* Add Airship (regular above-ground theme) and Battle (castle/boss theme) music court...
authormathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Sat, 14 Nov 2009 04:02:51 +0000 (04:02 +0000)
committermathnerd314 <mathnerd314@837edb03-e0f3-0310-88ca-d4d4e8b29345>
Sat, 14 Nov 2009 04:02:51 +0000 (04:02 +0000)
commitdb3f3f0d5532b8ec1dfc048c827338cddfe3fdda
tree78a30dc97c3bca0e6353f4cc4db73450514d0b3f
parent4ccb78752b4fa4f459548245a31576ac2b345f0d
* Add Airship (regular above-ground theme) and Battle (castle/boss theme) music courtesy remaxim @ OpenGameArt
* Add music files for some files; feel free to fix or reset to 0,-1
* Change some warnings to errors and vice-versa and only print errors for a quieter experience in non-debug mode
* Misc. code cleanup

git-svn-id: http://supertux.lethargik.org/svn/supertux/trunk/supertux@5934 837edb03-e0f3-0310-88ca-d4d4e8b29345
29 files changed:
data/credits.txt
data/images/powerups/1up/1up.sprite
data/images/powerups/iceflower/iceflower.sprite
data/images/powerups/star/star.sprite
data/levels/world1/21 - A Path in the Clouds.stl
data/levels/world2/airkey.stl
data/music/airship_remix.music [new file with mode: 0644]
data/music/airship_remix.ogg [new file with mode: 0644]
data/music/battle_theme.music [new file with mode: 0644]
data/music/battle_theme.ogg [new file with mode: 0644]
data/music/cave.music [new file with mode: 0644]
data/music/ghostforest.music [new file with mode: 0644]
data/music/greatgigantic.music [new file with mode: 0644]
data/music/invincible.music [new file with mode: 0644]
data/music/leveldone.music [new file with mode: 0644]
src/audio/sound_file.cpp
src/badguy/dispenser.cpp
src/badguy/mole_rock.cpp
src/badguy/stalactite.cpp
src/game_session.cpp
src/log.hpp
src/object/text_object.cpp
src/object_factory.cpp
src/object_factory.hpp
src/sector.cpp
src/squirrel/sqstdlib/sqstdstream.cpp
src/squirrel/sqstdlib/sqstdstream.h
src/title.cpp
src/worldmap/worldmap.cpp