2010-02-21 florianfLevel 1-17 "Or is it just me": Resize level to height...
2010-02-21 florianfLevel 1-26 "The Castle of Nolok": Resize level to heigh...
2010-02-21 florianfLevel 1-24 "The Shattered Bridge": Resize level to...
2010-02-21 grumbelFixes issues in tilespec
2010-02-21 florianfLevel 1-15 "Under the Ice": Resize level to height...
2010-02-21 florianfLevel 1-14 "Entrance to the Cave": Resize level to...
2010-02-21 florianfLevel 1-12 "Into the Stars": Resize level to height...
2010-02-21 florianfLevel 1-11 "Night Chill": Resize level to height 25...
2010-02-21 florianfLevel 1-09 "Grumbels Sense of Snow": Remove auxiliary...
2010-02-21 florianfLevel 1-08 "Stone Cold": Resize level to height 25...
2010-02-21 florianfLevel 1-03 "Via Nostalgica": Create unisolid platform...
2010-02-21 florianfLevel 1-13 "Above the Arctic Skies": Remove auxiliary...
2010-02-21 florianfdata/images/tiles.strf: Added slope data for the nightc...
2010-02-21 florianfNightCave test level: Added level name.
2010-02-20 grumbelAdded some more slopes for nightcave
2010-02-20 grumbelAdded some basic slopes and a test level for nightcave
2010-02-20 grumbelAdded some new tiles (unfinished work in progress)
2010-02-17 grumbelMinor cleanup
2010-02-15 mmccutchenAdjust music definition files.
2010-02-15 mathnerd314Replace data README with AUTHORS file. (based heavily...
2010-02-13 wolfgangbNot everything is dual licensed. See [DataFiles] and...
2010-02-13 wolfgangbSlope is essential for badguys to reach Tux when he...
2010-02-13 mathnerd314Align stalactites more precisely in Yeti level.
2010-02-13 mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-02-12 florianf{,data/}README: Document license of data files.
2010-02-11 florianfLevel 1-23 "The Escape": Use "ice" background add uniso...
2010-02-11 florianfLevel 1-13 "Above the Arctic Skies": Fix unreasonable...
2010-02-11 florianfBug 568: Level 2-builder "Tux the Builder": Remove...
2010-02-11 florianfBug 568: Level 2-"Crumbling Path": Remove "ugly" slope...
2010-02-11 florianfBug 568: Level 2-leaves "Walking Leaves": Remove "ugly...
2010-02-11 florianfBug 576: Level 1-22 "A Mysterious House of Ice": Use...
2010-02-09 florianfLevel 1-21 "A Path in the Clouds": Make edges between...
2010-02-09 florianfBug 570: Level 1-07 "Oh no! More Snowballs!": Add fadin...
2010-02-09 florianfBug 570: Level 1-06 "The Frosted Fields": Add fading...
2010-02-09 florianfBug 570: Level 1-04 "Tobgle Road": Add fading secret...
2010-01-28 mathnerd314Fix spawnpoint in "Down the rabbit hole"
2010-01-25 mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-24 mathnerd314Tile fixes.
2010-01-20 mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-20 mathnerd314Remove bonus-grow.png and make lava tiles hurt.
2010-01-19 mathnerd314Updated editor images from Some_Person/bug 481
2010-01-18 mathnerd314Turkish translation from meczup
2010-01-18 mathnerd314Doors can run scripts now.
2010-01-17 mathnerd314Replace igel with snail in dan_morial.stl + small nit...
2010-01-01 anmasterMinor cosmetic fixes: data/levels/world2/christoph3.stl
2010-01-01 anmasterFix door position in data/levels/world2/dfk-level3...
2010-01-01 anmasterMake data/levels/world2/castle.stl completable (used...
2010-01-01 anmasterFix up broken tiles in christoph5 somewhat. It now...
2010-01-01 anmasterFix some visible feets due to missing tiles in fg near...
2010-01-01 anmasterSmall cosmetic fixes to world2/level1.stl (hardly reall...
2010-01-01 mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-31 anmasterFix broken dart traps in "Little Venice"
2009-12-31 anmasterAdd some tiles in the FG layer in light+magic to preven...
next