Renamed WorldState to Savegame and implemented basic load/save for Worldmaps and...
authorIngo Ruhnke <grumbel@gmail.com>
Wed, 13 Aug 2014 19:50:47 +0000 (21:50 +0200)
committerIngo Ruhnke <grumbel@gmail.com>
Thu, 14 Aug 2014 00:59:02 +0000 (02:59 +0200)
commitc161b88a74b82d755866b5a0294f1a3aaa41d55d
treec921a527d3d8648f2af2916eec5a0d6816a4a1c0
parent8bd7a82e3f24faa2a708acf1c10500098c6491db
Renamed WorldState to Savegame and implemented basic load/save for Worldmaps and Levelsets

Levelsets themselves are still broken and don't display properly in the menu
Worlds without any savegame will be displayed with a *NEW*
18 files changed:
src/supertux/game_manager.cpp
src/supertux/game_manager.hpp
src/supertux/game_session.cpp
src/supertux/game_session.hpp
src/supertux/main.cpp
src/supertux/menu/contrib_menu.cpp
src/supertux/savegame.cpp [new file with mode: 0644]
src/supertux/savegame.hpp [new file with mode: 0644]
src/supertux/sector.cpp
src/supertux/title_screen.cpp
src/supertux/title_screen.hpp
src/supertux/world.cpp
src/supertux/world.hpp
src/supertux/world_state.cpp [deleted file]
src/supertux/world_state.hpp [deleted file]
src/worldmap/tux.cpp
src/worldmap/worldmap.cpp
src/worldmap/worldmap.hpp