#318: Automatically run default.nut for each level/sector and worldmap. We may want...
[supertux.git] / data / levels / world2 / level1.stl
2008-05-16 Ryan Flegel#318: Automatically run default.nut for each level...
2007-03-20 Christoph SommerExplicitly added license tag to all Forest World levels...
2007-03-01 Arvid NorlanderFixed positions of doors and other objects in level1...
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes to them...
2006-07-30 Arvid NorlanderFixed edge tiles and other minor issues in some world2...
2006-06-26 Arvid NorlanderFixed wrong path for music in data/levels/world2/level1.stl
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Matthias Braun- Worldmap scripts have their own roottable now (like...
2006-03-15 Matthias Braunuse full paths for sound objects
2006-03-08 Christoph SommerMoved powerups to separate .sprite files
2006-01-23 Marek Moeckeladded a FIXME file for minor issues
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2005-10-23 Ondřej Hošek* Fixed a few world2 levels where some objects had...
2005-10-09 Stephen Groundwaterreverted some color changes in he forest tiles
2005-09-25 Marek Moeckelfixed a typo
2005-07-18 Stephen Groundwateradded forest world map
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-06-18 Marek Moeckelchanged some comments
2005-06-17 Marek Moeckelmore work on level1
2005-05-21 Marek Moeckelmore work on levels
2005-05-18 Marek Moeckelrestored sector that got lost apparently due to a flexl...
2005-05-18 Marek Moeckelremoved rainsplash tiles
2005-05-18 Marek Moeckelput back some sprites which apparently got lost in...
2005-05-18 Marek Moeckelupdated ambient sound for use with flexlay
2005-05-18 Marek Moeckelcommented out two lines in block.cpp that caused a...
2005-05-17 Marek Moeckeladded image for powerup object
2005-05-11 Marek Moeckeltesting ambient sound in level1
2005-05-11 Marek Moeckelfixed a bug in tiles.strf
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2005-04-29 Marek Moeckeladded source image for the rain splash
2005-04-29 Marek Moeckelmore work on level1
2005-04-29 Marek Moeckeladded a simple rain splash tile series for a nice effect
2005-04-28 Marek Moeckellevel work again
2005-04-27 Marek Moeckelmore level work
2005-04-27 Marek Moeckelmore work on forest level
2005-04-27 Marek Moeckelmore work on the forest level
2005-04-07 Marek Moeckelgave the Yeti hitpoints and Matze's angry roar :)
2005-04-06 Marek Moeckelmore work on forest level
2005-04-06 Marek Moeckeldispenser can drop PoisonIvy